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Initial electron config
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electron/index.html
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electron/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<!-- https://developer.mozilla.org/en-US/docs/Web/HTTP/CSP -->
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<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'">
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<meta http-equiv="X-Content-Security-Policy" content="default-src 'self'; script-src 'self'">
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<title>Hello World!</title>
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</head>
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<body>
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<h1>Hello World!</h1>
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We are using Node.js <span id="node-version"></span>,
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Chromium <span id="chrome-version"></span>,
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and Electron <span id="electron-version"></span>.
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<!-- You can also require other files to run in this process -->
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<script src="./renderer.js"></script>
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</body>
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</html>
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46
electron/main.js
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electron/main.js
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// Modules to control application life and create native browser window
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const { app, BrowserWindow } = require("electron");
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const path = require("path");
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const { fork } = require("child_process");
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const ps = fork(path.join(__dirname, "..", "index.js"));
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function createWindow() {
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// Create the browser window.
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const mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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webPreferences: {
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preload: path.join(__dirname, "preload.js"),
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},
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});
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// and load the index.html of the app.
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mainWindow.loadFile("electron/index.html");
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console.log("window created");
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// Open the DevTools.
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mainWindow.webContents.openDevTools();
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.whenReady().then(() => {
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createWindow();
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app.on("activate", function () {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (BrowserWindow.getAllWindows().length === 0) createWindow();
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});
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});
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// Quit when all windows are closed, except on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q.
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app.on("window-all-closed", function () {
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if (process.platform !== "darwin") app.quit();
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});
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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electron/preload.js
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electron/preload.js
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// All of the Node.js APIs are available in the preload process.
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// It has the same sandbox as a Chrome extension.
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window.addEventListener("DOMContentLoaded", () => {
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const replaceText = (selector, text) => {
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const element = document.getElementById(selector);
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if (element) element.innerText = text;
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};
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for (const type of ["chrome", "node", "electron"]) {
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replaceText(`${type}-version`, process.versions[type]);
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}
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});
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0
electron/renderer.js
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electron/renderer.js
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"engines": {
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"node": ">=11 <12"
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},
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"main": "electron/main.js",
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"scripts": {
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"dev": "node . --unhandled-rejections=strict",
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"build": "next build",
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"start": "NODE_ENV=production node . --unhandled-rejections=strict",
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"build-system": "rollup -c"
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"electron": "electron ."
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},
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"dependencies": {
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"@babel/preset-env": "^7.10.4",
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@ -26,6 +27,7 @@
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"chartkick": "^3.2.0",
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"compression": "^1.7.4",
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"dotenv": "^8.2.0",
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"electron": "^9.0.5",
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"express": "^4.17.1",
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"formidable": "^1.2.2",
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"fs-extra": "^9.0.1",
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