sapling/eden/fs/inodes/EdenDispatcher.cpp
Xavier Deguillard 2b1d0a9483 inodes: rename the fuseRefcount in InodeMap
Summary:
This is a preparatory phase to make the refcount usuable on Windows. For more
details, see D24716801 (e50725d2cb)

Reviewed By: chadaustin

Differential Revision: D24764568

fbshipit-source-id: 1e8c6ab00d4c1ec79c347fd5ae7167b2ce1dff68
2020-11-16 09:03:18 -08:00

797 lines
28 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2.
*/
#include "EdenDispatcher.h"
#include <cpptoml.h> // @manual=fbsource//third-party/cpptoml:cpptoml
#include <folly/Format.h>
#include <folly/logging/xlog.h>
#include <gflags/gflags.h>
#include <cstring>
#include <shared_mutex>
#include "eden/fs/config/CheckoutConfig.h"
#include "eden/fs/fuse/DirList.h"
#include "eden/fs/inodes/EdenMount.h"
#include "eden/fs/inodes/FileInode.h"
#include "eden/fs/inodes/InodeMap.h"
#include "eden/fs/inodes/Overlay.h"
#include "eden/fs/inodes/ServerState.h"
#include "eden/fs/inodes/TreeInode.h"
#include "eden/fs/store/ObjectFetchContext.h"
#include "eden/fs/utils/SystemError.h"
#include "eden/fs/utils/UnboundedQueueExecutor.h"
using namespace folly;
using std::string;
using std::vector;
DEFINE_int32(
inode_reserve,
1000000,
"pre-size inode hash table for this many entries");
namespace facebook {
namespace eden {
#ifndef _WIN32
EdenDispatcher::EdenDispatcher(EdenMount* mount)
: Dispatcher(mount->getStats()),
mount_(mount),
inodeMap_(mount_->getInodeMap()) {}
namespace {
/** Compute a fuse_entry_out */
fuse_entry_out computeEntryParam(const Dispatcher::Attr& attr) {
XDCHECK(attr.st.st_ino) << "We should never return a 0 inode to FUSE";
fuse_entry_out entry = {};
entry.nodeid = attr.st.st_ino;
entry.generation = 0;
auto fuse_attr = attr.asFuseAttr();
entry.attr = fuse_attr.attr;
entry.attr_valid = fuse_attr.attr_valid;
entry.attr_valid_nsec = fuse_attr.attr_valid_nsec;
entry.entry_valid = fuse_attr.attr_valid;
entry.entry_valid_nsec = fuse_attr.attr_valid_nsec;
return entry;
}
constexpr int64_t kBrokenInodeCacheSeconds = 5;
Dispatcher::Attr attrForInodeWithCorruptOverlay(InodeNumber ino) noexcept {
struct stat st = {};
st.st_ino = ino.get();
st.st_mode = S_IFREG;
return Dispatcher::Attr{st, kBrokenInodeCacheSeconds};
}
} // namespace
folly::Future<Dispatcher::Attr> EdenDispatcher::getattr(
InodeNumber ino,
ObjectFetchContext& context) {
return inodeMap_->lookupInode(ino)
.thenValue(
[&context](const InodePtr& inode) { return inode->stat(context); })
.thenValue([](const struct stat& st) { return Dispatcher::Attr{st}; });
}
folly::Future<uint64_t> EdenDispatcher::opendir(
InodeNumber /*ino*/,
int /*flags*/) {
#ifdef FUSE_NO_OPENDIR_SUPPORT
if (getConnInfo().flags & FUSE_NO_OPENDIR_SUPPORT) {
// If the kernel understands FUSE_NO_OPENDIR_SUPPORT, then returning ENOSYS
// means that no further opendir() nor releasedir() calls will make it into
// Eden.
