mirror of
https://github.com/filecoin-project/slate.git
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148 lines
4.1 KiB
JavaScript
148 lines
4.1 KiB
JavaScript
import * as THREE from "three";
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import OrbitControls from "~/common/three/orbital.js";
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import GlobePoints from "~/common/three/points-3.json";
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const convertFlatCoordsToSphereCoords = ({ globe, x, y }) => {
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let latitude = ((x - globe.width) / globe.width) * -180;
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let longitude = ((y - globe.height) / globe.height) * -90;
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latitude = (latitude * Math.PI) / 180;
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longitude = (longitude * Math.PI) / 180;
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const radius = Math.cos(longitude) * globe.radius;
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return {
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x: Math.cos(latitude) * radius,
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y: Math.sin(longitude) * globe.radius,
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z: Math.sin(latitude) * radius,
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};
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};
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const getViewportData = (width, height) => {
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const viewSize = height;
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const aspectRatio = width / height;
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return {
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viewSize: viewSize,
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aspectRatio: aspectRatio,
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left: (-aspectRatio * viewSize) / 2,
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right: (aspectRatio * viewSize) / 2,
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top: viewSize / 2,
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bottom: viewSize / -2,
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near: -2048,
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far: 2048,
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};
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};
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export default class GLComponent {
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constructor(props) {
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this.state = {
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mountedNodes: [],
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width: props.width,
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height: props.height,
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scene: undefined,
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renderer: undefined,
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container: undefined,
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camera: undefined,
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controls: undefined,
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measurements: undefined,
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...props,
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};
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}
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setState(newProps) {
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this.state = { ...this.state, ...newProps };
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}
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unmount() {
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this.state.mountedNodes = null;
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this.state.width = null;
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this.state.height = null;
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this.state.scene = null;
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this.state.renderer = null;
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this.state.container = null;
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this.state.camera = null;
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this.state.controls = null;
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this.state.measurements = null;
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this.render = () => {
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console.log("Error: If this is getting called, that is bad.");
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};
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}
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async mount() {
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this.state.renderer = new THREE.WebGLRenderer({
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antialias: true,
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alpha: true,
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});
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this.state.renderer.shadowMap.enabled = true;
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this.state.renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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this.state.renderer.physicallyBasedShading = true;
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this.state.renderer.setClearColor(0x000000, 0);
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this.state.renderer.setPixelRatio(window.devicePixelRatio);
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this.state.renderer.setSize(this.state.width, this.state.height);
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this.state.scene = new THREE.Scene();
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this.state.container.appendChild(this.state.renderer.domElement);
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const viewport = getViewportData(this.state.width, this.state.height);
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this.state.camera = new THREE.OrthographicCamera(
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viewport.left,
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viewport.right,
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viewport.top,
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viewport.bottom,
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viewport.near,
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viewport.far
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);
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this.state.camera.position.x = 0.2;
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this.state.camera.position.y = 0.25;
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this.state.camera.position.z = 0.2;
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this.state.controls = new OrbitControls(
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this.state.camera,
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this.state.renderer.domElement
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);
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const hemisphereLight = new THREE.HemisphereLight(0xffffff, 0x888888, 0.9);
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this.state.scene.add(hemisphereLight);
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const ambientLight = new THREE.AmbientLight(0x888888, 0.7);
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this.state.scene.add(ambientLight);
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}
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firstRender() {
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const mergedGeometry = new THREE.Geometry();
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const pointGeometry = new THREE.SphereGeometry(2, 1, 1);
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const pointMaterial = new THREE.MeshBasicMaterial({
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color: "#0047FF",
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});
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const { points } = GlobePoints;
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for (let point of points) {
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const { x, y, z } = convertFlatCoordsToSphereCoords({
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x: point.x,
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y: point.y,
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globe: { radius: 188, width: 4098 / 2, height: 1968 / 2 },
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});
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pointGeometry.translate(x, y, z);
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mergedGeometry.merge(pointGeometry);
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pointGeometry.translate(-x, -y, -z);
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}
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const globeShape = new THREE.Mesh(mergedGeometry, pointMaterial);
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this.state.mountedNodes.push(globeShape);
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this.state.scene.add(globeShape);
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}
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axis = new THREE.Vector3(0, 1, 0).normalize();
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render() {
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this.state.mountedNodes.forEach((n) => {
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const object = this.state.scene.getObjectById(n.id);
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object.rotateOnAxis(this.axis, Math.PI * 0.001);
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});
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this.state.renderer.render(this.state.scene, this.state.camera);
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}
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}
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