A Scalable, User-Friendly Source Control System.
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Jeremy Fitzhardinge 8c457e731c rust: asyncmemo: add failure test
Summary: Add a unit test for failing to compute a value.

Reviewed By: Imxset21

Differential Revision: D5717910

fbshipit-source-id: cb5b1560a539f4b99d87dc2f8fc0afd37f4b5b97
2017-08-29 12:36:18 -07:00
async-compression/src Initial commit 2017-07-27 18:00:19 -07:00
asyncmemo/src rust: asyncmemo: add failure test 2017-08-29 12:36:18 -07:00
blobrepo/src mercurial_types: Added Sync to Box<Entry + Sync> 2017-08-24 02:49:37 -07:00
blobstore Initial commit 2017-07-27 18:00:19 -07:00
bookmarks mononoke: bookmarks: add helpers for boxing Bookmarks trait objects 2017-08-02 17:43:24 -07:00
cmds mononoke blobimport: split work between threads by linkrev 2017-08-23 05:13:50 -07:00
eden-server/src mononoke: fix integraton tests 2017-08-24 10:20:01 -07:00
futures-ext/src Initial commit 2017-07-27 18:00:19 -07:00
heads allow dead code for MemHeads::new 2017-08-08 10:06:56 -07:00
hgcli/src Initial commit 2017-07-27 18:00:19 -07:00
hgproto/src mononoke: hgproto: generic Repo error 2017-08-02 17:43:24 -07:00
mercurial/src rust: asyncmemo: allow fill function to be recursive 2017-08-29 12:36:18 -07:00
mercurial-bundles/src mononoke: add path join method 2017-08-18 04:40:23 -07:00
mercurial-graphql/src mononoke: change Path implementation 2017-08-10 05:24:42 -07:00
mercurial-types/src path: fix auxencode 2017-08-28 05:37:31 -07:00
server/src Update rust-crates-io in tp2 to include boxfnonce crate 2017-08-14 20:33:25 -07:00
sshrelay/src Initial commit 2017-07-27 18:00:19 -07:00
tests/integration mononoke: use method to get file blob in eden server 2017-08-09 08:39:07 -07:00
CONTRIBUTING.md Initial commit 2017-07-27 18:00:19 -07:00
LICENSE Initial commit 2017-07-27 18:00:19 -07:00
README.md mention in README that Mononoke supports Mercurial 2017-07-28 14:41:37 -07:00
rustfmt.toml Initial commit 2017-07-27 18:00:19 -07:00

Mononoke

Mononoke is a next-generation server for the Mercurial source control system, meant to scale up to accepting thousands of commits every hour across millions of files. It is primarily written in the Rust programming language.

Caveat Emptor

Mononoke is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects such as Eden.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • Full support for a standard cargo build.
  • Open source replacements for Facebook-internal services (blob store, logging etc).

The current goal is to get Mononoke working on Linux. Other Unix-like OSes may be supported in the future.