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https://github.com/facebook/sapling.git
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0634e3f690
Summary: CMake description of `JOB_POOL` is: "A pool is a named integer property and defines the maximum number of concurrent jobs which can be started by a rule assigned to the pool." Not very clear by it looks like putting all the Rust jobs in it prevent CMake from spawning concurrent jobs when these are running. This should help in reducing the strain on the system while compiling, while not increasing compile time. Reviewed By: wez Differential Revision: D21595135 fbshipit-source-id: e718c92a237274a9edbc35417644a46bdfde5617
281 lines
8.4 KiB
CMake
281 lines
8.4 KiB
CMake
include(FBCMakeParseArgs)
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set(
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USE_CARGO_VENDOR AUTO CACHE STRING
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"Download Rust Crates from an internally vendored location"
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)
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set_property(CACHE USE_CARGO_VENDOR PROPERTY STRINGS AUTO ON OFF)
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set(RUST_VENDORED_CRATES_DIR "$ENV{RUST_VENDORED_CRATES_DIR}")
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if("${USE_CARGO_VENDOR}" STREQUAL "AUTO")
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if(EXISTS "${RUST_VENDORED_CRATES_DIR}")
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set(USE_CARGO_VENDOR ON)
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else()
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set(USE_CARGO_VENDOR OFF)
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endif()
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endif()
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if(USE_CARGO_VENDOR)
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if(NOT EXISTS "${RUST_VENDORED_CRATES_DIR}")
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message(
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FATAL "vendored rust crates not present: "
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"${RUST_VENDORED_CRATES_DIR}"
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)
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endif()
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set(RUST_CARGO_HOME "${CMAKE_BINARY_DIR}/_cargo_home")
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file(MAKE_DIRECTORY "${RUST_CARGO_HOME}")
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file(
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TO_NATIVE_PATH "${RUST_VENDORED_CRATES_DIR}"
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ESCAPED_RUST_VENDORED_CRATES_DIR
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)
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string(
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REPLACE "\\" "\\\\"
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ESCAPED_RUST_VENDORED_CRATES_DIR
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"${ESCAPED_RUST_VENDORED_CRATES_DIR}"
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)
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file(
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WRITE "${RUST_CARGO_HOME}/config"
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"[source.crates-io]\n"
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"replace-with = \"vendored-sources\"\n"
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"\n"
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"[source.vendored-sources]\n"
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"directory = \"${ESCAPED_RUST_VENDORED_CRATES_DIR}\"\n"
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)
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endif()
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# Cargo is a build system in itself, and thus will try to take advantage of all
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# the cores on the system. Unfortunately, this conflicts with Ninja, since it
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# also tries to utilize all the cores. This can lead to a system that is
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# completely overloaded with compile jobs to the point where nothing else can
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# be achieved on the system.
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#
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# Let's inform Ninja of this fact so it won't try to spawn other jobs while
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# Rust being compiled.
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set_property(GLOBAL APPEND PROPERTY JOB_POOLS rust_job_pool=1)
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# This function creates an interface library target based on the static library
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# built by Cargo. It will call Cargo to build a staticlib and generate a CMake
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# interface library with it.
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#
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# This function requires `find_package(Python COMPONENTS Interpreter)`.
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#
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# You need to set `lib:crate-type = ["staticlib"]` in your Cargo.toml to make
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# Cargo build static library.
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#
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# ```cmake
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# rust_static_library(<TARGET> [CRATE <CRATE_NAME>])
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# ```
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#
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# Parameters:
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# - TARGET:
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# Name of the target name. This function will create an interface library
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# target with this name.
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# - CRATE_NAME:
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# Name of the crate. This parameter is optional. If unspecified, it will
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# fallback to `${TARGET}`.
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#
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# This function creates two targets:
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# - "${TARGET}": an interface library target contains the static library built
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# from Cargo.
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# - "${TARGET}.cargo": an internal custom target that invokes Cargo.
