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A Scalable, User-Friendly Source Control System.
5fbe610f05
Summary: Split the modifyConflict() test into 3 separate test functions. This test runs the same checks in 54 separate variations (3 path names, 3 checkout types, with 6 inode load options). For each variation we set up a new test mount, creating an overlay and LocalStore on disk. Simply setting up and tearing down the test mounts can be expensive if the temporary directory is served from spinning disk. This causes this test to occasionally time out when run on our continuous build hosts. Splitting the test up into 3 separate test functions will effectively give it 3x longer to run, since each test function will have a separate timeout. This will also enable these test functions to run in parallel (although that may not actually help with performance if they are bottlenecked on disk I/O). Reviewed By: chadaustin Differential Revision: D7665409 fbshipit-source-id: 4bddd68e75f38b1b6cc2d57512a5b52855f3bade |
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common | ||
eden | ||
external | ||
.gitignore | ||
CONTRIBUTING.md | ||
getdeps.py | ||
LICENSE | ||
PATENTS | ||
README.md |
Eden
Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.
Caveat Emptor
Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.
The version that we provide on GitHub does not build yet.
This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:
- The reinterpretations of build macros in
DEFS
. - A process for including third-party dependencies (presumably via Git submodules) and wiring up the
external_deps
argument in the build macros to point to them. - Providing the toolchain needed to power the [undocumented]
thrift_library()
rule in Buck.
The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.