naming refactors to comply with go vet

This commit is contained in:
Felix Angell 2018-06-22 10:20:55 +01:00
parent a14d7d2842
commit 4fdfe4141e
6 changed files with 90 additions and 91 deletions

View File

@ -65,8 +65,8 @@ you will need the following libraries:
If you're on Linux, you will need: If you're on Linux, you will need:
* xsel
* xclip * xclip
* xsel
Either works. This is for copying/pasting. Either works. This is for copying/pasting.

View File

@ -92,7 +92,7 @@ func (a *AutoCompleteBox) process(r rune) {
} }
func (a *AutoCompleteBox) renderAt(x, y int, ctx *strife.Renderer) { func (a *AutoCompleteBox) renderAt(x, y int, ctx *strife.Renderer) {
height := last_h + pad height := lastCharH + pad
itemCount := len(a.suggestions) itemCount := len(a.suggestions)
ctx.SetColor(strife.HexRGB(0x000000)) ctx.SetColor(strife.HexRGB(0x000000))
@ -200,18 +200,18 @@ func (s *selection) renderAt(ctx *strife.Renderer, xOff int, yOff int) {
lineLen = 1 lineLen = 1
} }
height := (last_h + pad) - b.ey height := (lastCharH + pad) - b.ey
// width of box should be entire line // width of box should be entire line
width := lineLen * last_w width := lineLen * lastCharW
// UNLESS we are on the current line // UNLESS we are on the current line
if y == yd-1 { if y == yd-1 {
width = s.ex * last_w width = s.ex * lastCharW
} }
xPos := (s.sx * last_w) xPos := (s.sx * lastCharW)
yPos := ((s.sy + y) * (last_h + pad)) yPos := ((s.sy + y) * (lastCharH + pad))
ctx.SetColor(strife.Blue) ctx.SetColor(strife.Blue)
ctx.Rect(b.ex+xPos, b.ey+yPos, width, height, strife.Fill) ctx.Rect(b.ex+xPos, b.ey+yPos, width, height, strife.Fill)
@ -419,7 +419,7 @@ func (b *Buffer) deleteLine() {
} }
func (b *Buffer) processTextInput(r rune) bool { func (b *Buffer) processTextInput(r rune) bool {
if ALT_DOWN && r == '\t' { if altDown && r == '\t' {
// nop, we dont want to // nop, we dont want to
// insert tabs when we // insert tabs when we
// alt tab out of view of this app // alt tab out of view of this app
@ -431,22 +431,22 @@ func (b *Buffer) processTextInput(r rune) bool {
// only do the alt alternatives on mac osx // only do the alt alternatives on mac osx
// todo change this so it's not checking on every // todo change this so it's not checking on every
// input // input
if runtime.GOOS == "darwin" && ALT_DOWN { if runtime.GOOS == "darwin" && altDown {
if val, ok := altAlternative[r]; ok { if val, ok := altAlternative[r]; ok {
r = val r = val
} }
} }
if CAPS_LOCK { if capsLockDown {
if unicode.IsLetter(r) { if unicode.IsLetter(r) {
r = unicode.ToUpper(r) r = unicode.ToUpper(r)
} }
} }
mainSuper, shortcutName := CONTROL_DOWN, "ctrl" mainSuper, shortcutName := controlDown, "ctrl"
source := cfg.Shortcuts.Controls source := cfg.Shortcuts.Controls
if runtime.GOOS == "darwin" { if runtime.GOOS == "darwin" {
mainSuper, shortcutName = SUPER_DOWN, "super" mainSuper, shortcutName = superDown, "super"
source = cfg.Shortcuts.Supers source = cfg.Shortcuts.Supers
} }
@ -476,7 +476,7 @@ func (b *Buffer) processTextInput(r rune) bool {
} }
} }
if SHIFT_DOWN { if shiftDown {
// if it's a letter convert to uppercase // if it's a letter convert to uppercase
