sapling/eden/fs/inodes/EdenMount.h
Adam Simpkins 251da81f36 update all copyright statements to "2016-present"
Summary:
Update copyright statements to "2016-present".  This makes our updated lint
rules happy and complies with the recommended license header statement.

Reviewed By: wez, bolinfest

Differential Revision: D4433594

fbshipit-source-id: e9ecb1c1fc66e4ec49c1f046c6a98d425b13bc27
2017-01-20 22:03:02 -08:00

275 lines
7.1 KiB
C++

/*
* Copyright (c) 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#pragma once
#include <folly/SharedMutex.h>
#include <folly/Synchronized.h>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include "eden/fs/inodes/InodePtrFwd.h"
#include "eden/fs/journal/JournalDelta.h"
#include "eden/utils/PathFuncs.h"
namespace facebook {
namespace eden {
namespace fusell {
class MountPoint;
}
class BindMount;
class ClientConfig;
class Dirstate;
class EdenDispatcher;
class InodeMap;
class ObjectStore;
class Overlay;
class Journal;
class Tree;
class RenameLock;
class SharedRenameLock;
/**
* EdenMount contains all of the data about a specific eden mount point.
*
* This contains:
* - The fusell::MountPoint object which manages our FUSE interactions with the
* kernel.
* - The ObjectStore object used for retreiving/storing object data.
* - The Overlay object used for storing local changes (that have not been
* committed/snapshotted yet).
*/
class EdenMount {
public:
EdenMount(
std::unique_ptr<ClientConfig> config,
std::unique_ptr<ObjectStore> objectStore);
/**
* Create a shared_ptr to an EdenMount.
*
* This is a convenience helper function to create the shared_ptr using an
* EdenMountDeleter.
*/
static std::shared_ptr<EdenMount> makeShared(
std::unique_ptr<ClientConfig> config,
std::unique_ptr<ObjectStore> objectStore);
/**
* Destroy the EdenMount.
*
* This begins the destruction process for the EdenMount. The mount will
* wait until all outstanding inode references are released before it is
* completely destroyed. (This may or may not happen before destroy()
* returns.)
*/
void destroy();
/**
* Get the MountPoint object.
*
* This returns a raw pointer since the EdenMount owns the mount point.
* The caller should generally maintain a reference to the EdenMount object,
* and not directly to the MountPoint object itself.
*/
fusell::MountPoint* getMountPoint() const {
return mountPoint_.get();
}
/**
* Return the path to the mount point.
*/
const AbsolutePath& getPath() const;
/*
* Return bind mounts that are applied for this mount. These are based on the
* state of the ClientConfig when this EdenMount was created.
*/
const std::vector<BindMount>& getBindMounts() const;
/**
* Return the ObjectStore used by this mount point.
*
* The ObjectStore is guaranteed to be valid for the lifetime of the
* EdenMount.
*/
ObjectStore* getObjectStore() const {
return objectStore_.get();
}
/**
* Return the EdenDispatcher used for this mount.
*/
EdenDispatcher* getDispatcher() const {
return dispatcher_.get();
}
/**
* Return the InodeMap for this mount.
*/
InodeMap* getInodeMap() const {
return inodeMap_.get();
}
const std::shared_ptr<Overlay>& getOverlay() const {
return overlay_;
}
Dirstate* getDirstate() {
return dirstate_.get();
}
folly::Synchronized<Journal>& getJournal() {
return journal_;
}
uint64_t getMountGeneration() const {
return mountGeneration_;
}
const ClientConfig* getConfig() const {
return config_.get();
}
/** Get the TreeInode for the root of the mount. */
TreeInodePtr getRootInode() const;
/** Convenience method for getting the Tree for the root of the mount. */
std::unique_ptr<Tree> getRootTree() const;
/**
* @return the InodeBase for the specified path or throws a std::system_error
* with ENOENT.
*/
InodePtr getInodeBase(RelativePathPiece path) const;
/**
* @return the TreeInode for the specified path or throws a std::system_error
* with ENOENT or ENOTDIR, as appropriate.
*/
TreeInodePtr getTreeInode(RelativePathPiece path) const;
/**
* @return the FileInode for the specified path or throws a std::system_error
* with ENOENT or EISDIR, as appropriate.
*/
FileInodePtr getFileInode(RelativePathPiece path) const;
/**
* Acquire the rename lock in exclusive mode.
*/
RenameLock acquireRenameLock();
/**
* Acquire the rename lock in shared mode.
*/
SharedRenameLock acquireSharedRenameLock();
/**
* shutdownComplete() will be called by InodeMap when all outstanding Inodes
* for this mount point have been deleted.
*
* This method should only be invoked by InodeMap.
*/
void shutdownComplete();
private:
friend class RenameLock;
friend class SharedRenameLock;
// Forbidden copy constructor and assignment operator
EdenMount(EdenMount const&) = delete;
EdenMount& operator=(EdenMount const&) = delete;
/**
* Private destructor.
*
* This should not be invoked by callers directly. Use the destroy() method
* above (or the EdenMountDeleter if you plan to store the EdenMount in a
* std::unique_ptr or std::shared_ptr).
*/
~EdenMount();
std::unique_ptr<ClientConfig> config_;
std::unique_ptr<InodeMap> inodeMap_;
std::unique_ptr<EdenDispatcher> dispatcher_;
std::unique_ptr<fusell::MountPoint> mountPoint_;
std::unique_ptr<ObjectStore> objectStore_;
std::shared_ptr<Overlay> overlay_;
std::unique_ptr<Dirstate> dirstate_;
/**
* A mutex around all name-changing operations in this mount point.
*
* This includes rename() operations as well as unlink() and rmdir().
* Any operation that modifies an existing InodeBase's location_ data must
* hold the rename lock.
*/
folly::SharedMutex renameMutex_;
/*
* Note that this config will not be updated if the user modifies the
* underlying config files after the ClientConfig was created.
*/
const std::vector<BindMount> bindMounts_;
folly::Synchronized<Journal> journal_;
/**
* A number to uniquely identify this particular incarnation of this mount.
* We use bits from the process id and the time at which we were mounted.
*/
const uint64_t mountGeneration_;
};
/**
* RenameLock is a holder for an EdenMount's rename mutex.
*
* This is primarily useful so it can be forward declared easily,
* but it also provides a helper method to ensure that it is currently holding
* a lock on the desired mount.
*/
class RenameLock : public std::unique_lock<folly::SharedMutex> {
public:
explicit RenameLock(EdenMount* mount)
: std::unique_lock<folly::SharedMutex>{mount->renameMutex_} {}
bool isHeld(EdenMount* mount) const {
return owns_lock() && (mutex() == &mount->renameMutex_);
}
};
/**
* SharedRenameLock is a holder for an EdenMount's rename mutex in shared mode.
*/
class SharedRenameLock : public std::shared_lock<folly::SharedMutex> {
public:
explicit SharedRenameLock(EdenMount* mount)
: std::shared_lock<folly::SharedMutex>{mount->renameMutex_} {}
bool isHeld(EdenMount* mount) const {
return owns_lock() && (mutex() == &mount->renameMutex_);
}
};
/**
* EdenMountDeleter acts as a deleter argument for std::shared_ptr or
* std::unique_ptr.
*/
class EdenMountDeleter {
public:
void operator()(EdenMount* mount) {
mount->destroy();
}
};
}
}