mirror of
https://github.com/filecoin-project/slate.git
synced 2024-11-23 22:12:19 +03:00
913 lines
23 KiB
JavaScript
913 lines
23 KiB
JavaScript
import {
|
|
Vector3,
|
|
MOUSE,
|
|
Quaternion,
|
|
Spherical,
|
|
Vector2,
|
|
EventDispatcher,
|
|
} from "three";
|
|
|
|
/**
|
|
* @author qiao / https://github.com/qiao
|
|
* @author mrdoob / http://mrdoob.com
|
|
* @author alteredq / http://alteredqualia.com/
|
|
* @author WestLangley / http://github.com/WestLangley
|
|
* @author erich666 / http://erichaines.com
|
|
*/
|
|
|
|
class OrbitControls extends EventDispatcher {
|
|
constructor(object, domElement) {
|
|
super();
|
|
|
|
this.object = object;
|
|
|
|
this.domElement = domElement !== undefined ? domElement : document;
|
|
|
|
// Set to false to disable this control
|
|
this.enabled = true;
|
|
|
|
// "target" sets the location of focus, where the object orbits around
|
|
this.target = new Vector3();
|
|
|
|
// How far you can dolly in and out ( PerspectiveCamera only )
|
|
this.minDistance = 0;
|
|
this.maxDistance = Infinity;
|
|
|
|
// How far you can zoom in and out ( OrthographicCamera only )
|
|
this.minZoom = 0;
|
|
this.maxZoom = Infinity;
|
|
|
|
// How far you can orbit vertically, upper and lower limits.
|
|
// Range is 0 to Math.PI radians.
|
|
this.minPolarAngle = 0; // radians
|
|
this.maxPolarAngle = Math.PI; // radians
|
|
|
|
// How far you can orbit horizontally, upper and lower limits.
|
|
// If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ].
|
|
this.minAzimuthAngle = -Infinity; // radians
|
|
this.maxAzimuthAngle = Infinity; // radians
|
|
|
|
// Set to true to enable damping (inertia)
|
|
// If damping is enabled, you must call controls.update() in your animation loop
|
|
this.enableDamping = false;
|
|
this.dampingFactor = 0.25;
|
|
|
|
// This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
|
|
// Set to false to disable zooming
|
|
this.enableZoom = false;
|
|
this.zoomSpeed = 1.0;
|
|
|
|
// Set to false to disable rotating
|
|
this.enableRotate = true;
|
|
this.rotateSpeed = 1.0;
|
|
|
|
// Set to false to disable panning
|
|
this.enablePan = false;
|
|
this.keyPanSpeed = 7.0; // pixels moved per arrow key push
|
|
|
|
// Set to true to automatically rotate around the target
|
|
// If auto-rotate is enabled, you must call controls.update() in your animation loop
|
|
this.autoRotate = false;
|
|
this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60
|
|
|
|
// Set to false to disable use of the keys
|
|
this.enableKeys = true;
|
|
|
|
// The four arrow keys
|
|
this.keys = {
|
|
LEFT: 37,
|
|
UP: 38,
|
|
RIGHT: 39,
|
|
BOTTOM: 40,
|
|
};
|
|
|
|
// Mouse buttons
|
|
this.mouseButtons = {
|
|
ORBIT: MOUSE.LEFT,
|
|
ZOOM: MOUSE.MIDDLE,
|
|
PAN: MOUSE.RIGHT,
|
|
};
|
|
|
|
// for reset
|
|
this.target0 = this.target.clone();
|
|
this.position0 = this.object.position.clone();
|
|
this.zoom0 = this.object.zoom;
|
|
|
|
//
|
|
// public methods
|
|
//
|
|
|
|
this.getPolarAngle = () => spherical.phi;
|
|
|
|
this.getAzimuthalAngle = () => spherical.theta;
|
|
|
|
this.reset = function() {
|
|
scope.target.copy(scope.target0);
|
|
scope.object.position.copy(scope.position0);
|
|
scope.object.zoom = scope.zoom0;
|
|
|
|
scope.object.updateProjectionMatrix();
|
|
scope.dispatchEvent(changeEvent);
|
|
|
|
scope.update();
|
|
|
|
state = STATE.NONE;
|
|
};
|
|
|
|
// this method is exposed, but perhaps it would be better if we can make it private...
