mirror of
https://github.com/fletcher/MultiMarkdown-6.git
synced 2024-10-04 18:47:31 +03:00
362 lines
9.0 KiB
CMake
362 lines
9.0 KiB
CMake
cmake_minimum_required (VERSION 2.6)
|
|
|
|
|
|
# ==================
|
|
# Define Our Project
|
|
# ==================
|
|
|
|
set (My_Project_Title "C-Template")
|
|
set (My_Project_Description "Boilerplate c project with cmake support, CuTest unit testing, and more.")
|
|
set (My_Project_Author "Fletcher T. Penney")
|
|
set (My_Project_Revised_Date "2016-12-02")
|
|
set (My_Project_Version_Major 1)
|
|
set (My_Project_Version_Minor 0)
|
|
set (My_Project_Version_Patch 4)
|
|
|
|
set (My_Project_Version "${My_Project_Version_Major}.${My_Project_Version_Minor}.${My_Project_Version_Patch}")
|
|
|
|
set (My_Project_Copyright_Date "2015-2016")
|
|
set (My_Project_Copyright "Copyright © ${My_Project_Copyright_Date} ${My_Project_Author}.")
|
|
|
|
string(TOUPPER ${My_Project_Title} My_Project_Title_Caps )
|
|
string(REGEX REPLACE " " "_" My_Project_Title_Caps ${My_Project_Title_Caps} )
|
|
|
|
project (${My_Project_Title})
|
|
|
|
|
|
# =========================
|
|
# Build Submodules (if any)
|
|
# =========================
|
|
|
|
# add_subdirectory(submodules/foo)
|
|
|
|
|
|
# =================
|
|
# Configure Project
|
|
# =================
|
|
|
|
# Search for included files here
|
|
include_directories( ${PROJECT_SOURCE_DIR}/src )
|
|
include_directories( ${PROJECT_SOURCE_DIR}/test )
|
|
include_directories(${PROJECT_BINARY_DIR})
|
|
|
|
|
|
# =================
|
|
# Macro Definitions
|
|
# =================
|
|
|
|
MACRO(ADD_PUBLIC_HEADER target filename)
|
|
# Add filename to public_header_files list, flag it as
|
|
# public header for libraries and OS X Frameworks
|
|
|
|
# This will work for creating one library/framework with public headers
|
|
# per project. If you need more than one, you will need to customize
|
|
# the workflow as appropriate, since there is only one
|
|
# public_header_files list.
|
|
|
|
SET_TARGET_PROPERTIES(${target} PROPERTIES PUBLIC_HEADER ${filename})
|
|
|
|
LIST(APPEND public_header_files ${filename})
|
|
|
|
SET_SOURCE_FILES_PROPERTIES(
|
|
${filename}
|
|
PROPERTIES
|
|
MACOSX_PACKAGE_LOCATION
|
|
PUBLIC_HEADER
|
|
)
|
|
|
|
# Set Xcode project to configure public header location to allow
|
|
# use when this project is used in another workspace.
|
|
# NOTE: You must manually add a "Headers" build phase and add
|
|
# the desired public headers to that list for Xcode to use them.
|
|
#
|
|
# TODO: If anyone knows how to automate that in Cmake, I would be very
|
|
# greatful!!
|
|
|
|
SET_TARGET_PROPERTIES(${target} PROPERTIES
|
|
XCODE_ATTRIBUTE_PUBLIC_HEADERS_FOLDER_PATH
|
|
"include/$(TARGET_NAME)"
|
|
)
|
|
|
|
SET_TARGET_PROPERTIES(${target} PROPERTIES
|
|
XCODE_ATTRIBUTE_PRIVATE_HEADERS_FOLDER_PATH
|
|
"$(PUBLIC_HEADERS_FOLDER_PATH)/Private"
|
|
)
|
|
|
|
# Set Xcode target to include settings for OS X and iOS
|
|
|
|
SET_TARGET_PROPERTIES(${target} PROPERTIES
|
|
XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS
|
|
"macos iphonesimulator iphoneos"
|
|
)
|
|
|
|
SET_TARGET_PROPERTIES(${target} PROPERTIES
|
|
XCODE_ATTRIBUTE_VALID_ARCHITECTURES
|
|
"x86_64 i386 armv6 armv7 armv7s arm64"
|
|
)
|
|
|
|
ENDMACRO(ADD_PUBLIC_HEADER)
|
|
|
|
|
|
# The target should be an OS X Bundle with a PList
|
|
|
|
MACRO(MAKE_TARGET_BUNDLE targetname)
|
|
|
|
set_target_properties(
|
|
${targetname}
|
|
PROPERTIES
|
|
MACOSX_BUNDLE_INFO_PLIST
|
|
${PROJECT_SOURCE_DIR}/templates/plist.in
|
|
)
|
|
|
|
ENDMACRO(MAKE_TARGET_BUNDLE)
|
|
|
|
|
|
MACRO(ADD_LINKED_FRAMEWORK frame)
|
|
|
|
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGES} -framework ${frame}")
|
|
|
|
ENDMACRO(ADD_LINKED_FRAMEWORK)
|
|
|
|
|
|
# ======================
|
|
# Process Template Files
|
|
# ======================
|
|
|
|
file(READ ${PROJECT_SOURCE_DIR}/LICENSE.txt My_Project_License)
|
|
|
|
string(REGEX REPLACE "\n" "\n\t" My_Project_License_Indent ${My_Project_License})
|
|
|
|
configure_file (
|
|
"${PROJECT_SOURCE_DIR}/templates/template.c.in"
|
|
"${PROJECT_BINARY_DIR}/template.c"
|
|
)
|
|
|
|
configure_file (
|
|
"${PROJECT_SOURCE_DIR}/templates/template.h.in"
|
|
"${PROJECT_BINARY_DIR}/template.h"
|
|
)
