mirror of
https://github.com/felixangell/phi.git
synced 2024-09-11 15:55:25 +03:00
159 lines
2.8 KiB
Go
159 lines
2.8 KiB
Go
package main
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import (
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"runtime"
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"time"
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"github.com/felixangell/phi/cfg"
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"github.com/felixangell/phi/gui"
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"github.com/felixangell/strife"
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)
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const (
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PRINT_FPS bool = true
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)
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type PhiEditor struct {
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running bool
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defaultFont *strife.Font
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mainView *gui.View
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}
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func (n *PhiEditor) handleEvent(evt strife.StrifeEvent) {
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}
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func (n *PhiEditor) init(cfg *cfg.TomlConfig) {
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mainView := gui.NewView(1280, 720, cfg)
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args := os.Args
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if len(args) > 1 {
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// TODO check these are files
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// that actually exist here?
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for _, arg := range args[1:] {
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mainView.AddBuffer().OpenFile(arg)
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}
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} else {
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// we have no args, open up a scratch file
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tempFile, err := ioutil.TempFile("", "phi-editor-")
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if err != nil {
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log.Println("Failed to create temp file", err.Error())
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os.Exit(1)
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}
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mainView.AddBuffer().OpenFile(tempFile.Name())
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}
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n.mainView = mainView
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n.defaultFont = cfg.Editor.Loaded_Font
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}
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func (n *PhiEditor) dispose() {
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}
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func (n *PhiEditor) update() bool {
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return n.mainView.OnUpdate()
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}
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func (n *PhiEditor) render(ctx *strife.Renderer) {
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ctx.SetFont(n.defaultFont)
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n.mainView.OnRender(ctx)
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}
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func main() {
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config := cfg.Setup()
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ww, wh := 1280, 720
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window := strife.SetupRenderWindow(ww, wh, strife.DefaultConfig())
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window.SetTitle("Hello world!")
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window.SetResizable(true)
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editor := &PhiEditor{running: true}
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window.HandleEvents(func(evt strife.StrifeEvent) {
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switch evt.(type) {
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case *strife.CloseEvent:
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window.Close()
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default:
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editor.handleEvent(evt)
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}
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})
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window.Create()
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{
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size := "16"
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switch runtime.GOOS {
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case "windows":
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size = "256"
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case "darwin":
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size = "512"
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case "linux":
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size = "96"
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default:
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log.Println("unrecognized runtime ", runtime.GOOS)
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}
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icon, err := strife.LoadImage("./res/icons/icon" + size + ".png")
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if err != nil {
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log.Println("Failed to load icon ", err.Error())
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} else {
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window.SetIconImage(icon)
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defer icon.Destroy()
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}
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}
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editor.init(&config)
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lastDebugRender := time.Now()
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frames, updates := 0, 0
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fps, ups := frames, updates
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ctx := window.GetRenderContext()
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ctx.Clear()
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editor.render(ctx)
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ctx.Display()
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for {
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window.PollEvents()
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if window.CloseRequested() {
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break
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}
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shouldRender := editor.update()
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if shouldRender || config.Render.Always_Render {
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ctx.Clear()
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editor.render(ctx)
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// this is only printed on each
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// render...
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ctx.SetColor(strife.White)
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ctx.String(fmt.Sprintf("fps: %d, ups %d", fps, ups), ww-256, wh-128)
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ctx.Display()
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frames += 1
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}
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updates += 1
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if time.Now().Sub(lastDebugRender) >= time.Second {
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lastDebugRender = time.Now()
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fps, ups = frames, updates
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frames, updates = 0, 0
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}
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if config.Render.Throttle_Cpu_Usage {
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// todo put in the config how long
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// we sleep for!
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time.Sleep(16)
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}
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}
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editor.dispose()
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}
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