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Adam Simpkins d777b70f9e add a new find_eden() function, and an EdenCheckout class
Summary:
This adds a new `find_eden()` method to the Eden CLI code which can look up
information about the correct EdenCheckout and EdenInstance given a path.

In the future most CLI commands should switch to use this function over the
current `get_eden_instance()` and `get_mount_path()` methods.  These older
APIs only work to find currently mounted checkouts, which is inadequate for
commands like `fsck` and some other debug commands that want to be able to
operate on unmounted checkouts.

This new logic is able to correctly find checkout information even for
unmounted checkouts.  If the checkout is managed by an edenfs instance running
out of a non-default location it also correctly finds the state information
for Eden, rather than potentially using the wrong Eden state directory.

Reviewed By: wez

Differential Revision: D9385821

fbshipit-source-id: a6638f3c3817a595a7b7979c5cd218a2d7400f51
2018-08-22 11:06:48 -07:00
CMake Rename generated client source file 2018-08-07 17:22:13 -07:00
common add more APIs to common/stats stubs 2018-07-27 14:36:42 -07:00
eden add a new find_eden() function, and an EdenCheckout class 2018-08-22 11:06:48 -07:00
.gitignore ignore the entire external/ directory 2018-04-27 13:05:53 -07:00
CMakeLists.txt do not require SELinux in GitHub build 2018-07-27 13:22:57 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
getdeps.py enable rocksdb snappy support in GitHub build 2018-07-27 14:36:42 -07:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.