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55 lines
1.4 KiB
JavaScript
55 lines
1.4 KiB
JavaScript
import * as React from "react";
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import { css } from "@emotion/core";
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const STYLES_CONTAINER = css`
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height: 100%;
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width: 100%;
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`;
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const loadScript = (url) =>
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new Promise((res, rej) => {
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// NOTE (Amine): Create script
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const script = document.createElement("script");
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script.src = url;
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document.body.appendChild(script);
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script.onload = () => res(script);
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});
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const UnityFrame = ({ url }) => {
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const unityInstance = React.useRef();
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const [isLoading, setLoadingStatus] = React.useState(true);
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// NOTE (daniel): url to unity game root
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const gameRootUrl = url.split("/index.html")[0];
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const _loadScripts = async () => Promise.all([loadScript(`${gameRootUrl}/Build/UnityLoader.js`)]);
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const _cleanScripts = () => {
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const scripts = document.getElementsByTagName("script");
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const unityLoaderRegex = new RegExp(/UnityLoader.js/);
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Array.from(scripts).forEach((script) => {
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if (unityLoaderRegex.test(script.src)) {
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script.remove();
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}
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});
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};
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React.useEffect(() => {
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_loadScripts().then(() => {
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if (window) {
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unityInstance.current = window.UnityLoader.instantiate(
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"unityContainer",
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`${gameRootUrl}/Build/WebGL%20Repo.json`
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);
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setLoadingStatus(false);
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}
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});
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return _cleanScripts;
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}, []);
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return <div id="unityContainer" css={STYLES_CONTAINER} />;
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};
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export default UnityFrame;
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