sapling/eden/fs/win/mount/Enumerator.h
Adam Simpkins aa5e6c7295 update license headers in C++ files
Summary:
Update the copyright & license headers in C++ files to reflect the
relicensing to GPLv2

Reviewed By: wez

Differential Revision: D15487078

fbshipit-source-id: 19f24c933a64ecad0d3a692d0f8d2a38b4194b1d
2019-06-19 17:02:45 -07:00

63 lines
1.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2.
*/
#pragma once
#include "folly/portability/Windows.h"
#include <string>
#include <vector>
namespace facebook {
namespace eden {
class WinStore;
struct FileMetadata;
class Enumerator {
public:
Enumerator(const Enumerator&) = delete;
Enumerator& operator=(const Enumerator&) = delete;
Enumerator(
const GUID& enumerationId,
const std::wstring& path,
std::vector<FileMetadata> entryList);
Enumerator() = delete;
const FileMetadata* current();
void advance() {
++listIndex_;
}
void restart() {
listIndex_ = 0;
}
bool isSearchExpressionEmpty() const {
return searchExpression_.empty();
}
void saveExpression(std::wstring searchExpression) noexcept {
searchExpression_ = std::move(searchExpression);
}
private:
std::wstring path_;
std::wstring searchExpression_;
std::vector<FileMetadata> metadataList_;
//
// use the listIndex_ to return entries when the enumeration is done over
// multiple calls
//
size_t listIndex_ = 0;
};
} // namespace eden
} // namespace facebook