slate/scenes/ScenePeers.js

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import * as React from "react";
import * as System from "~/components/system";
import GLRenderer from "~/components/three/GLRenderer";
import Section from "~/components/core/Section";
import ScenePage from "~/components/core/ScenePage";
export default class ScenePeers extends React.Component {
state = {};
_handleChange = (e) => {
this.setState({ [e.target.name]: e.target.value });
};
render() {
return (
<ScenePage>
<System.H1>Peers</System.H1>
<GLRenderer width={1200} height={480} />
<Section
onAction={this.props.onAction}
title="Peers"
buttons={[
{
name: "Add peer",
type: "SIDEBAR",
value: "SIDEBAR_ADD_PEER",
},
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]}
>
<System.Table
onAction={this.props.onAction}
data={{
columns: [
{
key: "peer-avatar",
hideLabel: true,
width: "56px",
type: "AVATAR",
},
{
key: "chain-head",
name: "Chain Head",
tooltip: "What is a Chain Head?",
width: "224px",
},
{
key: "height",
name: "Height",
tooltip: "Height",
width: "120px",
},
{
key: "location",
name: "Location",
width: "100%",
type: "LOCATION",
},
{
key: "upload",
name: "Upload",
width: "120px",
type: "BANDWIDTH_UPLOAD",
},
{
key: "download",
name: "Download",
width: "120px",
type: "BANDWIDTH_DOWNLOAD",
},
],
rows: this.props.viewer.peers,
}}
selectedRowId={this.state.table_peers}
onChange={this._handleChange}
name="table_peers"
/>
</Section>
</ScenePage>
);
}
}