|
|
this.update = (function() {
|
|
var offset = new Vector3();
|
|
|
|
// so camera.up is the orbit axis
|
|
var quat = new Quaternion().setFromUnitVectors(
|
|
object.up,
|
|
new Vector3(0, 1, 0)
|
|
);
|
|
var quatInverse = quat.clone().inverse();
|
|
|
|
var lastPosition = new Vector3();
|
|
var lastQuaternion = new Quaternion();
|
|
|
|
return function update() {
|
|
var position = scope.object.position;
|
|
|
|
offset.copy(position).sub(scope.target);
|
|
|
|
// rotate offset to "y-axis-is-up" space
|
|
offset.applyQuaternion(quat);
|
|
|
|
// angle from z-axis around y-axis
|
|
spherical.setFromVector3(offset);
|
|
|
|
if (scope.autoRotate && state === STATE.NONE) {
|
|
rotateLeft(getAutoRotationAngle());
|
|
}
|
|
|
|
spherical.theta += sphericalDelta.theta;
|
|
spherical.phi += sphericalDelta.phi;
|
|
|
|
// restrict theta to be between desired limits
|
|
spherical.theta = Math.max(
|
|
scope.minAzimuthAngle,
|
|
Math.min(scope.maxAzimuthAngle, spherical.theta)
|
|
);
|
|
|
|
// restrict phi to be between desired limits
|
|
spherical.phi = Math.max(
|
|
scope.minPolarAngle,
|
|
Math.min(scope.maxPolarAngle, spherical.phi)
|
|
);
|
|
|
|
spherical.makeSafe();
|
|
|
|
spherical.radius *= scale;
|
|
|
|
// restrict radius to be between desired limits
|
|
spherical.radius = Math.max(
|
|
scope.minDistance,
|
|
Math.min(scope.maxDistance, spherical.radius)
|
|
);
|
|
|
|
// move target to panned location
|
|
scope.target.add(panOffset);
|
|
|
|
offset.setFromSpherical(spherical);
|
|
|
|
// rotate offset back to "camera-up-vector-is-up" space
|
|
offset.applyQuaternion(quatInverse);
|
|
|
|
position.copy(scope.target).add(offset);
|
|
|
|
scope.object.lookAt(scope.target);
|
|
|
|
if (scope.enableDamping === true) {
|
|
sphericalDelta.theta *= 1 - scope.dampingFactor;
|
|
sphericalDelta.phi *= 1 - scope.dampingFactor;
|
|
} else {
|
|
sphericalDelta.set(0, 0, 0);
|
|
}
|
|
|
|
scale = 1;
|
|
panOffset.set(0, 0, 0);
|
|
|
|
// update condition is:
|
|
// min(camera displacement, camera rotation in radians)^2 > EPS
|
|
// using small-angle approximation cos(x/2) = 1 - x^2 / 8
|
|
|
|
if (
|
|
zoomChanged ||
|
|
lastPosition.distanceToSquared(scope.object.position) > EPS ||
|
|
8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS
|
|
) {
|
|
scope.dispatchEvent(changeEvent);
|
|
|
|
lastPosition.copy(scope.object.position);
|
|
lastQuaternion.copy(scope.object.quaternion);
|
|
zoomChanged = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
};
|
|
})();
|
|
|
|
this.dispose = function() {
|
|
scope.domElement.removeEventListener("contextmenu", onContextMenu, false);
|
|
scope.domElement.removeEventListener("mousedown", onMouseDown, false);
|
|
scope.domElement.removeEventListener("wheel", onMouseWheel, false);
|
|
|
|
scope.domElement.removeEventListener("touchstart", onTouchStart, false);
|
|
scope.domElement.removeEventListener("touchend", onTouchEnd, false);
|
|
scope.domElement.removeEventListener("touchmove", onTouchMove, false);
|
|
|
|
document.removeEventListener("mousemove", onMouseMove, false);
|
|
document.removeEventListener("mouseup", onMouseUp, false);
|
|
|
|
window.removeEventListener("keydown", onKeyDown, false);
|
|
|
|
// scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
|
|
};
|
|
|
|
//
|
|
// internals
