Merge pull request #91 from felixangell/resize

the editor now handles resize events properly
This commit is contained in:
Felix Angell 2018-06-09 11:19:08 +01:00 committed by GitHub
commit f97faade73
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4 changed files with 129 additions and 58 deletions

View File

@ -155,7 +155,7 @@ func NewBuffer(conf *cfg.TomlConfig, buffOpts BufferConfig, parent *View, index
buff := &Buffer{
index: index,
parent: parent,
curs: &Cursor{},
curs: nil,
cfg: config,
table: piecetable.MakePieceTable(""),
buffOpts: buffOpts,
@ -163,6 +163,7 @@ func NewBuffer(conf *cfg.TomlConfig, buffOpts BufferConfig, parent *View, index
cam: &camera{0, 0, 0, 0},
autoComplete: newAutoCompleteBox(),
}
buff.curs = newCursor(buff)
return buff
}
@ -561,12 +562,7 @@ func (b *Buffer) deleteNext() {
// FIXME clean this up!
func (b *Buffer) deletePrev() {
if b.curs.x > 0 {
offs := -1
if !b.cfg.Editor.Tabs_Are_Spaces {
if b.table.Index(b.curs.y, b.curs.x) == '\t' {
offs = int(-b.cfg.Editor.Tab_Size)
}
} else if b.cfg.Editor.Hungry_Backspace && b.curs.x >= int(b.cfg.Editor.Tab_Size) {
if b.cfg.Editor.Hungry_Backspace && b.curs.x >= int(b.cfg.Editor.Tab_Size) {
// cut out the last {TAB_SIZE} amount of characters
// and check em
tabSize := int(b.cfg.Editor.Tab_Size)
@ -581,7 +577,10 @@ func (b *Buffer) deletePrev() {
for i := 0; i < int(b.cfg.Editor.Tab_Size); i++ {
b.table.Delete(b.curs.y, b.curs.x)
b.curs.move(-1, 0)
// FIXME this was -1, maybe we dont
// want to handle tabs?
b.moveLeft()
}
return
}
@ -594,20 +593,22 @@ func (b *Buffer) deletePrev() {
b.autoComplete.lastRunes = b.autoComplete.lastRunes[:len(b.autoComplete.lastRunes)-1]
}
b.curs.moveRender(-1, 0, offs, 0)
b.moveLeft()
} else if b.curs.x == 0 && b.curs.y > 0 {
// FIXME
// TODO this should set the previous word
// in the auto complete to the word before the cursor after
// wrapping back the line?
// start of line, wrap to previous
prevLineLen := b.table.Lines[b.curs.y-1].Len()
val := b.table.Lines[b.curs.y].String()
b.table.Insert(val, b.curs.y-1, b.table.Lines[b.curs.y-1].Len())
b.table.Lines = append(b.table.Lines[:b.curs.y], b.table.Lines[b.curs.y+1:]...)
b.curs.move(prevLineLen, -1)
b.moveUp()
b.moveToEndOfLine()
}
}
@ -627,9 +628,16 @@ func (b *Buffer) deleteBeforeCursor() {
func (b *Buffer) moveLeft() {
if b.curs.x == 0 && b.curs.y > 0 {
b.curs.move(b.table.Lines[b.curs.y-1].Len(), -1)
} else if b.curs.x > 0 {
b.curs.move(-1, 0)
str := b.table.Lines[b.curs.y].String()
inBounds := (b.curs.x-1 >= 0 && b.curs.x-1 < len(str))
charWidth := 1
if inBounds && str[b.curs.x-1] == '\t' {
charWidth = 4
}
b.curs.moveRender(-1, 0, -charWidth, 0)
}
}
@ -643,7 +651,14 @@ func (b *Buffer) moveRight() {
b.moveDown()
} else if b.curs.x < b.table.Lines[b.curs.y].Len() {
// we have characters to the right, let's move along
b.curs.move(1, 0)
charWidth := 1
str := b.table.Lines[b.curs.y].String()[b.curs.x]
if str == '\t' {
charWidth = 4
}
b.curs.moveRender(1, 0, charWidth, 0)
}
}
@ -1003,25 +1018,28 @@ func (b *Buffer) processActionKey(key int) bool {
if b.cfg.Editor.Tabs_Are_Spaces {
// make an empty rune array of TAB_SIZE, cast to string
// and insert it.
b.table.Insert(b.makeTab(), b.curs.y, b.curs.x)
b.curs.move(int(b.cfg.Editor.Tab_Size), 0)
tab := b.makeTab()
b.table.Insert(tab, b.curs.y, b.curs.x)
for i := 0; i < len(tab); i++ {
b.moveRight()
}
} else {
b.table.Insert(string('\t'), b.curs.y, b.curs.x)
// the actual position is + 1, but we make it
// move by TAB_SIZE characters on the view.
b.curs.moveRender(1, 0, int(b.cfg.Editor.Tab_Size), 0)
b.moveRight()
}
case sdl.K_END:
currLine := b.table.Lines[b.curs.y]
if b.curs.x < currLine.Len() {
distToMove := currLine.Len() - b.curs.x
b.curs.move(distToMove, 0)
for i := 0; i < distToMove; i++ {
b.moveRight()
}
}
case sdl.K_HOME:
if b.curs.x > 0 {
b.curs.move(-b.curs.x, 0)
b.moveToStartOfLine()
}
// TODO remove since this is handled in the keymap!
@ -1337,25 +1355,21 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
lastSelection.renderAt(ctx, b.x+b.ex, b.y+b.ey)
}
cursorHeight := last_h + pad
// render the ol' cursor
if b.HasFocus() && (renderFlashingCursor || b.curs.moving) && b.cfg.Cursor.Draw {
// calculate cursor sizes... does
// this have to be done every frame?
{
cursorWidth := b.cfg.Cursor.GetCaretWidth()
if cursorWidth == -1 {
cursorWidth = last_w
}
cursorHeight := last_h + pad
xPos := b.ex + (rx + b.curs.rx*last_w) - (b.cam.x * last_w)
yPos := b.ey + (ry + b.curs.ry*cursorHeight) - (b.cam.y * cursorHeight)
b.curs.SetSize(cursorWidth, cursorHeight)
}
ctx.SetColor(strife.HexRGB(b.buffOpts.cursor))
ctx.Rect(xPos, yPos, cursorWidth, cursorHeight, strife.Fill)
if DEBUG_MODE {
ctx.SetColor(strife.HexRGB(0xff00ff))
ctx.Rect(xPos, yPos, cursorWidth, cursorHeight, strife.Line)
}
// render the ol' cursor
if b.HasFocus() && (renderFlashingCursor || b.curs.moving) && b.cfg.Cursor.Draw {
b.curs.Render(ctx, rx, ry)
}
numLines := len(b.table.Lines)
@ -1375,7 +1389,12 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
var colorStack []int32
// TODO move this into a struct
// or something.
// the x position of the _character_
var x_col int
for idx, char := range currLine {
switch char {
@ -1385,7 +1404,7 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
case '\n':
x_col = 0
y_col += 1
y_col++
continue
case '\t':
x_col += b.cfg.Editor.Tab_Size
@ -1460,9 +1479,9 @@ func (b *Buffer) renderAt(ctx *strife.Renderer, rx int, ry int) {
if b.autoComplete.hasSuggestions() {
xPos := b.ex + (rx + b.curs.rx*last_w) - (b.cam.x * last_w)
yPos := b.ey + (ry + b.curs.ry*cursorHeight) - (b.cam.y * cursorHeight)
yPos := b.ey + (ry + b.curs.ry*b.curs.height) - (b.cam.y * b.curs.height)
autoCompleteBoxHeight := len(b.autoComplete.suggestions) * cursorHeight
autoCompleteBoxHeight := len(b.autoComplete.suggestions) * b.curs.height
yPos = yPos - autoCompleteBoxHeight
b.autoComplete.renderAt(xPos, yPos, ctx)

