mirror of
https://github.com/filecoin-project/slate.git
synced 2024-11-23 14:07:20 +03:00
167 lines
2.6 KiB
JavaScript
167 lines
2.6 KiB
JavaScript
import * as Strings from "~/common/strings";
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import JSZip from "jszip";
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const USERNAME_REGEX = new RegExp("^[a-zA-Z0-9_]{0,}[a-zA-Z]+[0-9]*$");
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const MIN_PASSWORD_LENGTH = 8;
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const EMAIL_REGEX = /^[\w-]+@[a-zA-Z0-9_]+?\.[a-zA-Z]{2,50}$/;
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// TODO(jim): Regex should cover some of this.
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const REJECT_LIST = [
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"..",
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"$",
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"#",
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"_",
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"_next",
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"next",
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"webpack",
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"system",
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"experience",
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"root",
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"www",
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"website",
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"index",
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"api",
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"public",
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"static",
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"admin",
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"administrator",
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"webmaster",
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"download",
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"downloads",
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"403",
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"404",
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"500",
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"maintenance",
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"guidelines",
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"updates",
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"login",
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"authenticate",
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"sign-in",
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"sign_in",
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"signin",
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"log-in",
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"log_in",
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"logout",
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"terms",
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"terms-of-service",
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"community",
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"privacy",
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"reset-password",
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"reset",
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"logout",
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"dashboard",
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"analytics",
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"data",
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"timeout",
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"please-dont-use-timeout",
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];
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export const userRoute = (text) => {
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if (!USERNAME_REGEX.test(text)) {
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return false;
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}
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if (REJECT_LIST.includes(text)) {
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return false;
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}
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return true;
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};
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export const slatename = (text) => {
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if (Strings.isEmpty(text)) {
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return false;
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}
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if (text.length > 48) {
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return false;
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}
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return true;
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};
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export const username = (text) => {
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if (Strings.isEmpty(text)) {
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return false;
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}
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if (text.length > 48 || text.length < 1) {
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return false;
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}
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if (!userRoute(text)) {
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return false;
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}
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return true;
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};
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export const password = (text) => {
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if (Strings.isEmpty(text)) {
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return false;
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}
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if (text.length < MIN_PASSWORD_LENGTH) {
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return false;
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}
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return true;
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};
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export const isFileTypeAllowed = (type = "") => {
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console.log({ type });
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if (type.startsWith("text/")) {
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return true;
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}
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if (type.startsWith("model/")) {
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return true;
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}
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if (type.startsWith("font/")) {
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return true;
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}
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if (type.startsWith("application/")) {
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return true;
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}
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if (type.startsWith("audio/")) {
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return true;
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}
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if (type.startsWith("image/")) {
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return true;
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}
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if (type.startsWith("video/")) {
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return true;
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}
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return false;
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};
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export const isPreviewableImage = (type = "") => {
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if (type.startsWith("image/svg")) return false;
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return type.startsWith("image/");
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};
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export const isUnityFile = async (file) => {
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try {
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const zip = new JSZip();
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const contents = await zip.loadAsync(file);
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const fileNames = Object.keys(contents.files);
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// NOTE(daniel): every Unity game file will have this file
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const unityRegex = new RegExp(/unityloader.js/i);
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return fileNames.some((file) => unityRegex.test(file));
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} catch (e) {
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return false;
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}
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};
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