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Stanislau Hlebik af7cc5eb6c mononoke: increase hgcli buffer
Summary:
We can hit a deadlock during getfiles requests. We first send all requests via
stdin, and then read the output via stdout. The problem is that any of the
buffers anywhere between hg and mononoke may fill up, and the whole process
deadlocks.

Unfortunately there is no good solution yet. For now let's make the buffer in
hgcli big enough to make sure it won't be a problem. Let's bump it to 400Mb.
Note that the buffer will be allocated on demand in the channel. So it won't
use too much memory.

Reviewed By: sunshowers

Differential Revision: D8195511

fbshipit-source-id: bd97509bd26f8cea7d41e44933e02bd0bc2c76c4
2018-05-30 00:41:54 -07:00
async-compression/src mercurial_bundles: make Bundle2Stream sendable across threads 2018-01-15 10:36:32 -08:00
asyncmemo/src asyncmemo: do not add key sizes to the total weight 2018-05-18 01:58:19 -07:00
blobrepo Rename CachingBlobstore to MemoizedBlobstore 2018-05-29 10:08:16 -07:00
blobstore Rename CachingBlobstore to MemoizedBlobstore 2018-05-29 10:08:16 -07:00
bookmarks mononoke: add separate types for Bookmark and BookmarkPrefix 2018-05-09 02:11:17 -07:00
bookmarks_old/src CODEMOD: rename mercurial_types::HgChangesetId to DChangesetId 2018-04-16 03:40:24 -07:00
bundle2-resolver/src bundle2-resolver: ignore phases pushkey 2018-05-22 05:15:23 -07:00
bytes-ext add cargo build support for local development 2018-02-22 04:30:32 -08:00
cache-warmup/src mononoke: simple precaching 2018-05-10 02:02:34 -07:00
changesets mononoke: add stats 2018-05-01 06:07:53 -07:00
cmds new_blobimport: force set bookmarks rather than gracefully create them 2018-05-24 05:14:20 -07:00
common/pylz4/src mononoke: add compress function 2018-02-06 11:23:57 -08:00
docs CODEMOD: rename mercurial::Parents to HgParents 2018-04-16 03:40:25 -07:00
eden_server/src mononoke: configure Manifold QPS via config option 2018-05-10 02:02:39 -07:00
filenodes mononoke: add a method to fetch all filenodes at once 2018-05-29 04:11:47 -07:00
futures-ext/src convert from put_X::<BigEndian> -> put_X_be 2018-05-09 09:02:11 -07:00
hgcli mononoke: increase hgcli buffer 2018-05-30 00:41:54 -07:00
hgproto mononoke: do not log too big node lists 2018-05-22 06:49:56 -07:00
hooks/src CODEMOD: rename mercurial_types::HgChangesetId to DChangesetId 2018-04-16 03:40:24 -07:00
mercurial mercurial: fix extras escaping 2018-05-09 02:54:09 -07:00
mercurial-bundles/src convert from put_X::<BigEndian> -> put_X_be 2018-05-09 09:02:11 -07:00
mercurial-types Update rust-crates-io 2018-05-21 14:00:04 -07:00
metaconfig/src mononoke: configure Manifold QPS via config option 2018-05-10 02:02:39 -07:00
mononoke-types Add and remove items from memory manifests 2018-05-16 09:35:28 -07:00
py_tar_utils move tar_utils.py from update_rust into an open sourceable location 2017-09-14 13:52:23 -07:00
repoinfo/src tp2: update to rust 1.26.0 and corresponding rust-crates-io rebuild 2018-05-11 11:07:33 -07:00
revset/src Make it possible to keep the manifest tree in memory 2018-05-16 09:35:28 -07:00
server/src mononoke: do not upload traces if tracing is disabled 2018-05-25 05:35:49 -07:00
sshrelay/src mononoke: fix sshrelay 2018-05-10 02:02:35 -07:00
storage tp2: update to rust 1.26.0 and corresponding rust-crates-io rebuild 2018-05-11 11:07:33 -07:00
tests new_blobimport: buffer_unordered the changesets in main.rs 2018-05-21 06:24:12 -07:00
vfs/src tp2: update to rust 1.26.0 and corresponding rust-crates-io rebuild 2018-05-11 11:07:33 -07:00
.gitignore add .gitignore 2018-03-13 11:58:20 -07:00
CONTRIBUTING.md Initial commit 2017-07-27 18:00:19 -07:00
LICENSE Initial commit 2017-07-27 18:00:19 -07:00
README.md mention in README that Mononoke supports Mercurial 2017-07-28 14:41:37 -07:00
rustfmt.toml updates for rustfmt 0.3.4 2018-01-05 12:07:01 -08:00

Mononoke

Mononoke is a next-generation server for the Mercurial source control system, meant to scale up to accepting thousands of commits every hour across millions of files. It is primarily written in the Rust programming language.

Caveat Emptor

Mononoke is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects such as Eden.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • Full support for a standard cargo build.
  • Open source replacements for Facebook-internal services (blob store, logging etc).

The current goal is to get Mononoke working on Linux. Other Unix-like OSes may be supported in the future.