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Adam Simpkins b0d1e57975 update logging statements to use folly logging APIs
Summary:
Update eden to log via the new folly logging APIs rather than with glog.

This adds a new --logging flag that takes a logging configuration string.
By default we set the log level to INFO for all eden logs, and WARNING for
everything else.  (I suspect we may eventually want to run with some
high-priority debug logs enabled for some or all of eden, but this seems like a
reasonable default to start with.)

Reviewed By: wez

Differential Revision: D5290783

fbshipit-source-id: 14183489c48c96613e2aca0f513bfa82fd9798c7
2017-06-22 13:50:13 -07:00
common Change API between SwSwitch and HwSwitch to indicate HwSwitch might fail some 2017-06-02 13:38:22 -07:00
eden update logging statements to use folly logging APIs 2017-06-22 13:50:13 -07:00
external get the open source build working 2017-03-06 20:28:48 -08:00
.buckconfig move eden/fs/cli to eden/cli 2017-04-14 11:39:01 -07:00
.gitignore Initial commit 2016-05-12 14:09:13 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
DEFS get the open source build working 2017-03-06 20:28:48 -08:00
getdeps.py replace the getdeps.sh script with a python version 2017-03-08 16:38:36 -08:00
install Make oss install script less hacky using --out argument to buck build. 2017-02-28 12:12:35 -08:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.