if unicode.IsLetter(r) { if unicode.IsLetter(r) {
r = unicode.ToUpper(r) r = unicode.ToUpper(r)
@ -724,7 +724,7 @@ func (b *Buffer) moveDown() {
b.curs.move(offs, 1) b.curs.move(offs, 1)
visibleLines := int(math.Ceil(float64(b.h-b.ey) / float64(last_h+pad))) visibleLines := int(math.Ceil(float64(b.h-b.ey) / float64(lastCharH+pad)))
if b.curs.y >= visibleLines && b.curs.y-b.cam.y == visibleLines { if b.curs.y >= visibleLines && b.curs.y-b.cam.y == visibleLines {
b.scrollDown(1) b.scrollDown(1)
@ -821,28 +821,28 @@ func (b *Buffer) processSelection(key int) bool {
// which is not an action key, therefore we return false // which is not an action key, therefore we return false
// because it was not processed. // because it was not processed.
func (b *Buffer) processActionKey(key int) bool { func (b *Buffer) processActionKey(key int) bool {
if SHIFT_DOWN { if shiftDown {
switch key { switch key {
case sdl.K_LEFT: case strife.KEY_LEFT:
fallthrough fallthrough
case sdl.K_RIGHT: case strife.KEY_RIGHT:
fallthrough fallthrough
case sdl.K_DOWN: case strife.KEY_DOWN:
fallthrough fallthrough
case sdl.K_UP: case strife.KEY_UP:
return b.processSelection(key) return b.processSelection(key)
} }
} }
switch key { switch key {
case sdl.K_CAPSLOCK: case strife.KEY_CAPSLOCK:
CAPS_LOCK = !CAPS_LOCK capsLockDown = !capsLockDown
case sdl.K_ESCAPE: case strife.KEY_ESCAPE:
return true return true
case sdl.K_RETURN: case strife.KEY_RETURN:
if SUPER_DOWN { if superDown {
// in sublime this goes // in sublime this goes
// into the next block // into the next block
// nicely indented! // nicely indented!
@ -892,20 +892,20 @@ func (b *Buffer) processActionKey(key int) bool {
b.moveDown() b.moveDown()
b.moveToStartOfLine() b.moveToStartOfLine()
case sdl.K_BACKSPACE: case strife.KEY_BACKSPACE:
// HACK FIXME // HACK FIXME
b.modified = true b.modified = true
if SUPER_DOWN { if superDown {
b.deleteBeforeCursor() b.deleteBeforeCursor()
} else { } else {
b.deletePrev() b.deletePrev()
} }
case sdl.K_RIGHT: case strife.KEY_RIGHT:
currLineLength := b.table.Lines[b.curs.y].Len() currLineLength := b.table.Lines[b.curs.y].Len()
if SUPER_DOWN { if superDown {
for b.curs.x < currLineLength { for b.curs.x < currLineLength {
b.moveLeft() b.moveLeft()
} }
@ -915,7 +915,7 @@ func (b *Buffer) processActionKey(key int) bool {
// FIXME this is weird! // FIXME this is weird!
// this will move to the next blank or underscore // this will move to the next blank or underscore
// character // character
if ALT_DOWN { if altDown {
line := b.table.Lines[b.curs.y] line := b.table.Lines[b.curs.y]
i := b.curs.x + 1 // ? i := b.curs.x + 1 // ?
@ -945,13 +945,13 @@ func (b *Buffer) processActionKey(key int) bool {
} }
b.moveRight() b.moveRight()
case sdl.K_LEFT: case strife.KEY_LEFT:
if SUPER_DOWN { if superDown {
// TODO go to the nearest \t // TODO go to the nearest \t
// if no \t (i.e. start of line) go to // if no \t (i.e. start of line) go to
// the start of the line! // the start of the line!
b.curs.gotoStart() b.curs.gotoStart()
} else if ALT_DOWN { } else if altDown {
i := b.curs.x i := b.curs.x
