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Summary: Add a new ServerState class to store process-wide state that is shared across multiple mounts. Up until now we have passed around the shared state data as separate variables. This is intentionally separate from the existing EdenServer class to allow unit tests to create EdenMount objects without an EdenServer object. Reviewed By: wez Differential Revision: D6929861 fbshipit-source-id: 5f22efb6d79dfd70031be1dc37f494c2ad8af902 |
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.. | ||
test | ||
FakeBackingStore.cpp | ||
FakeBackingStore.h | ||
FakeClock.h | ||
FakeObjectStore.cpp | ||
FakeObjectStore.h | ||
FakeTreeBuilder.cpp | ||
FakeTreeBuilder.h | ||
HgRepo.cpp | ||
HgRepo.h | ||
StoredObject.h | ||
TARGETS | ||
TestChecks.h | ||
TestMount.cpp | ||
TestMount.h | ||
TestUtil.cpp | ||
TestUtil.h |