slate/common/validations.js

256 lines
5.1 KiB
JavaScript

import * as Strings from "~/common/strings";
import * as Utilities from "~/common/utilities";
import JSZip from "jszip";
const USERNAME_REGEX = new RegExp("^[a-z0-9_]{0,}[a-z]+[0-9]*$");
const MIN_PASSWORD_LENGTH = 8;
const EMAIL_REGEX = /^[\w.!#$%&'*+\/=?^_`{|}~-]+@[a-zA-Z0-9_]+?\.[a-zA-Z]{2,50}$/;
const CONTAINS_DIGIT_REGEX = /\d/;
const CONTAINS_UPPERCASE_REGEX = /[A-Z]/;
const CONTAINS_LOWERCASE_REGEX = /[a-z]/;
const CONTAINS_SYMBOL_REGEX = /[ !"#$%&'()*+,-./:;<=>?@[\]^_`{|}~]/;
const PIN_REGEX = /^[0-9]{6}$/;
// TODO(jim): Regex should cover some of this.
const REJECT_LIST = [
"..",
"$",
"#",
"_",
"_next",
"next",
"webpack",
"system",
"experience",
"root",
"www",
"website",
"index",
"api",
"public",
"static",
"admin",
"administrator",
"webmaster",
"download",
"downloads",
"403",
"404",
"500",
"maintenance",
"guidelines",
"updates",
"login",
"authenticate",
"sign-in",
"sign_in",
"signin",
"log-in",
"log_in",
"logout",
"terms",
"terms-of-service",
"community",
"privacy",
"reset-password",
"reset",
"logout",
"dashboard",
"analytics",
"data",
"timeout",
"please-dont-use-timeout",
];
export const userRoute = (text) => {
if (!USERNAME_REGEX.test(text)) {
return false;
}
if (REJECT_LIST.includes(text)) {
return false;
}
return true;
};
export const slatename = (text) => {
if (Strings.isEmpty(text)) {
return false;
}
if (text.length > 48) {
return false;
}
return true;
};
export const username = (text) => {
if (Strings.isEmpty(text)) {
return false;
}
if (text.length > 48 || text.length < 1) {
return false;
}
if (!userRoute(text)) {
return false;
}
return true;
};
export const email = (text) => {
if (Strings.isEmpty(text)) {
return false;
}
if (text.length > 254 || text.length < 5) {
return false;
}
if (!EMAIL_REGEX.test(text)) {
return false;
}
//NOTE(toast): add this if the sendgrid plan is upgraded
// const sgEmailValidation = validateEmail({ email: text });
// if (sgEmailValidation.verdict !== "Valid") {
// return false;
// }
return true;
};
// NOTE(amine): used to validate old users password (currently only used in signin)
export const legacyPassword = (text) => {
if (Strings.isEmpty(text)) {
return false;
}
if (text.length < MIN_PASSWORD_LENGTH) {
return false;
}
return true;
};
export const passwordForm = (text) => {
const validations = {
validLength: false,
containsLowerCase: false,
containsUpperCase: false,
containsSymbol: false,
containsNumbers: false,
};
if (Strings.isEmpty(text)) return validations;
if (text.length >= MIN_PASSWORD_LENGTH) validations.validLength = true;
if (CONTAINS_DIGIT_REGEX.test(text)) validations.containsNumbers = true;
if (CONTAINS_LOWERCASE_REGEX.test(text)) validations.containsLowerCase = true;
if (CONTAINS_UPPERCASE_REGEX.test(text)) validations.containsUpperCase = true;
if (CONTAINS_SYMBOL_REGEX.test(text)) validations.containsSymbol = true;
return validations;
};
export const password = (text) => {
if (Strings.isEmpty(text)) {
return false;
}
if (text.length <= MIN_PASSWORD_LENGTH) {
return false;
}
let reqCount = 0;
if (CONTAINS_DIGIT_REGEX.test(text)) {
reqCount += 1;
}
if (CONTAINS_LOWERCASE_REGEX.test(text)) {
reqCount += 1;
}
if (CONTAINS_UPPERCASE_REGEX.test(text)) {
reqCount += 1;
}
if (CONTAINS_SYMBOL_REGEX.test(text)) {
reqCount += 1;
}
return reqCount === 4;
};
export const verificationPin = (pin) => {
if (Strings.isEmpty(pin)) {
return false;
}
return PIN_REGEX.test(pin);
};
export const isPreviewableImage = (type = "") => {
if (type.startsWith("image/svg")) return false;
return type.startsWith("image/");
};
export const isImageType = (type = "") => {
if (type.startsWith("image/")) {
return true;
}
};
export const isAudioType = (type = "") => {
if (type.startsWith("audio/")) {
return true;
}
};
export const isVideoType = (type = "") => {
if (type.startsWith("video/")) {
return true;
}
};
export const isPdfType = (type = "") => {
if (type.startsWith("application/pdf")) {
return true;
}
};
export const isEpubType = (type = "") => {
if (type.startsWith("application/epub")) {
return true;
}
};
export const isFontFile = (fileName = "") => {
return Utilities.endsWithAny([".ttf", ".otf", ".woff", ".woff2"], fileName.toLowerCase());
};
export const isMarkdown = (filename = "", type = "") => {
return filename.toLowerCase().endsWith(".md") || type.startsWith("text/plain");
};
export const isUnityFile = async (file) => {
try {
const zip = new JSZip();
const contents = await zip.loadAsync(file);
const fileNames = Object.keys(contents.files);
// NOTE(daniel): every Unity game file will have this file
const isUnityLoaderFile = (fileName) =>
[/unityloader.js/i, /(.*)\.loader.js/i].some((item) => item.test(fileName));
return fileNames.some((file) => isUnityLoaderFile(file));
} catch (e) {
return false;
}
};