|
|
//
|
|
|
|
var scope = this;
|
|
|
|
var changeEvent = {
|
|
type: "change",
|
|
};
|
|
var startEvent = {
|
|
type: "start",
|
|
};
|
|
var endEvent = {
|
|
type: "end",
|
|
};
|
|
|
|
var STATE = {
|
|
NONE: -1,
|
|
ROTATE: 0,
|
|
DOLLY: 1,
|
|
PAN: 2,
|
|
TOUCH_ROTATE: 3,
|
|
TOUCH_DOLLY: 4,
|
|
TOUCH_PAN: 5,
|
|
};
|
|
|
|
var state = STATE.NONE;
|
|
|
|
var EPS = 0.000001;
|
|
|
|
// current position in spherical coordinates
|
|
var spherical = new Spherical();
|
|
var sphericalDelta = new Spherical();
|
|
|
|
var scale = 1;
|
|
var panOffset = new Vector3();
|
|
var zoomChanged = false;
|
|
|
|
var rotateStart = new Vector2();
|
|
var rotateEnd = new Vector2();
|
|
var rotateDelta = new Vector2();
|
|
|
|
var panStart = new Vector2();
|
|
var panEnd = new Vector2();
|
|
var panDelta = new Vector2();
|
|
|
|
var dollyStart = new Vector2();
|
|
var dollyEnd = new Vector2();
|
|
var dollyDelta = new Vector2();
|
|
|
|
function getAutoRotationAngle() {
|
|
return ((2 * Math.PI) / 60 / 60) * scope.autoRotateSpeed;
|
|
}
|
|
|
|
function getZoomScale() {
|
|
return Math.pow(0.95, scope.zoomSpeed);
|
|
}
|
|
|
|
function rotateLeft(angle) {
|
|
sphericalDelta.theta -= angle;
|
|
}
|
|
|
|
function rotateUp(angle) {
|
|
sphericalDelta.phi -= angle;
|
|
}
|
|
|
|
var panLeft = (function() {
|
|
var v = new Vector3();
|
|
|
|
return function panLeft(distance, objectMatrix) {
|
|
v.setFromMatrixColumn(objectMatrix, 0); // get X column of objectMatrix
|
|
v.multiplyScalar(-distance);
|
|
|
|
panOffset.add(v);
|
|
};
|
|
})();
|
|
|
|
var panUp = (function() {
|
|
var v = new Vector3();
|
|
|
|
return function panUp(distance, objectMatrix) {
|
|
v.setFromMatrixColumn(objectMatrix, 1); // get Y column of objectMatrix
|
|
v.multiplyScalar(distance);
|
|
|
|
panOffset.add(v);
|
|
};
|
|
})();
|
|
|
|
// deltaX and deltaY are in pixels; right and down are positive
|
|
var pan = (function() {
|
|
var offset = new Vector3();
|
|
|
|
return function pan(deltaX, deltaY) {
|
|
var element =
|
|
scope.domElement === document
|
|
? scope.domElement.body
|
|
: scope.domElement;
|
|
|
|
if (Object.getPrototypeOf(scope.object).isPerspectiveCamera) {
|
|
// perspective
|
|
var position = scope.object.position;
|
|
offset.copy(position).sub(scope.target);
|
|
var targetDistance = offset.length();
|
|
|
|
// half of the fov is center to top of screen
|
|
targetDistance *= Math.tan(
|
|
((scope.object.fov / 2) * Math.PI) / 180.0
|
|
);
|
|
|
|
// we actually don't use screenWidth, since perspective camera is fixed to screen height
|
|
panLeft(
|
|
(2 * deltaX * targetDistance) / element.clientHeight,
|
|
scope.object.matrix
|
|
);
|
|
panUp(
|
|
(2 * deltaY * targetDistance) / element.clientHeight,
|
|
scope.object.matrix
|
|
);
|
|
} else if (Object.getPrototypeOf(scope.object).isOrthographicCamera) {
|
|
// orthographic
|
|
panLeft(
|
|
(deltaX * (scope.object.right - scope.object.left)) /
|
|
scope.object.zoom /
|
|
element.clientWidth,
|
|
scope.object.matrix
|
|
);
|
|
panUp(
|
|
(deltaY * (scope.object.top - scope.object.bottom)) /
|
|
scope.object.zoom /
|
|
element.clientHeight,
|
|
scope.object.matrix
|
|
);
|
|
} else {
|
|
// camera neither orthographic nor perspective
|
|
console.warn(
|
|
"WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."
