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Adam Simpkins 5fbe610f05 split the Checkout.modifyConflict test into 3 separate tests
Summary:
Split the modifyConflict() test into 3 separate test functions.  This test
runs the same checks in 54 separate variations (3 path names, 3 checkout types,
with 6 inode load options).

For each variation we set up a new test mount, creating an overlay and
LocalStore on disk.  Simply setting up and tearing down the test mounts can be
expensive if the temporary directory is served from spinning disk.  This causes
this test to occasionally time out when run on our continuous build hosts.

Splitting the test up into 3 separate test functions will effectively give it
3x longer to run, since each test function will have a separate timeout.  This
will also enable these test functions to run in parallel (although that may not
actually help with performance if they are bottlenecked on disk I/O).

Reviewed By: chadaustin

Differential Revision: D7665409

fbshipit-source-id: 4bddd68e75f38b1b6cc2d57512a5b52855f3bade
2018-04-18 14:10:03 -07:00
common add additional APIs to common/stats stubs 2018-04-04 15:22:57 -07:00
eden split the Checkout.modifyConflict test into 3 separate tests 2018-04-18 14:10:03 -07:00
external remove files related to open-source buck builds 2018-02-05 12:21:16 -08:00
.gitignore Initial commit 2016-05-12 14:09:13 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
getdeps.py getdeps: fix fbthrift build 2018-01-08 12:10:19 -08:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.