folly::throwSystemErrorExplicit(
ENOSYS, "Eden opendir() calls are stateless and not required");
}
#endif
return 0;
}
folly::Future<folly::Unit> EdenDispatcher::releasedir(
InodeNumber /*ino*/,
uint64_t /*fh*/) {
return folly::unit;
}
folly::Future<fuse_entry_out> EdenDispatcher::lookup(
uint64_t /*requestID*/,
InodeNumber parent,
PathComponentPiece namepiece,
ObjectFetchContext& context) {
return inodeMap_->lookupTreeInode(parent)
.thenValue([name = PathComponent(namepiece),
&context](const TreeInodePtr& tree) {
return tree->getOrLoadChild(name, context);
})
.thenValue([&context](const InodePtr& inode) {
return folly::makeFutureWith([&]() { return inode->stat(context); })
.thenTry([inode](folly::Try<struct stat> maybeStat) {
if (maybeStat.hasValue()) {
inode->incFsRefcount();
return computeEntryParam(Dispatcher::Attr{maybeStat.value()});
} else {
// The most common case for stat() failing is if this file is
// materialized but the data for it in the overlay is missing
// or corrupt. This can happen after a hard reboot where the
// overlay data was not synced to disk first.
//
// We intentionally want to return a result here rather than
// failing; otherwise we can't return the inode number to the
// kernel at all. This blocks other operations on the file,
// like FUSE_UNLINK. By successfully returning from the
// lookup we allow clients to remove this corrupt file with an
// unlink operation. (Even though FUSE_UNLINK does not require
// the child inode number, the kernel does not appear to send a
// FUSE_UNLINK request to us if it could not get the child inode
// number first.)
XLOG(WARN) << "error getting attributes for inode "
<< inode->getNodeId() << " (" << inode->getLogPath()
<< "): " << maybeStat.exception().what();
inode->incFsRefcount();
return computeEntryParam(
attrForInodeWithCorruptOverlay(inode->getNodeId()));
}
});
})
.thenError(
folly::tag_t<std::system_error>{}, [](const std::system_error& err) {
// Translate ENOENT into a successful response with an
// inode number of 0 and a large entry_valid time, to let the kernel
// cache this negative lookup result.
if (isEnoent(err)) {
fuse_entry_out entry = {};
entry.attr_valid =
std::numeric_limits<decltype(entry.attr_valid)>::max();
entry.entry_valid =
std::numeric_limits<decltype(entry.entry_valid)>::max();
return entry;
}
throw err;
});
}
folly::Future<Dispatcher::Attr> EdenDispatcher::setattr(
InodeNumber ino,
const fuse_setattr_in& attr) {
// Even though mounts are created with the nosuid flag, explicitly disallow
// setting suid, sgid, and sticky bits on any inodes. This lets us avoid
// explicitly clearing these bits on writes() which is required for correct
// behavior under FUSE_HANDLE_KILLPRIV.
if ((attr.valid & FATTR_MODE) &&
(attr.mode & (S_ISUID | S_ISGID | S_ISVTX))) {
folly::throwSystemErrorExplicit(EPERM, "Extra mode bits are disallowed");
}
return inodeMap_->lookupInode(ino).thenValue(
[attr](const InodePtr& inode) { return inode->setattr(attr); });
}
void EdenDispatcher::forget(InodeNumber ino, unsigned long nlookup) {
inodeMap_->decFsRefcount(ino, nlookup);
}
folly::Future<uint64_t> EdenDispatcher::open(
InodeNumber /*ino*/,
int /*flags*/) {
#ifdef FUSE_NO_OPEN_SUPPORT
if (getConnInfo().flags & FUSE_NO_OPEN_SUPPORT) {
// If the kernel understands FUSE_NO_OPEN_SUPPORT, then returning ENOSYS
// means that no further open() nor release() calls will make it into Eden.