|
|
);
|
|
scope.enablePan = false;
|
|
}
|
|
};
|
|
})();
|
|
|
|
function dollyIn(dollyScale) {
|
|
if (Object.getPrototypeOf(scope.object).isPerspectiveCamera) {
|
|
scale /= dollyScale;
|
|
} else if (Object.getPrototypeOf(scope.object).isOrthographicCamera) {
|
|
scope.object.zoom = Math.max(
|
|
scope.minZoom,
|
|
Math.min(scope.maxZoom, scope.object.zoom * dollyScale)
|
|
);
|
|
scope.object.updateProjectionMatrix();
|
|
zoomChanged = true;
|
|
} else {
|
|
console.warn(
|
|
"WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."
|
|
);
|
|
scope.enableZoom = false;
|
|
}
|
|
}
|
|
|
|
function dollyOut(dollyScale) {
|
|
if (Object.getPrototypeOf(scope.object).isPerspectiveCamera) {
|
|
scale *= dollyScale;
|
|
} else if (Object.getPrototypeOf(scope.object).isOrthographicCamera) {
|
|
scope.object.zoom = Math.max(
|
|
scope.minZoom,
|
|
Math.min(scope.maxZoom, scope.object.zoom / dollyScale)
|
|
);
|
|
scope.object.updateProjectionMatrix();
|
|
zoomChanged = true;
|
|
} else {
|
|
console.warn(
|
|
"WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."
|
|
);
|
|
scope.enableZoom = false;
|
|
}
|
|
}
|
|
|
|
//
|
|
// event callbacks - update the object state
|
|
//
|
|
|
|
function handleMouseDownRotate(event) {
|
|
// console.log( 'handleMouseDownRotate' );
|
|
|
|
rotateStart.set(event.clientX, event.clientY);
|
|
}
|
|
|
|
function handleMouseDownDolly(event) {
|
|
// console.log( 'handleMouseDownDolly' );
|
|
|
|
dollyStart.set(event.clientX, event.clientY);
|
|
}
|
|
|
|
function handleMouseDownPan(event) {
|
|
// console.log( 'handleMouseDownPan' );
|
|
|
|
panStart.set(event.clientX, event.clientY);
|
|
}
|
|
|
|
function handleMouseMoveRotate(event) {
|
|
// console.log( 'handleMouseMoveRotate' );
|
|
|
|
rotateEnd.set(event.clientX, event.clientY);
|
|
rotateDelta.subVectors(rotateEnd, rotateStart);
|
|
|
|
var element =
|
|
scope.domElement === document
|
|
? scope.domElement.body
|
|
: scope.domElement;
|
|
|
|
// rotating across whole screen goes 360 degrees around
|
|
rotateLeft(
|
|
((2 * Math.PI * rotateDelta.x) / element.clientWidth) *
|
|
scope.rotateSpeed
|
|
);
|
|
|
|
// rotating up and down along whole screen attempts to go 360, but limited to 180
|
|
rotateUp(
|
|
((2 * Math.PI * rotateDelta.y) / element.clientHeight) *
|
|
scope.rotateSpeed
|
|
);
|
|
|
|
rotateStart.copy(rotateEnd);
|
|
|
|
scope.update();
|
|
}
|
|
|
|
function handleMouseMoveDolly(event) {
|
|
// console.log( 'handleMouseMoveDolly' );
|
|
|
|
dollyEnd.set(event.clientX, event.clientY);
|
|
|
|
dollyDelta.subVectors(dollyEnd, dollyStart);
|
|
|
|
if (dollyDelta.y > 0) {
|
|
dollyIn(getZoomScale());
|
|
} else if (dollyDelta.y < 0) {
|
|
dollyOut(getZoomScale());
|
|
}
|
|
|
|
dollyStart.copy(dollyEnd);
|
|
|
|
scope.update();
|
|
}
|
|
|
|
function handleMouseMovePan(event) {
|
|
// console.log( 'handleMouseMovePan' );
|
|
|
|
panEnd.set(event.clientX, event.clientY);
|
|
|
|
panDelta.subVectors(panEnd, panStart);
|
|
|
|
pan(panDelta.x, panDelta.y);
|
|
|
|
panStart.copy(panEnd);
|
|
|
|
scope.update();
|
|
}
|
|
|
|
function handleMouseWheel(event) {
|
|
// console.log( 'handleMouseWheel' );
