sapling/eden/fs/service/EdenServer.cpp
Adam Simpkins ed58335598 minor refactoring of integration tests
Summary:
This moves all of the test library code into a lib/ subdirectory, just to help
distinguish tests from utility code.

This also changes the test so that we no longer pack the eden CLI and daemon
binaries into the python archives.  This results in very large archives when
building in dbg and opt modes, and isn't really necessary.  Instead
edenclient.py simply finds the CLI and daemon binaries relative to the test
binary.  We pass in an EDENFS_SUFFIX variable to tell it which flavor of the
daemon to use.

Additionally, this changes the tests to run with python 3.

Reviewed By: bolinfest

Differential Revision: D3449013

fbshipit-source-id: 82533137090325766a52cd067aa97dd8391ae088
2016-06-20 13:40:02 -07:00

308 lines
9.3 KiB
C++

/*
* Copyright (c) 2016, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#include "EdenServer.h"
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/path.hpp>
#include <folly/SocketAddress.h>
#include <folly/String.h>
#include <gflags/gflags.h>
#include <thrift/lib/cpp2/server/ThriftServer.h>
#include <wangle/concurrent/CPUThreadPoolExecutor.h>
#include <wangle/concurrent/GlobalExecutor.h>
#include "EdenServiceHandler.h"
#include "eden/fs/config/ClientConfig.h"
#include "eden/fs/inodes/EdenMount.h"
#include "eden/fs/store/LocalStore.h"
#include "eden/fs/store/NullBackingStore.h"
#include "eden/fs/store/git/GitBackingStore.h"
#include "eden/fs/store/hg/HgBackingStore.h"
#include "eden/fuse/MountPoint.h"
#include "eden/fuse/privhelper/PrivHelper.h"
DEFINE_bool(debug, false, "run fuse in debug mode");
DEFINE_int32(num_eden_threads, 12, "the number of eden CPU worker threads");
DEFINE_string(thrift_address, "", "The address for the thrift server socket");
DEFINE_int32(thrift_num_workers, 2, "The number of thrift worker threads");
DEFINE_int32(thrift_max_conns, 100, "Maximum number of thrift connections");
DEFINE_int32(
thrift_max_requests,
1000,
"Maximum number of active thrift requests");
DEFINE_bool(thrift_enable_codel, true, "Enable Codel queuing timeout");
DEFINE_int32(thrift_queue_len, 100, "Maximum number of unprocessed messages");
DEFINE_int32(
thrift_min_compress_bytes,
200,
"Minimum response compression size");
using apache::thrift::ThriftServer;
using folly::StringPiece;
using std::make_shared;
using std::shared_ptr;
using std::string;
using std::unique_ptr;
namespace {
folly::SocketAddress getThriftAddress(
StringPiece argument,
StringPiece edenDir);
std::string getPathToUnixDomainSocket(StringPiece edenDir);
}
namespace facebook {
namespace eden {
EdenServer::EdenServer(StringPiece edenDir, StringPiece rocksPath)
: edenDir_(edenDir.str()), rocksPath_(rocksPath.str()) {}
EdenServer::~EdenServer() {}
void EdenServer::run() {
acquireEdenLock();
createThriftServer();
localStore_ = make_shared<LocalStore>(rocksPath_);
auto pool =
make_shared<wangle::CPUThreadPoolExecutor>(FLAGS_num_eden_threads);
wangle::setCPUExecutor(pool);
prepareThriftAddress();
runThriftServer();
}
void EdenServer::mount(
shared_ptr<EdenMount> edenMount,
unique_ptr<ClientConfig> config) {
// Add the mount point to mountPoints_.
// This also makes sure we don't have this path mounted already
auto mountPath = edenMount->getPath().stringPiece();
SYNCHRONIZED(mp, mountPoints_) {
auto ret = mp.emplace(mountPath, edenMount);
if (!ret.second) {
// This mount point already exists.
throw EdenError(folly::to<string>(
"mount point \"", mountPath, "\" is already mounted"));
}
}
auto onFinish = [this, edenMount]() { this->mountFinished(edenMount.get()); };
try {
edenMount->getMountPoint()->start(FLAGS_debug, onFinish);
} catch (...) {
// If we fail to start the mount point, call mountFinished()
// to make sure it gets removed from mountPoints_.
//
// Note that we can't perform this clean-up using SCOPE_FAIL() for now, due
// to a bug in some versions of gcc:
// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=62258
this->mountFinished(edenMount.get());
throw;
}
// Perform all of the bind mounts associated with the client.
for (auto bindMount : config->getBindMounts()) {
auto pathInMountDir = bindMount.pathInMountDir;
try {
// If pathInMountDir does not exist, then it must be created before the
// bind mount is performed.
boost::system::error_code errorCode;
boost::filesystem::path mountDir = pathInMountDir.c_str();
boost::filesystem::create_directories(mountDir, errorCode);
fusell::privilegedBindMount(
bindMount.pathInClientDir.c_str(), pathInMountDir.c_str());
} catch (...) {
// Consider recording all failed bind mounts in a way that can be
// communicated back to the caller in a structured way.
LOG(ERROR) << "Failed to perform bind mount for "
<< pathInMountDir.stringPiece() << ".";
