slate/common/browser-websockets.js
2021-02-09 01:56:24 -08:00

147 lines
2.8 KiB
JavaScript

import * as Window from "~/common/window";
import * as Strings from "~/common/strings";
let pingTimeout = null;
let client = null;
let savedResource = null;
let savedViewer = null;
let savedOnUpdate = null;
export const init = ({ resource = "", viewer, onUpdate, onNewActiveUser = () => {} }) => {
savedResource = resource;
savedViewer = viewer;
savedOnUpdate = onUpdate;
if (!process.browser) {
return null;
}
console.log(`${resource}: init`);
if (client) {
console.log("ERROR: Already have client !?");
return client;
}
client = new WebSocket(resource);
client.addEventListener("open", (e) => {
if (!client) {
return null;
}
const payload = { type: "SUBSCRIBE_VIEWER", data: viewer };
client.send(JSON.stringify(payload));
});
client.addEventListener("ping", (e) => {
if (!client) {
return null;
}
console.log(`${resource}: ping`);
clearTimeout(pingTimeout);
pingTimeout = setTimeout(() => {
this.terminate();
}, 30000 + 1000);
});
client.addEventListener("message", function (event) {
if (!client) {
return null;
}
if (Strings.isEmpty(event.data)) {
return null;
}
let type;
let data;
try {
const response = JSON.parse(event.data);
type = response.type;
data = response.data;
} catch (e) {
console.log(e);
}
if (!data) {
return null;
}
if (!type) {
return null;
}
if (type === "UPDATE") {
onUpdate(data);
}
if (type === "UPDATE_USERS_ONLINE" && typeof onNewActiveUser === "function") {
onNewActiveUser(data);
}
});
client.addEventListener("close", (e) => {
setTimeout(() => {
client = null;
console.log(`Auto reconnecting dropped websocket`);
init({ resource, viewer, onUpdate });
}, 1000);
if (!client) {
return null;
}
console.log(`${resource}: closed`);
clearTimeout(pingTimeout);
});
return client;
};
export const getClient = () => {
if (!process.browser) {
return null;
}
return client;
};
export const deleteClient = async () => {
if (!process.browser) {
return null;
}
if (!client) {
console.log("WEBSOCKET: NOTHING TO DELETE");
return null;
}
clearTimeout(pingTimeout);
client.close();
client = null;
await Window.delay(0);
console.log("WEBSOCKET: TERMINATED");
return client;
};
export const checkWebsocket = async () => {
if (client) {
return;
}
if (!savedResource || !savedViewer || !savedOnUpdate) {
console.log("no saved resources from previous, so not connecting a websocket");
return;
}
console.log("reconnecting dropped websocket");
init({ resource: savedResource, viewer: savedViewer, onUpdate: savedOnUpdate });
await Window.delay(2000);
return;
};