slate/scenes/SceneSlate.js
2020-09-02 23:00:02 -07:00

388 lines
10 KiB
JavaScript

import * as React from "react";
import * as System from "~/components/system";
import * as Actions from "~/common/actions";
import * as Constants from "~/common/constants";
import * as SVG from "~/components/system/svg";
import { css } from "@emotion/react";
import { ProcessedText } from "~/components/system/components/Typography";
import ScenePage from "~/components/core/ScenePage";
import ScenePageHeader from "~/components/core/ScenePageHeader";
import Slate, { generateLayout } from "~/components/core/Slate";
import SlateMediaObject from "~/components/core/SlateMediaObject";
import CircleButtonGray from "~/components/core/CircleButtonGray";
const STYLES_USERNAME = css`
cursor: pointer;
:hover {
color: ${Constants.system.brand};
}
`;
const moveIndex = (set, fromIndex, toIndex) => {
const element = set[fromIndex];
set.splice(fromIndex, 1);
set.splice(toIndex, 0, element);
return set;
};
const setStateData = (source) => {
return {
objects: source.data.objects,
layouts: source.data.layouts
? source.data.layouts
: { lg: generateLayout(source.data.objects) },
};
};
export default class SceneSlate extends React.Component {
_timeout = null;
_remoteLock = false;
state = {
...setStateData(this.props.current, this.props.viewer),
loading: false,
saving: "IDLE",
editing: this.props.current.data.ownerId === this.props.viewer.id,
};
// NOTE(jim):
// The purpose of this is to update the Scene appropriately when
// it changes but isn't mounted.
componentDidUpdate(prevProps) {
if (prevProps.current.id !== this.props.current.id) {
this.setState({
...setStateData(this.props.current, this.props.viewer),
loading: false,
saving: "IDLE",
editing: this.props.current.data.ownerId === this.props.viewer.id,
});
this._handleUpdateCarousel({
objects: this.props.current.data.objects,
editing: this.state.editing,
});
}
}
componentDidMount() {
this._handleUpdateCarousel(this.state);
window.addEventListener(
"remote-update-slate-screen",
this._handleRemoteUpdate
);
}
componentWillUnmount() {
window.removeEventListener(
"update-current-slate",
this._handleRemoteUpdate
);
}
_handleRemoteUpdate = async ({ detail }) => {
if (!this._remoteLock) {
this._remoteLock = true;
const response = await Actions.getSlateById({
id: this.props.current.id,
});
if (!response || response.error) {
this._remoteLock = false;
return;
}
this.setState({ layouts: null, objects: null });
const { slate } = response;
console.log(slate);
await this._handleSave(null, slate.data.objects, slate.data.layouts);
this._remoteLock = false;
}
};
_handleUpdate = async (e) => {
let response = await this.props.onRehydrate();
if (!response || response.error) {
alert("TODO: error fetching authenticated viewer");
return null;
}
let viewer = response.data;
this.setState({
following: !!viewer.subscriptions.filter((subscription) => {
return subscription.target_slate_id === this.props.current.id;
}).length,
});
};
_handleFollow = async () => {
let response = await Actions.createSubscription({
slateId: this.props.current.id,
});
console.log(response);
// await this._handleUpdate();
};
_handleChangeLayout = async (layout, layouts) => {
this.setState({ layouts, saving: "IDLE" });
};
_handleSaveLayout = async () => {
await this._handleSave(null, null, this.state.layouts);
};
_handleMoveIndex = async (from, to) => {
const objects = moveIndex(this.state.objects, from.index, to.index);
this.setState({ objects });
await this._handleSave(null, objects);
};
_handleSave = async (e, objects, layouts) => {
this.setState({ loading: true, saving: "SAVING" });
const response = await Actions.updateSlate({
id: this.props.current.id,
data: {
name: this.props.current.data.name,
objects: objects ? objects : this.state.objects,
layouts: layouts ? layouts : this.state.layouts,
},
});
if (!response) {
this.setState({ loading: false, saving: "ERROR" });
alert("TODO: Server Error");
}
if (response.error) {
this.setState({ loading: false, saving: "ERROR" });
alert(`TODO: ${response.decorator}`);
}
await this.props.onRehydrate();
this.setState({
saving: "SAVED",
layouts: layouts ? layouts : this.state.layouts,
objects: objects ? objects : this.state.objects,
});
this._handleUpdateCarousel({
objects: objects ? objects : this.state.objects,
editing: this.state.editing,
});
};
_handleObjectSave = async (object) => {
System.dispatchCustomEvent({
name: "state-global-carousel-loading",
detail: { saving: true },
});
const objects = [...this.state.objects];
for (let i = 0; i < objects.length; i++) {
if (objects[i].id === object.id) {
objects[i] = object;
break;
}
}
await this._handleSave(null, objects);
System.dispatchCustomEvent({
name: "state-global-carousel-loading",
detail: { saving: false },
});
};
_handleUpdateCarousel = (state) => {
System.dispatchCustomEvent({
name: "slate-global-create-carousel",
detail: {
slides: state.objects.map((each) => {
// NOTE(jim):
// This is a hack to catch this undefined case I don't want to track down yet.