folly::throwSystemErrorExplicit(
ENOSYS, "Eden open() calls are stateless and not required");
}
#endif
return 0;
}
folly::Future<fuse_entry_out> EdenDispatcher::create(
InodeNumber parent,
PathComponentPiece name,
mode_t mode,
int /*flags*/) {
// force 'mode' to be regular file, in which case rdev arg to mknod is ignored
// (and thus can be zero)
mode = S_IFREG | (07777 & mode);
return inodeMap_->lookupTreeInode(parent).thenValue(
[=](const TreeInodePtr& inode) {
auto childName = PathComponent{name};
auto child = inode->mknod(childName, mode, 0, InvalidationRequired::No);
static auto context = ObjectFetchContext::getNullContextWithCauseDetail(
"EdenDispatcher::create");
return child->stat(*context).thenValue(
[child](struct stat st) -> fuse_entry_out {
child->incFsRefcount();
return computeEntryParam(Dispatcher::Attr{st});
});
});
}
folly::Future<BufVec> EdenDispatcher::read(
InodeNumber ino,
size_t size,
off_t off,
ObjectFetchContext& context) {
return inodeMap_->lookupFileInode(ino).thenValue(
[&context, size, off](FileInodePtr&& inode) {
return inode->read(size, off, context);
});
}
folly::Future<size_t>
EdenDispatcher::write(InodeNumber ino, folly::StringPiece data, off_t off) {
return inodeMap_->lookupFileInode(ino).thenValue(
[copy = data.str(), off](FileInodePtr&& inode) {
return inode->write(copy, off);
});
}
Future<Unit> EdenDispatcher::flush(
InodeNumber /* ino */,
uint64_t /* lock_owner */) {
// Return ENOSYS from flush.
// This will cause the kernel to stop sending future flush() calls.
return makeFuture<Unit>(makeSystemErrorExplicit(ENOSYS, "flush"));
}
folly::Future<folly::Unit> EdenDispatcher::fsync(
InodeNumber ino,
bool datasync) {
return inodeMap_->lookupFileInode(ino).thenValue(
[datasync](FileInodePtr inode) { return inode->fsync(datasync); });
}
Future<Unit> EdenDispatcher::fsyncdir(
InodeNumber /* ino */,
bool /* datasync */) {
// Return ENOSYS from fsyncdir. The kernel will stop sending them.
//
// In a possible future where the tree structure is stored in a SQLite
// database, we could handle this request by waiting for SQLite's
// write-ahead-log to be flushed.
return makeFuture<Unit>(makeSystemErrorExplicit(ENOSYS, "fsyncdir"));
}
folly::Future<std::string> EdenDispatcher::readlink(
InodeNumber ino,
bool kernelCachesReadlink) {
static auto context = ObjectFetchContext::getNullContextWithCauseDetail(
"EdenDispatcher::readlink");
return inodeMap_->lookupFileInode(ino).thenValue(
[kernelCachesReadlink](const FileInodePtr& inode) {
// Only release the symlink blob after it's loaded if we can assume the
// FUSE will cache the result in the kernel's page cache.
return inode->readlink(
*context,
kernelCachesReadlink ? CacheHint::NotNeededAgain
: CacheHint::LikelyNeededAgain);
});
}
folly::Future<DirList> EdenDispatcher::readdir(
InodeNumber ino,
DirList&& dirList,
off_t offset,
uint64_t /*fh*/,
ObjectFetchContext& context) {
return inodeMap_->lookupTreeInode(ino).thenValue(
[dirList = std::move(dirList), offset, &context](
TreeInodePtr inode) mutable {
return inode->readdir(std::move(dirList), offset, context);
});
}
folly::Future<fuse_entry_out> EdenDispatcher::mknod(
InodeNumber parent,
PathComponentPiece name,
mode_t mode,
dev_t rdev) {
static auto context = ObjectFetchContext::getNullContextWithCauseDetail(
"EdenDispatcher::mknod");
return inodeMap_->lookupTreeInode(parent).thenValue(
[childName = PathComponent{name}, mode, rdev](const TreeInodePtr& inode) {
auto child =
inode->mknod(childName, mode, rdev, InvalidationRequired::No);
return child->stat(*context).thenValue(
[child](struct stat st) -> fuse_entry_out {
child->incFsRefcount();
return computeEntryParam(Dispatcher::Attr{st});
});
});
}
folly::Future<fuse_entry_out> EdenDispatcher::mkdir(
InodeNumber parent,
PathComponentPiece name,
mode_t mode) {
static auto context = ObjectFetchContext::getNullContextWithCauseDetail(
"EdenDispatcher::mkdir");
return inodeMap_->lookupTreeInode(parent).thenValue(
[childName = PathComponent{name}, mode](const TreeInodePtr& inode) {
auto child = inode->mkdir(childName, mode, InvalidationRequired::No);
return child->stat(*context).thenValue([child](struct stat st) {
child->incFsRefcount();
return computeEntryParam(Dispatcher::Attr{st});
});
});
}
folly::Future<folly::Unit> EdenDispatcher::unlink(
InodeNumber parent,
PathComponentPiece name) {
return inodeMap_->lookupTreeInode(parent).thenValue(
[childName = PathComponent{name}](const TreeInodePtr& inode) {
// No need to flush the kernel cache because FUSE will do that for us.
