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Adam Simpkins 8b4c984b28 always load affected inodes in rename(), and update lock ordering
Summary:
This updates the TreeInode::rename() code to handle concurrency better.
In particular:

- The code now ensures that both the source inode being renamed and destination
  inode (if it exists) are loaded.  This simplifies issues when an inode is
  being loaded at the same time a rename is in progress.  This ensures that any
  pending load is processed before the rename takes place.  (All promises for
  the load might not be fulfilled before the rename completes, but the relevant
  TreeInode and InodeMap data structures are updated before the rename occurs.)

  This does mean that the rename code potentially might have to retry several
  times if the inode it began loading is no longer the affected source or
  destination or child once the load completes.  However, this seems like a
  reasonable trade-off, compared to dealing with the complications that would
  arise with the load code having to handle renames occuring before load
  completion.

- The code now implements proper lock ordering, to avoid acquiring locks in
  conflicting orders that might cause deadlock with other threads also trying
  to acquire the same locks.  The InodeLocks.md document has been updated to
  clarify the TreeInode lock ordering requirements.

Reviewed By: wez

Differential Revision: D4493526

fbshipit-source-id: 627393fafad90eb551aea62be7762d59ed043abe
2017-02-03 18:35:03 -08:00
eden always load affected inodes in rename(), and update lock ordering 2017-02-03 18:35:03 -08:00
.buckconfig Exclude the cpp_binary for the daemon from the python_binary for the CLI. 2016-06-15 17:07:58 -07:00
.gitignore Initial commit 2016-05-12 14:09:13 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
DEFS update all copyright statements to "2016-present" 2017-01-20 22:03:02 -08:00
install Exclude the cpp_binary for the daemon from the python_binary for the CLI. 2016-06-15 17:07:58 -07:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.