A Scalable, User-Friendly Source Control System.
Go to file
Chad Austin e5984e48d5 Revert D5067763: [eden] Use a pool of HgImporter workers
Summary:
D5067763 introduced a potential deadlock.  The issue is that all of the FUSE threads were blocked
on the HgImporter thread pool, which completes its futures back on serverEventThread_.  The
FUSE threads were blocked on Future::get() in ensureDataLoaded().

Eventually, the right fix is some combination of eliminating ensureDataLoaded() and
replacing it with an explicitly-asynchronous API.

Reviewed By: bolinfest

Differential Revision: D6212858

fbshipit-source-id: 42b17d3e20a200f26b87588784edb5ee51e96a4a
2017-11-01 14:55:45 -07:00
common Completely redo CMakeFiles.txt and getdeps.sh for new thrift 2017-10-17 00:35:03 -07:00
eden Revert D5067763: [eden] Use a pool of HgImporter workers 2017-11-01 14:55:45 -07:00
external get the open source build working 2017-03-06 20:28:48 -08:00
.buckconfig move eden/fs/cli to eden/cli 2017-04-14 11:39:01 -07:00
.gitignore Initial commit 2016-05-12 14:09:13 -07:00
CONTRIBUTING.md Initial commit 2016-05-12 14:09:13 -07:00
DEFS get the open source build working 2017-03-06 20:28:48 -08:00
getdeps.py replace the getdeps.sh script with a python version 2017-03-08 16:38:36 -08:00
install Make oss install script less hacky using --out argument to buck build. 2017-02-28 12:12:35 -08:00
LICENSE Initial commit 2016-05-12 14:09:13 -07:00
PATENTS Initial commit 2016-05-12 14:09:13 -07:00
README.md Fix a typo in Eden's README.md. 2016-05-13 09:32:03 -07:00

Eden

Eden is a project with several components, the most prominent of which is a virtual filesystem built using FUSE.

Caveat Emptor

Eden is still in early stages of development. We are making it available now because we plan to start making references to it from our other open source projects, such as Buck, Watchman, and Nuclide.

The version that we provide on GitHub does not build yet.

This is because the code is exported verbatim from an internal repository at Facebook, and not all of the scaffolding from our internal repository can be easily extracted. The key areas where we need to shore things up are:

  • The reinterpretations of build macros in DEFS.
  • A process for including third-party dependencies (presumably via Git submodules) and wiring up the external_deps argument in the build macros to point to them.
  • Providing the toolchain needed to power the [undocumented] thrift_library() rule in Buck.

The goal is to get Eden building on both Linux and OS X, though Linux support is expected to come first.