}
}
}
void EdenServer::unmount(StringPiece mountPath) {
try {
fusell::privilegedFuseUnmount(mountPath);
} catch (const std::exception& ex) {
LOG(ERROR) << "Failed to perform unmount for \"" << mountPath
<< "\": " << folly::exceptionStr(ex);
throw;
}
}
void EdenServer::mountFinished(EdenMount* edenMount) {
auto mountPath = edenMount->getPath().stringPiece();
LOG(INFO) << "mount point \"" << mountPath << "\" stopped";
SYNCHRONIZED(mp, mountPoints_) {
auto numErased = mp.erase(mountPath);
CHECK_EQ(numErased, 1);
}
}
EdenServer::MountList EdenServer::getMountPoints() const {
MountList results;
SYNCHRONIZED(mp, mountPoints_) {
for (const auto& entry : mp) {
results.emplace_back(entry.second);
}
}
return results;
}
shared_ptr<EdenMount> EdenServer::getMount(StringPiece mountPath) const {
SYNCHRONIZED(mp, mountPoints_) {
auto it = mp.find(mountPath);
if (it == mp.end()) {
return nullptr;
}
return it->second;
}
// Not reached, but the SYNCHRONIZED macro sucks, and we have to put
// something here to avoid compiler warnings.
return nullptr;
}
shared_ptr<BackingStore> EdenServer::getBackingStore(
StringPiece type,
StringPiece name) {
BackingStoreKey key{type.str(), name.str()};
SYNCHRONIZED(lockedStores, backingStores_) {
auto it = lockedStores.find(key);
if (it != lockedStores.end()) {
return it->second;
}
auto store = createBackingStore(type, name);
lockedStores.emplace(key, store);
return store;
}
// Ugh. The SYNCHRONIZED() macro is super lame.
// We have to return something here, since the compiler can't figure out
// that we always return inside SYNCHRONIZED.
LOG(FATAL) << "unreached";
abort();
}
shared_ptr<BackingStore> EdenServer::createBackingStore(
StringPiece type,
StringPiece name) {
if (type == "null") {
return make_shared<NullBackingStore>();
} else if (type == "hg") {
return make_shared<HgBackingStore>(name, localStore_.get());
} else if (type == "git") {
return make_shared<GitBackingStore>(name, localStore_.get());
} else {
throw std::domain_error(
folly::to<string>("unsupported backing store type: ", type));
}
}
void EdenServer::createThriftServer() {
auto address = getThriftAddress(FLAGS_thrift_address, edenDir_);
server_ = make_shared<ThriftServer>();
server_->setMaxConnections(FLAGS_thrift_max_conns);
server_->setMaxRequests(FLAGS_thrift_max_requests);
server_->setNWorkerThreads(FLAGS_thrift_num_workers);
server_->setEnableCodel(FLAGS_thrift_enable_codel);
server_->setMaxNumPendingConnectionsPerWorker(FLAGS_thrift_queue_len);
server_->setMinCompressBytes(FLAGS_thrift_min_compress_bytes);
handler_ = make_shared<EdenServiceHandler>(this);
server_->setInterface(handler_);
server_->setAddress(address);
}
void EdenServer::acquireEdenLock() {
boost::filesystem::path edenPath{edenDir_};
boost::filesystem::path lockPath = edenPath / "lock";
lockFile_ = folly::File(lockPath.string(), O_WRONLY | O_CREAT);
if (!lockFile_.try_lock()) {
throw std::runtime_error(
"another instance of Eden appears to be running for " + edenDir_);
}
}
void EdenServer::prepareThriftAddress() {
// If we are serving on a local Unix socket, remove any old socket file
// that may be left over from a previous instance.
// We have already acquired the mount point lock at this time, so we know
// that any existing socket is unused and safe to remove.
const auto& addr = server_->getAddress();
if (addr.getFamily() != AF_UNIX) {
return;
}
int rc = unlink(addr.getPath().c_str());
if (rc != 0 && errno != ENOENT) {
// This might happen if we don't have permission to remove the file.
folly::throwSystemError(
"unable to remove old Eden thrift socket ", addr.getPath());
}
}
void EdenServer::stop() const {
server_->stop();
}
}
} // facebook::eden
namespace {
/*
* Parse the --thrift_address argument, and return a SocketAddress object
*/
folly::SocketAddress getThriftAddress(
StringPiece argument,
StringPiece edenDir) {
folly::SocketAddress addr;
// If the argument is empty, default to a Unix socket placed next
// to the mount point
if (argument.empty()) {
auto socketPath = getPathToUnixDomainSocket(edenDir);
addr.setFromPath(socketPath);
return addr;
}
// Check to see if the argument looks like a port number
uint16_t port;
bool validPort{false};
try {
port = folly::to<uint16_t>(argument);
validPort = true;
} catch (const std::range_error& ex) {
// validPort = false
}
if (validPort) {
addr.setFromLocalPort(port);
return addr;
}
// TODO: also support IPv4:PORT or [IPv6]:PORT
// Otherwise assume the address refers to a local unix socket path
addr.setFromPath(argument);
return addr;
}
std::string getPathToUnixDomainSocket(StringPiece edenDir) {
boost::filesystem::path edenPath{edenDir.str()};
boost::filesystem::path socketPath = edenPath / "socket";
return socketPath.string();
}
} // unnamed namespace