return inode->unlink(childName, InvalidationRequired::No);
});
}
folly::Future<folly::Unit> EdenDispatcher::rmdir(
InodeNumber parent,
PathComponentPiece name) {
return inodeMap_->lookupTreeInode(parent).thenValue(
[childName = PathComponent{name}](const TreeInodePtr& inode) {
// No need to flush the kernel cache because FUSE will do that for us.
return inode->rmdir(childName, InvalidationRequired::No);
});
}
folly::Future<fuse_entry_out> EdenDispatcher::symlink(
InodeNumber parent,
PathComponentPiece name,
StringPiece link) {
static auto context = ObjectFetchContext::getNullContextWithCauseDetail(
"EdenDispatcher::symlink");
return inodeMap_->lookupTreeInode(parent).thenValue(
[linkContents = link.str(),
childName = PathComponent{name}](const TreeInodePtr& inode) {
auto symlinkInode =
inode->symlink(childName, linkContents, InvalidationRequired::No);
symlinkInode->incFsRefcount();
return symlinkInode->stat(*context).thenValue(
[symlinkInode](struct stat st) {
return computeEntryParam(Dispatcher::Attr{st});
});
});
}
folly::Future<folly::Unit> EdenDispatcher::rename(
InodeNumber parent,
PathComponentPiece namePiece,
InodeNumber newParent,
PathComponentPiece newNamePiece) {
// Start looking up both parents
auto parentFuture = inodeMap_->lookupTreeInode(parent);
auto newParentFuture = inodeMap_->lookupTreeInode(newParent);
// Do the rename once we have looked up both parents.
return std::move(parentFuture)
.thenValue([npFuture = std::move(newParentFuture),
name = PathComponent{namePiece},
newName = PathComponent{newNamePiece}](
const TreeInodePtr& parent) mutable {
return std::move(npFuture).thenValue(
[parent, name, newName](const TreeInodePtr& newParent) {
return parent->rename(
name, newParent, newName, InvalidationRequired::No);
});
});
}
folly::Future<fuse_entry_out> EdenDispatcher::link(
InodeNumber /*ino*/,
InodeNumber /*newParent*/,
PathComponentPiece newName) {
validatePathComponentLength(newName);
// We intentionally do not support hard links.
// These generally cannot be tracked in source control (git or mercurial)
// and are not portable to non-Unix platforms.
folly::throwSystemErrorExplicit(
EPERM, "hard links are not supported in eden mount points");
}
Future<string> EdenDispatcher::getxattr(InodeNumber ino, StringPiece name) {
return inodeMap_->lookupInode(ino).thenValue(
[attrName = name.str()](const InodePtr& inode) {
return inode->getxattr(attrName);
});
}
Future<vector<string>> EdenDispatcher::listxattr(InodeNumber ino) {
return inodeMap_->lookupInode(ino).thenValue(
[](const InodePtr& inode) { return inode->listxattr(); });
}
folly::Future<struct fuse_kstatfs> EdenDispatcher::statfs(InodeNumber /*ino*/) {
struct fuse_kstatfs info = {};
// Pass through the overlay free space stats; this gives a more reasonable
// estimation of available storage space than the zeroes that we'd report
// otherwise. This is important because eg: Finder on macOS inspects disk
// space prior to initiating a copy and will refuse to start a copy if
// the disk appears to be full.
auto overlayStats = mount_->getOverlay()->statFs();
info.blocks = overlayStats.f_blocks;
info.bfree = overlayStats.f_bfree;
info.bavail = overlayStats.f_bavail;
info.files = overlayStats.f_files;
info.ffree = overlayStats.f_ffree;
// Suggest a large blocksize to software that looks at that kind of thing
// bsize will be returned to applications that call pathconf() with
// _PC_REC_MIN_XFER_SIZE
info.bsize = getConnInfo().max_readahead;
// The fragment size is returned as the _PC_REC_XFER_ALIGN and
// _PC_ALLOC_SIZE_MIN pathconf() settings.
