A Scalable, User-Friendly Source Control System.
Go to file
Adam Simpkins 5305edefc1 update PrivHelper APIs to return Futures
Summary:
Up until now all of the privhelper APIs have been blocking calls.  This
changes the privhelper functions to return Futures, and updates all users of
these APIs to be able to handle the results using Futures.

One benefit of this change is that all existing mount points are remounted in
parallel now during startup, rather than being mounted serially.  The old code
performed a blocking `get()` call on the future returned by
`EdenServer::mount()`.

The privhelper calls themselves are still blocking for now--they block until
complete and always return completed Future objects.  I will update the
privhelper code in a subsequent diff to actually make it asynchronous.

Reviewed By: bolinfest

Differential Revision: D8053421

fbshipit-source-id: 342d38697f67518f6ca96a37c12dd9812ddb151d
2018-06-11 18:32:25 -07:00
CMake add CMake build files 2018-04-30 14:37:46 -07:00
common add CMake build files 2018-04-30 14:37:46 -07:00
eden update PrivHelper APIs to return Futures 2018-06-11 18:32:25 -07:00
.gitignore ignore the entire external/ directory 2018-04-27 13:05:53 -07:00
CMakeLists.txt add CMake build files 2018-04-30 14:37:46 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
getdeps.py Upgrade to 18.5b1 2018-05-30 01:11:47 -07:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.