|
|
|
|
if (event.deltaY < 0) {
|
|
dollyOut(getZoomScale());
|
|
} else if (event.deltaY > 0) {
|
|
dollyIn(getZoomScale());
|
|
}
|
|
|
|
scope.update();
|
|
}
|
|
|
|
function handleKeyDown(event) {
|
|
// console.log( 'handleKeyDown' );
|
|
|
|
switch (event.keyCode) {
|
|
case scope.keys.UP:
|
|
pan(0, scope.keyPanSpeed);
|
|
scope.update();
|
|
break;
|
|
|
|
case scope.keys.BOTTOM:
|
|
pan(0, -scope.keyPanSpeed);
|
|
scope.update();
|
|
break;
|
|
|
|
case scope.keys.LEFT:
|
|
pan(scope.keyPanSpeed, 0);
|
|
scope.update();
|
|
break;
|
|
|
|
case scope.keys.RIGHT:
|
|
pan(-scope.keyPanSpeed, 0);
|
|
scope.update();
|
|
break;
|
|
}
|
|
}
|
|
|
|
function handleTouchStartRotate(event) {
|
|
// console.log( 'handleTouchStartRotate' );
|
|
|
|
rotateStart.set(event.touches[0].pageX, event.touches[0].pageY);
|
|
}
|
|
|
|
function handleTouchStartDolly(event) {
|
|
// console.log( 'handleTouchStartDolly' );
|
|
|
|
var dx = event.touches[0].pageX - event.touches[1].pageX;
|
|
var dy = event.touches[0].pageY - event.touches[1].pageY;
|
|
|
|
var distance = Math.sqrt(dx * dx + dy * dy);
|
|
|
|
dollyStart.set(0, distance);
|
|
}
|
|
|
|
function handleTouchStartPan(event) {
|
|
// console.log( 'handleTouchStartPan' );
|
|
|
|
panStart.set(event.touches[0].pageX, event.touches[0].pageY);
|
|
}
|
|
|
|
function handleTouchMoveRotate(event) {
|
|
// console.log( 'handleTouchMoveRotate' );
|
|
|
|
rotateEnd.set(event.touches[0].pageX, event.touches[0].pageY);
|
|
rotateDelta.subVectors(rotateEnd, rotateStart);
|
|
|
|
var element =
|
|
scope.domElement === document
|
|
? scope.domElement.body
|
|
: scope.domElement;
|
|
|
|
// rotating across whole screen goes 360 degrees around
|
|
rotateLeft(
|
|
((2 * Math.PI * rotateDelta.x) / element.clientWidth) *
|
|
scope.rotateSpeed
|
|
);
|
|
|
|
// rotating up and down along whole screen attempts to go 360, but limited to 180
|
|
rotateUp(
|
|
((2 * Math.PI * rotateDelta.y) / element.clientHeight) *
|
|
scope.rotateSpeed
|
|
);
|
|
|
|
rotateStart.copy(rotateEnd);
|
|
|
|
scope.update();
|
|
}
|
|
|
|
function handleTouchMoveDolly(event) {
|
|
// console.log( 'handleTouchMoveDolly' );
|
|
|
|
var dx = event.touches[0].pageX - event.touches[1].pageX;
|
|
var dy = event.touches[0].pageY - event.touches[1].pageY;
|
|
|
|
var distance = Math.sqrt(dx * dx + dy * dy);
|
|
|
|
dollyEnd.set(0, distance);
|
|
|
|
dollyDelta.subVectors(dollyEnd, dollyStart);
|
|
|
|
if (dollyDelta.y > 0) {
|
|
dollyOut(getZoomScale());
|
|
} else if (dollyDelta.y < 0) {
|
|
dollyIn(getZoomScale());
|
|
}
|
|
|
|
dollyStart.copy(dollyEnd);
|
|
|
|
scope.update();
|
|
}
|
|
|
|
function handleTouchMovePan(event) {
|
|
// console.log( 'handleTouchMovePan' );
|
|
|
|
panEnd.set(event.touches[0].pageX, event.touches[0].pageY);
|
|
|
|
panDelta.subVectors(panEnd, panStart);
|
|
|
|
pan(panDelta.x, panDelta.y);
|
|
|
|
panStart.copy(panEnd);
|
|
|
|
scope.update();
|
|
}
|
|
|
|
//
|
|
// event handlers - FSM: listen for events and reset state
|
|
//
|
|
|
|
function onMouseDown(event) {
|
|
if (scope.enabled === false) return;
|
|
|
|
event.preventDefault();
|
|
|
|
