import * as THREE from "three"; import * as React from "react"; import GLComponent from "~/common/three/gl-component"; import AnimationLoop from "~/common/three/animation-loop"; export default class GLRenderer extends React.Component { _GLComponent = undefined; _AnimationLoop = undefined; async componentDidMount() { this._GLComponent = new GLComponent({ width: this.props.width, height: this.props.height, container: this.refs.canvas, countries: this.props.countries, }); this._AnimationLoop = new AnimationLoop(); await this._GLComponent.mount(); this._GLComponent.firstRender(); this._AnimationLoop.subscribe(() => { this._GLComponent.render(); }); this._AnimationLoop.start(); } componentWillUnmount() { this.reset(); } pause() { this._AnimationLoop.stop(); } resume() { if (!this._GLComponent) { return null; } this._AnimationLoop.start(); } reset() { this._AnimationLoop.stop(); this._AnimationLoop.unsubscribeAll(); this._AnimationLoop = null; this._GLComponent.unmount(); this._GLComponent = null; } render() { return
; } }