slate/electron/main.js

76 lines
2.5 KiB
JavaScript

// Modules to control application life and create native browser window
const { app, BrowserWindow } = require("electron");
const path = require("path");
const fs = require("fs-extra");
// NOTE(colin): use NEXTJS Production build
if (process.env.NODE_ENV == undefined) process.env.NODE_ENV = "production";
// NOTE(colin): allow API connection
if (process.env.NODE_TLS_REJECT_UNAUTHORIZED == undefined)
process.env.NODE_TLS_REJECT_UNAUTHORIZED = 0;
function bootServer() {
// TODO(colin): Spin up server on a child process
// const { fork } = require('child_process');
// const ps = fork(path.join(__dirname, '../', 'index.js'));
require(path.join(__dirname, "../", "index.js"));
// console.log("server running");
}
function fileOverrides() {
fs.copy(
path.join(__dirname, "./google-protobuf.js"),
path.join(__dirname, "../node_modules/google-protbuf/google-protobuf.js"),
(err) => {
if (err) throw err;
console.log("google-protobuf.js was copied to node_modules folder");
}
);
}
// require(path.join(__dirname, "../nodedistribution/", "main.js"));
function createWindow() {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, "preload.js"),
nodeIntegration: true,
experimentalFeatures: true,
},
});
// Open the DevTools.
mainWindow.webContents.openDevTools();
// and load the index.html of the app.
// TODO(jim):
// We shouldn't hardcode this port.
mainWindow.loadURL("http://localhost:1337/_");
console.log("window created");
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
fileOverrides();
bootServer();
createWindow();
app.on("activate", function() {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow();
});
});
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on("window-all-closed", function() {
if (process.platform !== "darwin") app.quit();
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.