if (event.button === scope.mouseButtons.ORBIT) {
|
|
if (scope.enableRotate === false) return;
|
|
|
|
handleMouseDownRotate(event);
|
|
|
|
state = STATE.ROTATE;
|
|
} else if (event.button === scope.mouseButtons.ZOOM) {
|
|
if (scope.enableZoom === false) return;
|
|
|
|
handleMouseDownDolly(event);
|
|
|
|
state = STATE.DOLLY;
|
|
} else if (event.button === scope.mouseButtons.PAN) {
|
|
if (scope.enablePan === false) return;
|
|
|
|
handleMouseDownPan(event);
|
|
|
|
state = STATE.PAN;
|
|
}
|
|
|
|
if (state !== STATE.NONE) {
|
|
document.addEventListener("mousemove", onMouseMove, false);
|
|
document.addEventListener("mouseup", onMouseUp, false);
|
|
|
|
scope.dispatchEvent(startEvent);
|
|
}
|
|
}
|
|
|
|
function onMouseMove(event) {
|
|
if (scope.enabled === false) return;
|
|
|
|
event.preventDefault();
|
|
|
|
if (state === STATE.ROTATE) {
|
|
if (scope.enableRotate === false) return;
|
|
|
|
handleMouseMoveRotate(event);
|
|
} else if (state === STATE.DOLLY) {
|
|
if (scope.enableZoom === false) return;
|
|
|
|
handleMouseMoveDolly(event);
|
|
} else if (state === STATE.PAN) {
|
|
if (scope.enablePan === false) return;
|
|
|
|
handleMouseMovePan(event);
|
|
}
|
|
}
|
|
|
|
function onMouseUp(event) {
|
|
if (scope.enabled === false) return;
|
|
|
|
document.removeEventListener("mousemove", onMouseMove, false);
|
|
document.removeEventListener("mouseup", onMouseUp, false);
|
|
|
|
scope.dispatchEvent(endEvent);
|
|
|
|
state = STATE.NONE;
|
|
}
|
|
|
|
function onMouseWheel(event) {
|
|
if (
|
|
scope.enabled === false ||
|
|
scope.enableZoom === false ||
|
|
(state !== STATE.NONE && state !== STATE.ROTATE)
|
|
)
|
|
return;
|
|
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
|
|
handleMouseWheel(event);
|
|
|
|
scope.dispatchEvent(startEvent); // not sure why these are here...
|
|
scope.dispatchEvent(endEvent);
|
|
}
|
|
|
|
function onKeyDown(event) {
|
|
if (
|
|
scope.enabled === false ||
|
|
scope.enableKeys === false ||
|
|
scope.enablePan === false
|
|
)
|
|
return;
|
|
|
|
handleKeyDown(event);
|
|
}
|
|
|
|
function onTouchStart(event) {
|
|
if (scope.enabled === false) return;
|
|
|
|
switch (event.touches.length) {
|
|
case 1: // one-fingered touch: rotate
|
|
if (scope.enableRotate === false) return;
|
|
|
|
handleTouchStartRotate(event);
|
|
|
|
state = STATE.TOUCH_ROTATE;
|
|
|
|
break;
|
|
|
|
case 2: // two-fingered touch: dolly
|
|
if (scope.enableZoom === false) return;
|
|
|
|
handleTouchStartDolly(event);
|
|
|
|
state = STATE.TOUCH_DOLLY;
|
|
|
|
break;
|
|
|
|
case 3: // three-fingered touch: pan
|
|
if (scope.enablePan === false) return;
|
|
|
|
handleTouchStartPan(event);
|
|
|
|
state = STATE.TOUCH_PAN;
|
|
|
|
break;
|
|
|
|
default:
|
|
state = STATE.NONE;
|
|
}
|
|
|
|
if (state !== STATE.NONE) {
|
|
scope.dispatchEvent(startEvent);
|
|
}
|
|
}
|
|
|
|
function onTouchMove(event) {
|
|
if (scope.enabled === false) return;
|
|
|
|
event.preventDefault();
|
|
event.stopPropagation();
|
|
|
|
switch (event.touches.length) {
|
|
case 1: // one-fingered touch: rotate
|
|
if (scope.enableRotate === false) return;
|
|
if (state !== STATE.TOUCH_ROTATE) return; // is this needed?...