for i > 0 { for i > 0 {
currChar := b.table.Index(b.curs.y, i) currChar := b.table.Index(b.curs.y, i)
@ -986,29 +986,29 @@ func (b *Buffer) processActionKey(key int) bool {
} }
b.moveLeft() b.moveLeft()
case sdl.K_UP: case strife.KEY_UP:
if ALT_DOWN { if altDown {
return b.swapLineUp() return b.swapLineUp()
} }
if SUPER_DOWN { if superDown {
// go to the start of the file // go to the start of the file
} }
b.moveUp() b.moveUp()
case sdl.K_DOWN: case strife.KEY_DOWN:
if ALT_DOWN { if altDown {
return b.swapLineDown() return b.swapLineDown()
} }
if SUPER_DOWN { if superDown {
// go to the end of the file // go to the end of the file
} }
b.moveDown() b.moveDown()
case sdl.K_TAB: case strife.KEY_TAB:
// HACK FIXME // HACK FIXME
b.modified = true b.modified = true
@ -1025,7 +1025,7 @@ func (b *Buffer) processActionKey(key int) bool {
b.moveRight() b.moveRight()
} }
case sdl.K_END: case strife.KEY_END:
currLine := b.table.Lines[b.curs.y] currLine := b.table.Lines[b.curs.y]
if b.curs.x < currLine.Len() { if b.curs.x < currLine.Len() {
distToMove := currLine.Len() - b.curs.x distToMove := currLine.Len() - b.curs.x
@ -1034,44 +1034,44 @@ func (b *Buffer) processActionKey(key int) bool {
} }
} }
case sdl.K_HOME: case strife.KEY_HOME:
if b.curs.x > 0 { if b.curs.x > 0 {
b.moveToStartOfLine() b.moveToStartOfLine()
} }
// TODO remove since this is handled in the keymap! // TODO remove since this is handled in the keymap!
case sdl.K_PAGEUP: case strife.KEY_PAGEUP:
b.scrollUp(DEFAULT_SCROLL_AMOUNT) b.scrollUp(DEFAULT_SCROLL_AMOUNT)
for i := 0; i < DEFAULT_SCROLL_AMOUNT; i++ { for i := 0; i < DEFAULT_SCROLL_AMOUNT; i++ {
b.moveUp() b.moveUp()
} }
case sdl.K_PAGEDOWN: case strife.KEY_PAGEDOWN:
b.scrollDown(DEFAULT_SCROLL_AMOUNT) b.scrollDown(DEFAULT_SCROLL_AMOUNT)
for i := 0; i < DEFAULT_SCROLL_AMOUNT; i++ { for i := 0; i < DEFAULT_SCROLL_AMOUNT; i++ {
b.moveDown() b.moveDown()
} }
case sdl.K_DELETE: case strife.KEY_DELETE:
b.deleteNext() b.deleteNext()
case sdl.K_LGUI: case strife.KEY_LGUI:
fallthrough fallthrough
case sdl.K_RGUI: case strife.KEY_RGUI:
fallthrough fallthrough
case sdl.K_LALT: case strife.KEY_LALT:
fallthrough fallthrough
case sdl.K_RALT: case strife.KEY_RALT:
fallthrough fallthrough
case sdl.K_LCTRL: case strife.KEY_LCTRL:
fallthrough fallthrough
case sdl.K_RCTRL: case strife.KEY_RCTRL:
fallthrough fallthrough
case sdl.K_LSHIFT: case strife.KEY_LSHIFT:
fallthrough fallthrough
case sdl.K_RSHIFT: case strife.KEY_RSHIFT:
return true return true
default: default:
@ -1082,11 +1082,11 @@ func (b *Buffer) processActionKey(key int) bool {
} }
var ( var (
SHIFT_DOWN bool = false shiftDown = false
SUPER_DOWN = false // cmd on mac, ctrl on windows superDown = false // cmd on mac, ctrl on windows
CONTROL_DOWN = false // what is this on windows? controlDown = false // what is this on windows?
ALT_DOWN = false // option on mac altDown = false // option on mac
CAPS_LOCK = false capsLockDown = false
) )
func min(a, b int) int { func min(a, b int) int {
@ -1131,8 +1131,8 @@ func (b *Buffer) processLeftClick() {
// based off the click location // based off the click location
