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Chad Austin 690bdf3c1b simplify child loading codepaths
Summary:
I am working on a stack of diffs that changes how we allocate inode
numbers to tree entries.  I was hitting test failures I could not
understand, so in the process of trying to understand the flows
through InodeMap, I found newChildLoadStarted to be redundant with
shouldLoadChild.

Note: Today, allocateInodeNumber() acquires the InodeMap's lock, but
in a later diff, inode numbers will be assigned en masse during
TreeInode construction.

Reviewed By: simpkins

Differential Revision: D7059719

fbshipit-source-id: 624b861040d585d2cae41d7ec2aae7d528ff8336
2018-02-27 12:44:41 -08:00
common Remove TARGETS files 2018-02-20 19:57:45 -08:00
eden simplify child loading codepaths 2018-02-27 12:44:41 -08:00
external remove files related to open-source buck builds 2018-02-05 12:21:16 -08:00
.gitignore Initial commit 2016-05-12 14:09:13 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
getdeps.py getdeps: fix fbthrift build 2018-01-08 12:10:19 -08:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.