// 4096 is commonly used by many filesystem types.
info.frsize = 4096;
// Ensure that namelen is set to a non-zero value.
// The value we return here will be visible to programs that call pathconf()
// with _PC_NAME_MAX. Returning 0 will confuse programs that try to honor
// this value.
info.namelen = 255;
return info;
}
#else
namespace {
const RelativePath kDotEdenConfigPath{".eden/config"};
const std::string kConfigRootPath{"root"};
const std::string kConfigSocketPath{"socket"};
const std::string kConfigClientPath{"client"};
const std::string kConfigTable{"Config"};
std::string makeDotEdenConfig(EdenMount& mount) {
auto repoPath = mount.getPath();
auto socketPath = mount.getServerState()->getSocketPath();
auto clientPath = mount.getConfig()->getClientDirectory();
auto rootTable = cpptoml::make_table();
auto configTable = cpptoml::make_table();
configTable->insert(kConfigRootPath, repoPath.c_str());
configTable->insert(kConfigSocketPath, socketPath.c_str());
configTable->insert(kConfigClientPath, clientPath.c_str());
rootTable->insert(kConfigTable, configTable);
std::ostringstream stream;
stream << *rootTable;
return stream.str();
}
} // namespace
EdenDispatcher::EdenDispatcher(EdenMount* mount)
: Dispatcher(mount->getStats()),
mount_{mount},
dotEdenConfig_{makeDotEdenConfig(*mount)} {}
folly::Future<std::vector<FileMetadata>> EdenDispatcher::opendir(
RelativePathPiece path,
ObjectFetchContext& context) {
return mount_->getInode(path, context)
.thenValue([this](const InodePtr inode) {
auto treePtr = inode.asTreePtr();
return treePtr->readdir();
});
}
folly::Future<std::optional<InodeMetadata>> EdenDispatcher::lookup(
RelativePath path,
ObjectFetchContext& context) {
return mount_->getInode(path, context)
.thenValue(
[&context](const InodePtr inode) mutable
-> folly::Future<std::optional<InodeMetadata>> {
return inode->stat(context).thenValue(
[inode = std::move(inode)](struct stat&& stat) {
// Ensure that the OS has a record of the canonical
// file name, and not just whatever case was used to
// lookup the file
size_t size = stat.st_size;
return InodeMetadata{*inode->getPath(), size, inode->isDir()};
});
})
.thenError(
folly::tag_t<std::system_error>{},
[path = std::move(path), this](const std::system_error& ex)
-> folly::Future<std::optional<InodeMetadata>> {
if (isEnoent(ex)) {
if (path == kDotEdenConfigPath) {
return folly::makeFuture(InodeMetadata{
std::move(path), dotEdenConfig_.length(), false});
} else {
XLOG(DBG6) << path << ": File not found";
return folly::makeFuture(std::nullopt);
}
}
return folly::makeFuture<std::optional<InodeMetadata>>(ex);
});
}
folly::Future<bool> EdenDispatcher::access(
RelativePath path,
ObjectFetchContext& context) {
return mount_->getInode(path, context)
.thenValue([](const InodePtr) { return true; })
.thenError(
folly::tag_t<std::system_error>{},
[path = std::move(path)](const std::system_error& ex) {
if (isEnoent(ex)) {
if (path == kDotEdenConfigPath) {
return folly::makeFuture(true);
}
return folly::makeFuture(false);
}
return folly::makeFuture<bool>(ex);
});
}
folly::Future<std::string> EdenDispatcher::read(
RelativePath path,
uint64_t byteOffset,
uint32_t length,
ObjectFetchContext& context) {
return mount_->getInode(path, context)
.thenValue([&context](const InodePtr inode) {
auto fileInode = inode.asFilePtr();
return fileInode->readAll(context);
})
.thenError(
folly::tag_t<std::system_error>{},
[path = std::move(path), this](const std::system_error& ex) {
if (isEnoent(ex) && path == kDotEdenConfigPath) {
return folly::makeFuture<std::string>(
std::string(dotEdenConfig_));
}
return folly::makeFuture<std::string>(ex);
});
}
namespace {
folly::Future<TreeInodePtr> createDirInode(
const EdenMount& mount,
const RelativePathPiece path,
ObjectFetchContext& context) {
return mount.getInode(path, context)
.thenValue([](const InodePtr inode) { return inode.asTreePtr(); })
.thenError(
folly::tag_t<std::system_error>{},
[=, &mount](const std::system_error& ex) {
if (!isEnoent(ex)) {
return folly::makeFuture<TreeInodePtr>(ex);
}
mount.getStats()
->getChannelStatsForCurrentThread()
.outOfOrderCreate.addValue(1);
XLOG(DBG2) << "Out of order directory creation notification for: "
<< path;
/*
* ProjectedFS notifications are asynchronous and sent after the
* fact. This means that we can get a notification on a
* file/directory before the parent directory notification has been
* completed. This should be a very rare event and thus the code
* below is pessimistic and will try to create all parent
* directories.
