sapling/eden/fs/config/ClientConfig.h
Michael Bolin fe636ca62c Remove ClientConfig::getDirstateStoragePath().
Summary:
This seems like something that I should have deleted as part of D6179950 when we
moved the storage of dirstate data from Eden to Hg.

Reviewed By: chadaustin

Differential Revision: D6311543

fbshipit-source-id: df00d348be9a9dbbce18fa81e2cd1015b1780b02
2017-11-13 11:07:59 -08:00

152 lines
4.5 KiB
C++

/*
* Copyright (c) 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*
*/
#pragma once
#include <boost/property_tree/ini_parser.hpp>
#include <folly/Optional.h>
#include <folly/dynamic.h>
#include "InterpolatedPropertyTree.h"
#include "eden/fs/model/Hash.h"
#include "eden/fs/model/ParentCommits.h"
#include "eden/fs/utils/PathFuncs.h"
namespace facebook {
namespace eden {
struct BindMount {
BindMount(AbsolutePathPiece clientDirPath, AbsolutePathPiece mountDirPath)
: pathInClientDir(clientDirPath), pathInMountDir(mountDirPath) {}
bool operator==(const BindMount& other) const {
return pathInClientDir == other.pathInClientDir &&
pathInMountDir == other.pathInMountDir;
}
AbsolutePath pathInClientDir;
AbsolutePath pathInMountDir;
};
inline void operator<<(std::ostream& out, const BindMount& bindMount) {
out << "BindMount{pathInClientDir=" << bindMount.pathInClientDir
<< "; pathInMountDir=" << bindMount.pathInMountDir << "}";
}
class ClientConfig {
public:
using ConfigData = InterpolatedPropertyTree;
/**
* Manually construct a ClientConfig object.
*
* Note that most callers will probably want to use the
* loadFromClientDirectory() factory function to create a ClientConfig object
* from an existing client directory, rather than directly calling this
* constructor.
*/
ClientConfig(AbsolutePathPiece mountPath, AbsolutePathPiece clientDirectory);
/**
* Load a ClientConfig object from the edenrc file in a client directory.
*
* @param mountPath The path where the client is (or will be) mounted.
* @param clientDirectory The eden client data directory, where the client
* configuration file can be found (along with its overlay and other
* data).
* @param configData The eden server configuration data. (This is the
* global server configuration rather than the client-specific config
* data. This function will load the client-specific config data from
* the clientDirectory.)
*/
static std::unique_ptr<ClientConfig> loadFromClientDirectory(
AbsolutePathPiece mountPath,
AbsolutePathPiece clientDirectory,
const ConfigData* configData);
/**
* Load the global server configuration data.
*/
static ConfigData loadConfigData(
AbsolutePathPiece etcEdenDirectory,
AbsolutePathPiece configPath);
static folly::dynamic loadClientDirectoryMap(AbsolutePathPiece edenDir);
/**
* Get the parent commit(s) of the working directory.
*/
ParentCommits getParentCommits() const;
/**
* Set the parent commit(s) of the working directory.
*/
void setParentCommits(const ParentCommits& parents) const;
void setParentCommits(
Hash parent1,
folly::Optional<Hash> parent2 = folly::none) const;
const AbsolutePath& getMountPath() const {
return mountPath_;
}
/** @return Path to the directory where overlay information is stored. */
AbsolutePath getOverlayPath() const;
const std::vector<BindMount>& getBindMounts() const {
return bindMounts_;
}
/**
* Get the repository type.
*
* Currently supported types include "git" and "hg".
*/
const std::string& getRepoType() const {
return repoType_;
}
/**
* Get the repository source.
*
* The meaning and format of repository source string depends on the
* repository type. For git and hg repositories, this is the path to the
* git or mercuial repository.
*/
const std::string& getRepoSource() const {
return repoSource_;
}
/** Path to the directory where the scripts for the hooks are defined. */
AbsolutePathPiece getRepoHooks() const;
/** File that will be written once the clone for this client has succeeded. */
AbsolutePath getCloneSuccessPath() const;
/** Path to the file where the current commit ID is stored */
AbsolutePath getSnapshotPath() const;
/** Path to the client directory */
const AbsolutePath& getClientDirectory() const;
private:
ClientConfig(
AbsolutePathPiece clientDirectory,
AbsolutePathPiece mountPath,
std::vector<BindMount>&& bindMounts);
AbsolutePath clientDirectory_;
AbsolutePath mountPath_;
std::vector<BindMount> bindMounts_;
std::string repoType_;
std::string repoSource_;
folly::Optional<AbsolutePath> repoHooks_;
};
} // namespace eden
} // namespace facebook