const url = each.url.replace("https://undefined", "https://");
// NOTE
// regex here performs https://{cid}.ipfs.slate.textile.io => [https://{cid}, {cid}]
let cid = url.match(
/(?:http[s]*\:\/\/)*(.*?)\.(?=[^\/]*\..{2,5})/i
)[1];
const data = { ...each, cid, url };
return {
onDelete: this._handleDelete,
onObjectSave: this._handleObjectSave,
id: data.id,
cid,
data,
editing: this.state.editing,
component: (
<SlateMediaObject key={each.id} useImageFallback data={data} />
),
};
}),
},
});
};
_handleDelete = async (id) => {
System.dispatchCustomEvent({
name: "state-global-carousel-loading",
detail: { loading: true },
});
let index;
const objects = this.state.objects.filter((o, i) => {
if (o.id === id) {
index = i;
}
return o.id !== id;
});
// TODO(jim): This is a brute force way to handle this.
const layouts = { lg: generateLayout(objects) };
const response = await Actions.updateSlate({
id: this.props.current.slateId,
data: {
name: this.props.current.data.name,
objects,
layouts,
},
});
if (!response) {
System.dispatchCustomEvent({
name: "state-global-carousel-loading",
detail: { loading: false },
});
alert("TODO: Server Error");
}
if (response.error) {
System.dispatchCustomEvent({
name: "state-global-carousel-loading",
detail: { loading: false },
});
alert(`TODO: ${response.decorator}`);
}
this._handleUpdateCarousel({ objects, editing: this.state.editing });
this.setState({ layouts: null, objects: null });
await this.props.onRehydrate();
this.setState({ layouts, objects });
System.dispatchCustomEvent({
name: "state-global-carousel-loading",
detail: { loading: false },
});
};
_handleSelect = (index) =>
System.dispatchCustomEvent({
name: "slate-global-open-carousel",
detail: { index },
});
_handleAdd = () => {
return this.props.onAction({
type: "SIDEBAR",
value: "SIDEBAR_ADD_FILE_TO_BUCKET",
data: this.props.current,
});
};
_handleShowSettings = () => {
return this.props.onAction({
type: "SIDEBAR",
value: "SIDEBAR_SINGLE_SLATE_SETTINGS",
data: this.props.current,
});
};
render() {
const { username, slatename, data, name } = this.props.current;
const { body = "A slate." } = data;
const { objects, layouts } = this.state;
return (
<ScenePage style={{ padding: `88px 24px 128px 24px` }}>
<ScenePageHeader
style={{ padding: `0 24px 0 24px` }}
title={
username ? (
<span>
<span
onClick={() =>
this.props.onAction({
type: "NAVIGATE",
value: this.props.sceneId,
scene: "PROFILE",
data: this.props.current.owner,
})
}
css={STYLES_USERNAME}
>
{username}
</span>{" "}
/ {slatename}
</span>
) : (
slatename
)
}
actions={
this.state.editing ? (
<React.Fragment>
<CircleButtonGray
onMouseUp={this._handleAdd}
onTouchEnd={this._handleAdd}
style={{ marginLeft: 12, marginRight: 12 }}
>
<SVG.Plus height="16px" />
</CircleButtonGray>
<CircleButtonGray
onMouseUp={this._handleShowSettings}
onTouchEnd={this._handleShowSettings}
>
<SVG.Settings height="16px" />
</CircleButtonGray>
</React.Fragment>
) : (
<div onClick={this._handleFollow}>
{!!this.props.viewer.subscriptions.filter((subscription) => {
return subscription.target_slate_id === this.props.current.id;
}).length
? "Unfollow"
: "Follow"}
</div>
)
}
>
<ProcessedText text={body} />
</ScenePageHeader>
{layouts ? (
<Slate
editing={this.state.editing}
saving={this.state.saving}
items={objects}
layouts={layouts}
onLayoutChange={this._handleChangeLayout}
onLayoutSave={this._handleSaveLayout}
onMoveIndex={this._handleMoveIndex}
onSelect={this._handleSelect}
/>
) : null}
</ScenePage>
);
}
}