*/
auto fut = folly::makeFuture(mount.getRootInode());
for (auto parent : path.paths()) {
fut = std::move(fut).thenValue([parent](TreeInodePtr treeInode) {
try {
treeInode->mkdir(
parent.basename(), _S_IFDIR, InvalidationRequired::No);
} catch (std::system_error& ex) {
if (ex.code().value() != EEXIST) {
throw;
}
}
return treeInode->getOrLoadChildTree(parent.basename());
});
}
return fut;
});
}
folly::Future<folly::Unit> createFile(
const EdenMount& mount,
const RelativePathPiece path,
bool isDirectory,
ObjectFetchContext& context) {
return createDirInode(mount, path.dirname(), context)
.thenValue([=, &mount](const TreeInodePtr treeInode) {
if (isDirectory) {
try {
treeInode->mkdir(
path.basename(), _S_IFDIR, InvalidationRequired::No);
} catch (std::system_error& ex) {
/*
* If a concurrent createFile for a child of this directory finished
* before this one, the directory will already exist. This is not an
* error.
*/
if (ex.code().value() != EEXIST) {
return folly::makeFuture<folly::Unit>(ex);
}
}
} else {
treeInode->mknod(
path.basename(), _S_IFREG, 0, InvalidationRequired::No);
}
return folly::makeFuture(folly::unit);
});
}
folly::Future<folly::Unit> materializeFile(
const EdenMount& mount,
const RelativePathPiece path,
ObjectFetchContext& context) {
return mount.getInode(path, context).thenValue([](const InodePtr inode) {
auto fileInode = inode.asFilePtr();
fileInode->materialize();
return folly::unit;
});
}
folly::Future<folly::Unit> renameFile(
const EdenMount& mount,
const RelativePath oldPath,
const RelativePath newPath,
ObjectFetchContext& context) {
auto oldParentInode = createDirInode(mount, oldPath.dirname(), context);
auto newParentInode = createDirInode(mount, newPath.dirname(), context);
return folly::collect(oldParentInode, newParentInode)
.via(mount.getThreadPool().get())
.thenValue([oldPath = std::move(oldPath), newPath = std::move(newPath)](
const std::tuple<TreeInodePtr, TreeInodePtr> inodes) {
auto& oldParentTreePtr = std::get<0>(inodes);
auto& newParentTreePtr = std::get<1>(inodes);
// TODO(xavierd): In the case where the oldPath is actually being
// created in another thread, EdenFS simply might not know about
// it at this point. Creating the file and renaming it at this
// point won't help as the other thread will re-create it. In the
// future, we may want to try, wait a bit and retry, or re-think
// this and somehow order requests so the file creation always
// happens before the rename.
