2020-11-17 15:53:15 +03:00
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import * as React from "react";
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2020-11-30 08:24:22 +03:00
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import { css } from "@emotion/react";
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2020-11-17 21:22:13 +03:00
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const STYLES_CONTAINER = css`
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height: 100%;
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width: 100%;
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`;
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2020-11-23 19:21:13 +03:00
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const _loadScript = (url) =>
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2020-11-17 15:53:15 +03:00
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new Promise((res, rej) => {
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// NOTE (Amine): Create script
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const script = document.createElement("script");
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script.src = url;
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document.body.appendChild(script);
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script.onload = () => res(script);
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});
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2020-11-23 19:21:13 +03:00
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const _cleanScripts = () => {
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const scripts = document.getElementsByTagName("script");
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const unityLoaderRegex = new RegExp(/UnityLoader.js/);
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Array.from(scripts).forEach((script) => {
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if (unityLoaderRegex.test(script.src)) {
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script.remove();
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}
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});
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};
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2020-11-17 15:53:15 +03:00
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2020-12-08 14:00:15 +03:00
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const UnityFrame = ({ url, unityGameLoader, unityGameConfig }) => {
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2020-11-17 15:53:15 +03:00
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React.useEffect(() => {
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2020-11-23 19:21:13 +03:00
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let unityInstance;
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2020-12-18 01:47:04 +03:00
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_loadScript(`${url}/${unityGameLoader}`).then(() => {
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2020-11-17 15:53:15 +03:00
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if (window) {
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2020-11-23 19:21:13 +03:00
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unityInstance = window.UnityLoader.instantiate(
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2020-11-17 15:53:15 +03:00
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"unityContainer",
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2020-12-18 01:47:04 +03:00
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`${url}/${unityGameConfig}`
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2020-11-17 15:53:15 +03:00
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);
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}
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});
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2020-11-23 19:21:13 +03:00
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return () => {
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// NOTE (Amine): clean up Unity events on unmout
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if (unityInstance) {
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unityInstance.Quit();
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}
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_cleanScripts();
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};
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2020-11-17 15:53:15 +03:00
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}, []);
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2020-11-17 21:22:13 +03:00
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return <div id="unityContainer" css={STYLES_CONTAINER} />;
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2020-11-17 15:53:15 +03:00
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};
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export default UnityFrame;
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