sapling/eden/fs/store/ImportPriority.h
Wez Furlong 0a6aa21d77 eden: fix multiply defined symbols issue with ImportPriority
Summary:
This is a rough pass that resolves a linker issue on MSVC by
switching to inline static member functions.

Reviewed By: chadaustin

Differential Revision: D20529163

fbshipit-source-id: 578ed440758c685091d3e039e261638e027db17a
2020-03-20 10:56:08 -07:00

50 lines
1.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2.
*/
#pragma once
#include <cstdint>
namespace facebook {
namespace eden {
enum class ImportPriorityKind : int16_t { Low = -1, Normal = 0, High };
struct ImportPriority {
ImportPriorityKind kind;
uint64_t offset : 48;
static constexpr ImportPriority kNormal() {
return ImportPriority{ImportPriorityKind::Normal};
}
static constexpr ImportPriority kHigh() {
return ImportPriority{ImportPriorityKind::High};
}
explicit constexpr ImportPriority()
: kind(ImportPriorityKind::Normal), offset(0) {}
explicit constexpr ImportPriority(ImportPriorityKind kind)
: kind(kind), offset(0) {}
constexpr ImportPriority(ImportPriorityKind kind, uint64_t offset)
: kind(kind), offset(offset) {}
constexpr inline int64_t value() const noexcept {
return (static_cast<int16_t>(kind) * (static_cast<uint64_t>(1) << 48)) +
offset;
}
friend bool operator<(
const ImportPriority& lhs,
const ImportPriority& rhs) noexcept {
return lhs.value() < rhs.value();
}
};
} // namespace eden
} // namespace facebook