|
|
|
|
handleTouchMoveRotate(event);
|
|
|
|
break;
|
|
|
|
case 2: // two-fingered touch: dolly
|
|
if (scope.enableZoom === false) return;
|
|
if (state !== STATE.TOUCH_DOLLY) return; // is this needed?...
|
|
|
|
handleTouchMoveDolly(event);
|
|
|
|
break;
|
|
|
|
case 3: // three-fingered touch: pan
|
|
if (scope.enablePan === false) return;
|
|
if (state !== STATE.TOUCH_PAN) return; // is this needed?...
|
|
|
|
handleTouchMovePan(event);
|
|
|
|
break;
|
|
|
|
default:
|
|
state = STATE.NONE;
|
|
}
|
|
}
|
|
|
|
function onTouchEnd(event) {
|
|
if (scope.enabled === false) return;
|
|
|
|
scope.dispatchEvent(endEvent);
|
|
|
|
state = STATE.NONE;
|
|
}
|
|
|
|
function onContextMenu(event) {
|
|
event.preventDefault();
|
|
}
|
|
|
|
//
|
|
|
|
scope.domElement.addEventListener("contextmenu", onContextMenu, false);
|
|
|
|
scope.domElement.addEventListener("mousedown", onMouseDown, false);
|
|
scope.domElement.addEventListener("wheel", onMouseWheel, false);
|
|
|
|
scope.domElement.addEventListener("touchstart", onTouchStart, false);
|
|
scope.domElement.addEventListener("touchend", onTouchEnd, false);
|
|
scope.domElement.addEventListener("touchmove", onTouchMove, false);
|
|
|
|
window.addEventListener("keydown", onKeyDown, false);
|
|
|
|
// force an update at start
|
|
|
|
this.update();
|
|
}
|
|
|
|
get center() {
|
|
console.warn("OrbitControls: .center has been renamed to .target");
|
|
return this.target;
|
|
}
|
|
|
|
// backward compatibility
|
|
|
|
get noZoom() {
|
|
console.warn(
|
|
"OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."
|
|
);
|
|
return !this.enableZoom;
|
|
}
|
|
|
|
set noZoom(value) {
|
|
console.warn(
|
|
"OrbitControls: .noZoom has been deprecated. Use .enableZoom instead."
|
|
);
|
|
this.enableZoom = !value;
|
|
}
|
|
|
|
get noRotate() {
|
|
console.warn(
|
|
"OrbitControls: .noRotate has been deprecated. Use .enableRotate instead."
|
|
);
|
|
return !this.enableRotate;
|
|
}
|
|
|
|
set noRotate(value) {
|
|
console.warn(
|
|
"OrbitControls: .noRotate has been deprecated. Use .enableRotate instead."
|
|
);
|
|
this.enableRotate = !value;
|
|
}
|
|
|
|
get noPan() {
|
|
console.warn(
|
|
"OrbitControls: .noPan has been deprecated. Use .enablePan instead."
|
|
);
|
|
return !this.enablePan;
|
|
}
|
|
|
|
set noPan(value) {
|
|
console.warn(
|
|
"OrbitControls: .noPan has been deprecated. Use .enablePan instead."
|
|
);
|
|
this.enablePan = !value;
|
|
}
|
|
|
|
get noKeys() {
|
|
console.warn(
|
|
"OrbitControls: .noKeys has been deprecated. Use .enableKeys instead."
|
|
);
|
|
return !this.enableKeys;
|
|
}
|
|
|
|
set noKeys(value) {
|
|
console.warn(
|
|
"OrbitControls: .noKeys has been deprecated. Use .enableKeys instead."
|
|
);
|
|
this.enableKeys = !value;
|
|
}
|
|
|
|
get staticMoving() {
|
|
console.warn(
|
|
"OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead."
|
|
);
|
|
return !this.enableDamping;
|
|
}
|
|
|
|
set staticMoving(value) {
|
|
console.warn(
|
|
"OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead."
|
|
);
|
|
this.enableDamping = !value;
|
|
}
|
|
|
|
get dynamicDampingFactor() {
|
|
console.warn(
|
|
"OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead."
|
|
);
|
|
return this.dampingFactor;
|
|
}
|
|
|
|
set dynamicDampingFactor(value) {
|
|
console.warn(
|
|
"OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead."
|
|
);
|
|
this.dampingFactor = value;
|
|
}
|
|
}
|
|
|
|
export default OrbitControls;
|