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#
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# If you are going to use this static library from C/C++, you will need to
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# write header files for the library (or generate with cbindgen) and bind these
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# headers with the interface library.
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#
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function(rust_static_library TARGET)
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fb_cmake_parse_args(ARG "" "CRATE" "" "${ARGN}")
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if(DEFINED ARG_CRATE)
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set(crate_name "${ARG_CRATE}")
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else()
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set(crate_name "${TARGET}")
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endif()
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set(cargo_target "${TARGET}.cargo")
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set(target_dir $<IF:$<CONFIG:Debug>,debug,release>)
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set(staticlib_name "${CMAKE_STATIC_LIBRARY_PREFIX}${crate_name}${CMAKE_STATIC_LIBRARY_SUFFIX}")
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set(rust_staticlib "${CMAKE_CURRENT_BINARY_DIR}/${target_dir}/${staticlib_name}")
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set(cargo_cmd cargo)
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if(WIN32)
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set(cargo_cmd cargo.bat)
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endif()
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set(cargo_flags build $<IF:$<CONFIG:Debug>,,--release> -p ${crate_name})
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if(USE_CARGO_VENDOR)
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set(extra_cargo_env "CARGO_HOME=${RUST_CARGO_HOME}")
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set(cargo_flags ${cargo_flags} --offline)
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endif()
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add_custom_target(
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${cargo_target}
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COMMAND
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"${CMAKE_COMMAND}" -E remove -f "${CMAKE_CURRENT_SOURCE_DIR}/Cargo.lock"
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COMMAND
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"${CMAKE_COMMAND}" -E env
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"CARGO_TARGET_DIR=${CMAKE_CURRENT_BINARY_DIR}"
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${extra_cargo_env}
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${cargo_cmd}
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${cargo_flags}
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COMMENT "Building Rust crate '${crate_name}'..."
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JOB_POOL rust_job_pool
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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BYPRODUCTS
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"${CMAKE_CURRENT_BINARY_DIR}/debug/${staticlib_name}"
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"${CMAKE_CURRENT_BINARY_DIR}/release/${staticlib_name}"
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)
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add_library(${TARGET} INTERFACE)
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add_dependencies(${TARGET} ${cargo_target})
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set_target_properties(
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${TARGET}
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PROPERTIES
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INTERFACE_STATICLIB_OUTPUT_PATH "${rust_staticlib}"
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INTERFACE_INSTALL_LIBNAME
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"${CMAKE_STATIC_LIBRARY_PREFIX}${crate_name}_rs${CMAKE_STATIC_LIBRARY_SUFFIX}"
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)
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target_link_libraries(
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${TARGET}
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INTERFACE "$<BUILD_INTERFACE:${rust_staticlib}>"
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)
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endfunction()
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# This function instructs cmake to define a target that will use `cargo build`
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# to build a bin crate referenced by the Cargo.toml file in the current source
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# directory.
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# It accepts a single `TARGET` parameter which will be passed as the package
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# name to `cargo build -p TARGET`.
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# The cmake target will be registered to build by default as part of the
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# ALL target.
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function(rust_executable TARGET)
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set(crate_name "${TARGET}")
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set(cargo_target "${TARGET}.cargo")
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set(target_dir $<IF:$<CONFIG:Debug>,debug,release>)
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set(executable_name "${crate_name}${CMAKE_EXECUTABLE_SUFFIX}")
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set(cargo_cmd cargo)
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if(WIN32)
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set(cargo_cmd cargo.bat)
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endif()
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set(cargo_flags build $<IF:$<CONFIG:Debug>,,--release> -p ${crate_name})
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if(USE_CARGO_VENDOR)
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set(extra_cargo_env "CARGO_HOME=${RUST_CARGO_HOME}")
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set(cargo_flags ${cargo_flags} --offline)
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endif()
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add_custom_target(
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${cargo_target}
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ALL
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COMMAND
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"${CMAKE_COMMAND}" -E remove -f "${CMAKE_CURRENT_SOURCE_DIR}/Cargo.lock"
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COMMAND
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"${CMAKE_COMMAND}" -E env
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"CARGO_TARGET_DIR=${CMAKE_CURRENT_BINARY_DIR}"
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${extra_cargo_env}
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${cargo_cmd}
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${cargo_flags}
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COMMENT "Building Rust executable '${crate_name}'..."