xPos, yPos := strife.MouseCoords() xPos, yPos := strife.MouseCoords()
yPosToLine := (((yPos) / (last_h + pad)) + 1) + b.cam.y yPosToLine := (((yPos) / (lastCharH + pad)) + 1) + b.cam.y
xPosToLine := ((xPos - b.ex) / (last_w)) + b.cam.x xPosToLine := ((xPos - b.ex) / (lastCharW)) + b.cam.x
fmt.Println(yPos, " line ", yPosToLine, " - ", xPos, " char ", xPosToLine) fmt.Println(yPos, " line ", yPosToLine, " - ", xPos, " char ", xPosToLine)
@ -1182,10 +1182,10 @@ func (b *Buffer) processInput(pred func(r int) bool) bool {
return false return false
} }
SHIFT_DOWN = strife.KeyPressed(sdl.K_LSHIFT) || strife.KeyPressed(sdl.K_RSHIFT) shiftDown = strife.KeyPressed(sdl.K_LSHIFT) || strife.KeyPressed(sdl.K_RSHIFT)
SUPER_DOWN = strife.KeyPressed(sdl.K_LGUI) || strife.KeyPressed(sdl.K_RGUI) superDown = strife.KeyPressed(sdl.K_LGUI) || strife.KeyPressed(sdl.K_RGUI)
ALT_DOWN = strife.KeyPressed(sdl.K_LALT) || strife.KeyPressed(sdl.K_RALT) altDown = strife.KeyPressed(sdl.K_LALT) || strife.KeyPressed(sdl.K_RALT)
CONTROL_DOWN = strife.KeyPressed(sdl.K_LCTRL) || strife.KeyPressed(sdl.K_RCTRL) controlDown = strife.KeyPressed(sdl.K_LCTRL) || strife.KeyPressed(sdl.K_RCTRL)
if strife.PollKeys() { if strife.PollKeys() {
keyCode := strife.PopKey() keyCode := strife.PopKey()
@ -1239,7 +1239,7 @@ type syntaxRuneInfo struct {
} }
// dimensions of the last character we rendered // dimensions of the last character we rendered
var last_w, last_h int var lastCharW, lastCharH int
// runs up a lexer instance // runs up a lexer instance
func lexFindMatches(matches *map[int]syntaxRuneInfo, currLine string, toMatch map[string]bool, bg uint32, fg uint32) { func lexFindMatches(matches *map[int]syntaxRuneInfo, currLine string, toMatch map[string]bool, bg uint32, fg uint32) {
@ -1319,10 +1319,10 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
if b.cfg.Editor.Highlight_Line && b.HasFocus() { if b.cfg.Editor.Highlight_Line && b.HasFocus() {
ctx.SetColor(strife.HexRGB(b.buffOpts.highlightLine)) // highlight_line_col? ctx.SetColor(strife.HexRGB(b.buffOpts.highlightLine)) // highlight_line_col?
highlightLinePosY := b.ey + (ry + b.curs.ry*(last_h+pad)) - (b.cam.y * (last_h + pad)) highlightLinePosY := b.ey + (ry + b.curs.ry*(lastCharH+pad)) - (b.cam.y * (lastCharH + pad))
highlightLinePosX := b.ex + rx highlightLinePosX := b.ex + rx
ctx.Rect(highlightLinePosX, highlightLinePosY, b.w-b.ex, (last_h+pad)-b.ey, strife.Fill) ctx.Rect(highlightLinePosX, highlightLinePosY, b.w-b.ex, (lastCharH+pad)-b.ey, strife.Fill)
} }
var visibleLines, visibleChars int = 50, -1 var visibleLines, visibleChars int = 50, -1
@ -1331,24 +1331,24 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
// force a render off screen // force a render off screen
// so we can calculate the size of characters // so we can calculate the size of characters
{ {
if int(last_h) == 0 || int(last_w) == 0 { if int(lastCharH) == 0 || int(lastCharW) == 0 {
last_w, last_h = ctx.Text("_", -50, -50) lastCharW, lastCharH = ctx.Text("_", -50, -50)
} }
} }
// last_h > 0 means we have done // lastCharH > 0 means we have done
// a render. // a render.
