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phi: gpu accelerated code-editor; definitely not to be confused phonetically with vi.
cfg | ||
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.gitignore | ||
LICENSE | ||
main.go | ||
README.md | ||
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nate-editor
Nate is a minimal text editor designed to look pretty, run fast, and be easy to configure and use. It's primary function is for editing code. Note that this is a re-write of the initial editor that I wrote last year. It's still a work in progress and is very buggy! In addition to this, the editor is written as if it's a game, so it will probably eat up your battery, run quite slow on a laptop, and probably crash quite frequently.Here's a screenshot of the editor right now with the default (temporary!) colour schemes editing the config file for the editor itself.
goals
The editor must:
- run at 60 fps;
- load and edit large files with ease;
- look pretty; and finally
- be easy to use
building
You'll need Go with the GOPATH, GOBIN, etc. setup, as well as SDL2, SDL2_image, and SDL2_ttf. Here's an example for Ubuntu:
$ sudo apt-get install libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev
$ go get github.com/felixangell/nate
$ cd $GOPATH/src/github.com/felixangell/nate
$ go build
$ ./nate
If you're on macOS, you can get these dependencies via. homebrew. If you're on windows; you have my condolences.
configuration
Configuration files are stored in $HOME/.nate-editor/config.toml
, here's
an example, which just so happens to be the defualt configuration:
[editor]
tab_size = 2
hungry_backspace = true
tabs_are_spaces = true
match_braces = false
[render]
aliased = true
[theme]
background = "0xfdf6e3"
foreground = "0x7a7a7a"
cursor = "0x657B83"
cursor_invert = "0xffffff"
[cursor]
flash_rate = 400
reset_delay = 400
draw = true
flash = true