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Try to get MinGW-w64 properly configured
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parent
db93d84d96
commit
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6
Makefile
6
Makefile
@ -32,19 +32,19 @@ xcode: $(BUILD_DIR)
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.PHONY : windows
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windows: $(BUILD_DIR)
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cd $(BUILD_DIR); touch README.html; \
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cmake -DCMAKE_TOOLCHAIN_FILE=../tools/Toolchain-mingw64.cmake -DCMAKE_BUILD_TYPE=Release ..
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cmake -DCMAKE_TOOLCHAIN_FILE=../tools/Toolchain-MinGW-w64-64bit.cmake -DCMAKE_BUILD_TYPE=Release ..
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# Build Windows zip file using MinGW on *nix
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.PHONY : windows-zip
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windows-zip: $(BUILD_DIR)
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cd $(BUILD_DIR); touch README.html; \
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cmake -DCMAKE_TOOLCHAIN_FILE=../tools/Toolchain-mingw64.cmake -DCMAKE_BUILD_TYPE=Release -DZIP=1 ..
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cmake -DCMAKE_TOOLCHAIN_FILE=../tools/Toolchain-MinGW-w64-64bit.cmake -DCMAKE_BUILD_TYPE=Release -DZIP=1 ..
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# Cross-compile for Windows using MinGW on *nix (32-bit)
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.PHONY : windows-32
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windows-32: $(BUILD_DIR)
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cd $(BUILD_DIR); touch README.html; \
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cmake -DCMAKE_TOOLCHAIN_FILE=../tools/Toolchain-mingw32.cmake -DCMAKE_BUILD_TYPE=Release ..
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cmake -DCMAKE_TOOLCHAIN_FILE=../tools/Toolchain-MinGW-w64-32bit.cmake -DCMAKE_BUILD_TYPE=Release ..
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# Build Windows zip file using MinGW on *nix (32-bit)
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.PHONY : windows-zip-32
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@ -1,4 +1,4 @@
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# Settings for compiling for Windows 64-bit machines
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# Settings for compiling for Windows 32-bit machines using MinGW-w64
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set (CMAKE_SYSTEM_NAME Windows)
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9
tools/Toolchain-MinGW-w64-64bit.cmake
Normal file
9
tools/Toolchain-MinGW-w64-64bit.cmake
Normal file
@ -0,0 +1,9 @@
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# Settings for compiling for Windows 64-bit machines using MinGW-w64
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set (CMAKE_SYSTEM_NAME Windows)
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set (CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
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set (CMAKE_CXX_COMPILER x86_64-w64-mingw32-g++)
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set (CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
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set (CMAKE_FIND_ROOT_PATH /usr/bin)
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