if int(last_h) > 0 && int(b.h) != 0 { if int(lastCharH) > 0 && int(b.h) != 0 {
// render an extra three lines just // render an extra three lines just
// so we dont cut anything off if its // so we dont cut anything off if its
// not evenly divisible // not evenly divisible
visibleLines = (int(b.h-b.ey) / int(last_h)) + 3 visibleLines = (int(b.h-b.ey) / int(lastCharH)) + 3
} }
// calculate how many chars we can fit // calculate how many chars we can fit
// on the screen. // on the screen.
if int(last_w) > 0 && int(b.w) != 0 { if int(lastCharW) > 0 && int(b.w) != 0 {
visibleChars = (int(b.w-b.ex) / int(last_w)) - 3 visibleChars = (int(b.w-b.ex) / int(lastCharW)) - 3
} }
start := b.cam.y start := b.cam.y
@ -1371,9 +1371,9 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
{ {
cursorWidth := b.cfg.Cursor.GetCaretWidth() cursorWidth := b.cfg.Cursor.GetCaretWidth()
if cursorWidth == -1 { if cursorWidth == -1 {
cursorWidth = last_w cursorWidth = lastCharW
} }
cursorHeight := last_h + pad cursorHeight := lastCharH + pad
b.curs.SetSize(cursorWidth, cursorHeight) b.curs.SetSize(cursorWidth, cursorHeight)
} }
@ -1445,18 +1445,18 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
characterColor = charColouring{0, b.buffOpts.cursorInvert} characterColor = charColouring{0, b.buffOpts.cursorInvert}
} }
lineHeight := last_h + pad lineHeight := lastCharH + pad
xPos := b.ex + (rx + ((x_col - 1) * last_w)) xPos := b.ex + (rx + ((x_col - 1) * lastCharW))
yPos := b.ey + (ry + (y_col * lineHeight)) + halfPad yPos := b.ey + (ry + (y_col * lineHeight)) + halfPad
// todo render background // todo render background
ctx.SetColor(strife.HexRGB(characterColor.fg)) ctx.SetColor(strife.HexRGB(characterColor.fg))
last_w, last_h = ctx.Text(string(char), xPos, yPos) lastCharW, lastCharH = ctx.Text(string(char), xPos, yPos)
if DEBUG_MODE { if DEBUG_MODE {
ctx.SetColor(strife.HexRGB(0xff00ff)) ctx.SetColor(strife.HexRGB(0xff00ff))
ctx.Rect(xPos, yPos, last_w, last_h, strife.Line) ctx.Rect(xPos, yPos, lastCharW, lastCharH, strife.Line)
} }
} }
@ -1466,9 +1466,9 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
// how many chars we need // how many chars we need
numLinesCharWidth := len(string(numLines)) + 2 numLinesCharWidth := len(string(numLines)) + 2
gutterWidth := last_w*numLinesCharWidth + (gutterPadPx * 2) gutterWidth := lastCharW*numLinesCharWidth + (gutterPadPx * 2)
lineHeight := last_h + pad lineHeight := lastCharH + pad
yPos := ((ry + y_col) * lineHeight) + halfPad yPos := ((ry + y_col) * lineHeight) + halfPad
// render the line numbers // render the line numbers
@ -1491,7 +1491,7 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
if b.autoComplete.hasSuggestions() { if b.autoComplete.hasSuggestions() {
xPos := b.ex + (rx + b.curs.rx*last_w) - (b.cam.x * last_w) xPos := b.ex + (rx + b.curs.rx*lastCharW) - (b.cam.x * lastCharW)
yPos := b.ey + (ry + b.curs.ry*b.curs.height) - (b.cam.y * b.curs.height) yPos := b.ey + (ry + b.curs.ry*b.curs.height) - (b.cam.y * b.curs.height)
autoCompleteBoxHeight := len(b.autoComplete.suggestions) * b.curs.height autoCompleteBoxHeight := len(b.autoComplete.suggestions) * b.curs.height