View File

@ -1,10 +1,32 @@
package gui
import (
"github.com/felixangell/strife"
)
type Cursor struct {
x, y int
rx, ry int
dx, dy int
moving bool
parent *Buffer
x, y int
rx, ry int
dx, dy int
moving bool
width, height int
}
func newCursor(parent *Buffer) *Cursor {
return &Cursor{
parent,
0, 0,
0, 0,
0, 0,
false,
0, 0,
}
}
func (c *Cursor) SetSize(w, h int) {
c.width = w
c.height = h
}
func (c *Cursor) gotoStart() {
@ -40,3 +62,18 @@ func (c *Cursor) moveRender(x, y, rx, ry int) {
c.rx += rx
c.ry += ry
}
func (c *Cursor) Render(ctx *strife.Renderer, xOff, yOff int) {
b := c.parent
xPos := b.ex + (xOff + c.rx*last_w) - (b.cam.x * last_w)
yPos := b.ey + (yOff + c.ry*c.height) - (b.cam.y * c.height)
ctx.SetColor(strife.HexRGB(b.buffOpts.cursor))
ctx.Rect(xPos, yPos, c.width, c.height, strife.Fill)
if DEBUG_MODE {
ctx.SetColor(strife.HexRGB(0xff00ff))
ctx.Rect(xPos, yPos, c.width, c.height, strife.Line)
}
}

View File

@ -307,6 +307,29 @@ func (n *View) OnUpdate() bool {
return dirty
}
func (n *View) Resize(w, h int) {
n.BaseComponent.Resize(w, h)
// dont resize any buffer panes
// because there are none.
if len(n.buffers) == 0 {
return
}
// work out the size of the buffer and set it
// note that we +1 the components because
// we haven't yet added the panel
bufferWidth := n.w / len(n.buffers)
// translate all the buffers accordingly.
idx := 0
for _, buffPane := range n.buffers {
buffPane.Resize(bufferWidth, n.h)
buffPane.SetPosition(bufferWidth*idx, 0)
idx++
}
}
func (n *View) OnRender(ctx *strife.Renderer) {
for _, buffPane := range n.buffers {
buffPane.OnRender(ctx)
@ -342,23 +365,9 @@ func (n *View) AddBuffer() *Buffer {
c.SetFocus(true)
// work out the size of the buffer and set it
// note that we +1 the components because
// we haven't yet added the panel
var bufferWidth int
bufferWidth = n.w / (c.index + 1)
n.focusedBuff = c.index
n.buffers = append(n.buffers, NewBufferPane(c))
// translate all the buffers accordingly.
idx := 0
for _, buffPane := range n.buffers {
buffPane.Resize(bufferWidth, n.h)
buffPane.SetPosition(bufferWidth*idx, 0)
idx++
}
n.Resize(n.w, n.h)
return c
}

View File

@ -24,6 +24,10 @@ type PhiEditor struct {
mainView *gui.View
}
func (n *PhiEditor) resize(w, h int) {
n.mainView.Resize(w, h)
}
func (n *PhiEditor) handleEvent(evt strife.StrifeEvent) {
}
@ -84,9 +88,11 @@ func main() {
editor := &PhiEditor{running: true}
window.HandleEvents(func(evt strife.StrifeEvent) {
switch evt.(type) {
switch event := evt.(type) {
case *strife.CloseEvent:
window.Close()
case *strife.WindowResizeEvent:
editor.resize(event.Width, event.Height)
default:
editor.handleEvent(evt)
}