//
// This should be *extremely* rare, for now let's just let it
// error out.
return oldParentTreePtr->rename(
oldPath.basename(),
newParentTreePtr,
newPath.basename(),
InvalidationRequired::No);
});
}
folly::Future<folly::Unit> removeFile(
const EdenMount& mount,
const RelativePathPiece path,
bool isDirectory,
ObjectFetchContext& context) {
return mount.getInode(path.dirname(), context)
.thenValue([=](const InodePtr inode) {
auto treeInodePtr = inode.asTreePtr();
if (isDirectory) {
return treeInodePtr->rmdir(path.basename(), InvalidationRequired::No);
} else {
return treeInodePtr->unlink(
path.basename(), InvalidationRequired::No);
}
});
}
} // namespace
folly::Future<folly::Unit> EdenDispatcher::newFileCreated(
RelativePath relPath,
RelativePath destPath,
bool isDirectory,
ObjectFetchContext& context) {
// TODO: Move this Windows-specific call logging into PrjfsChannel.
FB_LOGF(
mount_->getStraceLogger(),
DBG7,
"{}({})",
isDirectory ? "mkdir" : "mknod",
relPath);
return createFile(*mount_, relPath, isDirectory, context);
}
folly::Future<folly::Unit> EdenDispatcher::fileOverwritten(
RelativePath relPath,
RelativePath destPath,
bool isDirectory,
ObjectFetchContext& context) {
// TODO: Move this Windows-specific call logging into PrjfsChannel.
FB_LOGF(mount_->getStraceLogger(), DBG7, "overwrite({})", relPath);
return materializeFile(*mount_, relPath, context);
}
folly::Future<folly::Unit> EdenDispatcher::fileHandleClosedFileModified(
RelativePath relPath,
RelativePath destPath,
bool isDirectory,
ObjectFetchContext& context) {
// TODO: Move this Windows-specific call logging into PrjfsChannel.
FB_LOGF(mount_->getStraceLogger(), DBG7, "modified({})", relPath);
return materializeFile(*mount_, relPath, context);
}
folly::Future<folly::Unit> EdenDispatcher::fileRenamed(
RelativePath oldPath,
RelativePath newPath,
bool isDirectory,
ObjectFetchContext& context) {
// TODO: Move this Windows-specific call logging into PrjfsChannel.
FB_LOGF(
mount_->getStraceLogger(), DBG7, "rename({} -> {})", oldPath, newPath);
// When files are moved in and out of the repo, the rename paths are
// empty, handle these like creation/removal of files.
if (oldPath.empty()) {
return createFile(*mount_, newPath, isDirectory, context);
} else if (newPath.empty()) {
return removeFile(*mount_, oldPath, isDirectory, context);
} else {
return renameFile(*mount_, std::move(oldPath), std::move(newPath), context);
}
}
folly::Future<folly::Unit> EdenDispatcher::preRename(
RelativePath oldPath,
RelativePath newPath,
bool isDirectory,
ObjectFetchContext& context) {
// TODO: Move this Windows-specific call logging into PrjfsChannel.
FB_LOGF(
mount_->getStraceLogger(), DBG7, "prerename({} -> {})", oldPath, newPath);
return folly::unit;
}
folly::Future<folly::Unit> EdenDispatcher::fileHandleClosedFileDeleted(
RelativePath oldPath,
RelativePath destPath,
bool isDirectory,
ObjectFetchContext& context) {
// TODO: Move this Windows-specific call logging into PrjfsChannel.
FB_LOGF(
mount_->getStraceLogger(),
DBG7,
"{}({})",
isDirectory ? "rmdir" : "unlink",
oldPath);
return removeFile(*mount_, oldPath, isDirectory, context);
}
folly::Future<folly::Unit> EdenDispatcher::preSetHardlink(
RelativePath relPath,
RelativePath destPath,
bool isDirectory,
ObjectFetchContext& context) {
// TODO: Move this Windows-specific call logging into PrjfsChannel.
FB_LOGF(mount_->getStraceLogger(), DBG7, "link({})", relPath);
return folly::makeFuture<folly::Unit>(makeHResultErrorExplicit(
HRESULT_FROM_WIN32(ERROR_ACCESS_DENIED),
fmt::format(FMT_STRING("Hardlinks are not supported: {}"), relPath)));
}
#endif // _WIN32
} // namespace eden
} // namespace facebook