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JOB_POOL rust_job_pool
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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BYPRODUCTS
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"${CMAKE_CURRENT_BINARY_DIR}/debug/${executable_name}"
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"${CMAKE_CURRENT_BINARY_DIR}/release/${executable_name}"
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)
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set_property(TARGET "${cargo_target}"
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PROPERTY EXECUTABLE "${CMAKE_CURRENT_BINARY_DIR}/${target_dir}/${executable_name}")
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endfunction()
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# This function can be used to install the executable generated by a prior
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# call to the `rust_executable` function.
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# It requires a `TARGET` parameter to identify the target to be installed,
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# and an optional `DESTINATION` parameter to specify the installation
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# directory. If DESTINATION is not specified then the `bin` directory
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# will be assumed.
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function(install_rust_executable TARGET)
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# Parse the arguments
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set(one_value_args DESTINATION)
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set(multi_value_args)
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fb_cmake_parse_args(
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ARG "" "${one_value_args}" "${multi_value_args}" "${ARGN}"
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)
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if(NOT DEFINED ARG_DESTINATION)
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set(ARG_DESTINATION bin)
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endif()
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get_target_property(foo "${TARGET}.cargo" EXECUTABLE)
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install(
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PROGRAMS "${foo}"
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DESTINATION "${ARG_DESTINATION}"
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)
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endfunction()
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# This function installs the interface target generated from the function
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# `rust_static_library`. Use this function if you want to export your Rust
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# target to external CMake targets.
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#
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# ```cmake
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# install_rust_static_library(
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# <TARGET>
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# INSTALL_DIR <INSTALL_DIR>
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# [EXPORT <EXPORT_NAME>]
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# )
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# ```
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#
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# Parameters:
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# - TARGET: Name of the Rust static library target.
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# - EXPORT_NAME: Name of the exported target.
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# - INSTALL_DIR: Path to the directory where this library will be installed.
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#
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function(install_rust_static_library TARGET)
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fb_cmake_parse_args(ARG "" "EXPORT;INSTALL_DIR" "" "${ARGN}")
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get_property(
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staticlib_output_path
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TARGET "${TARGET}"
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PROPERTY INTERFACE_STATICLIB_OUTPUT_PATH
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)
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get_property(
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staticlib_output_name
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TARGET "${TARGET}"
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PROPERTY INTERFACE_INSTALL_LIBNAME
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)
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if(NOT DEFINED staticlib_output_path)
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message(FATAL_ERROR "Not a rust_static_library target.")
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endif()
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if(NOT DEFINED ARG_INSTALL_DIR)
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message(FATAL_ERROR "Missing required argument.")
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endif()
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if(DEFINED ARG_EXPORT)
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set(install_export_args EXPORT "${ARG_EXPORT}")
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endif()
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set(install_interface_dir "${ARG_INSTALL_DIR}")
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if(NOT IS_ABSOLUTE "${install_interface_dir}")
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set(install_interface_dir "\${_IMPORT_PREFIX}/${install_interface_dir}")
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endif()
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target_link_libraries(
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${TARGET} INTERFACE
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"$<INSTALL_INTERFACE:${install_interface_dir}/${staticlib_output_name}>"
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)
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install(
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TARGETS ${TARGET}
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${install_export_args}
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LIBRARY DESTINATION ${ARG_INSTALL_DIR}
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)
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install(
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FILES ${staticlib_output_path}
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RENAME ${staticlib_output_name}
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DESTINATION ${ARG_INSTALL_DIR}
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)
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endfunction()
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