View File

@ -25,7 +25,7 @@ func CloseBuffer(v *View, commands []string) bool {
// } // }
// save the buffer! // save the buffer!
Save(v, []string{}) // Save(v, []string{})
} }
v.removeBuffer(b.index) v.removeBuffer(b.index)

View File

@ -66,7 +66,7 @@ func (c *Cursor) moveRender(x, y, rx, ry int) {
func (c *Cursor) Render(ctx *strife.Renderer, xOff, yOff int) { func (c *Cursor) Render(ctx *strife.Renderer, xOff, yOff int) {
b := c.parent b := c.parent
xPos := b.ex + (xOff + c.rx*last_w) - (b.cam.x * last_w) xPos := b.ex + (xOff + c.rx*lastCharW) - (b.cam.x * lastCharW)
yPos := b.ey + (yOff + c.ry*c.height) - (b.cam.y * c.height) yPos := b.ey + (yOff + c.ry*c.height) - (b.cam.y * c.height)
ctx.SetColor(strife.HexRGB(b.buffOpts.cursor)) ctx.SetColor(strife.HexRGB(b.buffOpts.cursor))

View File

@ -77,7 +77,6 @@ func NewView(width, height int, conf *cfg.TomlConfig) *View {
// modified so we specify a reload event // modified so we specify a reload event
buff, ok := view.bufferMap[event.Name] buff, ok := view.bufferMap[event.Name]
if !ok { if !ok {
panic(fmt.Sprintf("no such buffer for file '%s'", event.Name))
break break
} }
@ -240,18 +239,18 @@ func (n *View) OnInit() {
func (n *View) OnUpdate() bool { func (n *View) OnUpdate() bool {
dirty := false dirty := false
CONTROL_DOWN = strife.KeyPressed(sdl.K_LCTRL) || strife.KeyPressed(sdl.K_RCTRL) controlDown = strife.KeyPressed(sdl.K_LCTRL) || strife.KeyPressed(sdl.K_RCTRL)
SUPER_DOWN = strife.KeyPressed(sdl.K_LGUI) || strife.KeyPressed(sdl.K_RGUI) superDown = strife.KeyPressed(sdl.K_LGUI) || strife.KeyPressed(sdl.K_RGUI)
shortcutName := "ctrl" shortcutName := "ctrl"
source := cfg.Shortcuts.Controls source := cfg.Shortcuts.Controls
if strife.PollKeys() && (SUPER_DOWN || CONTROL_DOWN) { if strife.PollKeys() && (superDown || controlDown) {
if runtime.GOOS == "darwin" { if runtime.GOOS == "darwin" {
if SUPER_DOWN { if superDown {
source = cfg.Shortcuts.Supers source = cfg.Shortcuts.Supers
shortcutName = "super" shortcutName = "super"
} else if CONTROL_DOWN { } else if controlDown {
source = cfg.Shortcuts.Controls source = cfg.Shortcuts.Controls
shortcutName = "control" shortcutName = "control"
} }

View File

@ -19,5 +19,5 @@ func NewToken(lexeme string, kind TokenType, start int) *Token {
} }
func (t *Token) String() string { func (t *Token) String() string {
return fmt.Sprintf("lexeme: %s, type %s, at pos %d", t.Lexeme, t.Type, t.Start) return fmt.Sprintf("lexeme: %s, type %s, at pos %d", t.Lexeme, string(t.Type), t.Start)
} }