|
|
|
|
# Update the project README, to pull in new version #, etc.
|
|
configure_file (
|
|
"${PROJECT_SOURCE_DIR}/templates/README.md.in"
|
|
"${CMAKE_CURRENT_LIST_DIR}/README.md"
|
|
)
|
|
|
|
configure_file (
|
|
"${PROJECT_SOURCE_DIR}/templates/version.h.in"
|
|
"${PROJECT_BINARY_DIR}/version.h"
|
|
)
|
|
|
|
|
|
# ============
|
|
# Source Files
|
|
# ============
|
|
|
|
# src_files are the primary files, and will be included in doxygen documentation
|
|
set(src_files
|
|
# src/foo.c
|
|
)
|
|
|
|
# Primary header files, also for doxygen documentation
|
|
set(header_files
|
|
)
|
|
|
|
# Public headers, will be installed in 'include'
|
|
# Do not manually add files here, use the ADD_PUBLIC_HEADER() macro
|
|
set(public_header_files
|
|
)
|
|
|
|
# Utility source files will not be included in doxygen
|
|
set(src_utility_files
|
|
# src/d_string.c
|
|
)
|
|
|
|
set(header_utility_files
|
|
# src/d_string.h
|
|
${PROJECT_BINARY_DIR}/version.h
|
|
)
|
|
|
|
# Generate doxygen configuration file
|
|
string(REPLACE ";" " " doxygen_src_files "${src_files}" )
|
|
string(REPLACE ";" " " doxygen_header_files "${header_files}" )
|
|
|
|
configure_file (
|
|
"${PROJECT_SOURCE_DIR}/templates/doxygen.conf.in"
|
|
"${PROJECT_BINARY_DIR}/doxygen.conf"
|
|
)
|
|
|
|
|
|
# ===========================================
|
|
# Build Test Suite with CuTest (unit testing)
|
|
# ===========================================
|
|
|
|
set(test_files
|
|
test/CuTest.c
|
|
test/CuTest.h
|
|
${PROJECT_BINARY_DIR}/AllTests.c
|
|
)
|
|
|
|
if (DEFINED TEST)
|
|
add_definitions(-DTEST)
|
|
|
|
add_executable(run_tests
|
|
${test_files}
|
|
${src_files}
|
|
${header_files}
|
|
${src_utility_files}
|
|
${header_utility_files}
|
|
)
|
|
|
|
# Process source files to look for tests to run
|
|
add_custom_command (
|
|
OUTPUT ${PROJECT_BINARY_DIR}/AllTests.c
|
|
COMMAND sh ${PROJECT_SOURCE_DIR}/test/make-tests.sh ${PROJECT_SOURCE_DIR}/src/*.c > ${PROJECT_BINARY_DIR}/AllTests.c
|
|
)
|
|
|
|
enable_testing()
|
|
|
|
add_test( test ${PROJECT_BINARY_DIR}/run_tests)
|
|
|
|
# valgrind memory testing
|
|
find_program (MEMORYCHECK_COMMAND valgrind)
|
|
SET (MEMORYCHECK_COMMAND_OPTIONS --leak-check=full --error-exitcode=1)
|
|
|
|
add_test( memory_test ${MEMORYCHECK_COMMAND} ${MEMORYCHECK_COMMAND_OPTIONS} ${PROJECT_BINARY_DIR}/run_tests)
|
|
|
|
endif()
|
|
|
|
|
|
# =======================
|
|
# Configure for Target OS
|
|
# =======================
|
|
|
|
# OS X Builds
|
|
if (APPLE)
|
|
|
|
# Configure backwards-compatible support (if your project allows it)
|
|
SET(CMAKE_OSX_DEPLOYMENT_TARGET "10.4" CACHE STRING "Deployment target for OSX" FORCE)
|
|
|
|
# Compile for x86_64 and i386. ppc no longer supported
|
|
if(CMAKE_BUILD_TYPE MATCHES "Release")
|
|
SET (CMAKE_OSX_ARCHITECTURES x86_64;i386)
|
|
endif(CMAKE_BUILD_TYPE MATCHES "Release")
|
|
|
|
# Use PackageMaker for installers?
|
|
if (DEFINED ZIP)
|
|
set (CPACK_GENERATOR ZIP)
|
|
else (DEFINED ZIP)
|
|
set (CPACK_GENERATOR PackageMaker)
|
|
endif (DEFINED ZIP)
|
|
|
|
endif (APPLE)
|
|
|
|
# Windows Builds
|
|
if (WIN32)
|
|
|
|
# Use NSIS to generate installers?
|
|
if (DEFINED ZIP)
|
|
set (CPACK_GENERATOR ZIP)
|
|
else (DEFINED ZIP)
|
|
set (CPACK_GENERATOR NSIS)
|
|
endif (DEFINED ZIP)
|
|
|
|
# Linux Builds (not cross-compiling for Windows)
|
|
elseif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
|
|
|
# Create zip archive
|
|
set (CPACK_GENERATOR ZIP)
|
|
|
|
# Statically link libraries -- might make the binary slightly more
|
|
# compatible across Linux distributions, for example
|
|
#
|
|
# You may wish to disable this.
|
|
#
|
|
|
|
set (CMAKE_FIND_LIBRARY_SUFFIXES ".a")
|
|
set (BUILD_SHARED_LIBRARIES OFF)
|
|
set (CMAKE_EXE_LINKER_FLAGS "-static")
|
|
|
|
# Some libraries need to be linked on some Linux builds
|
|
if (DEFINED TEST)
|
|
# target_link_libraries(run_tests m)
|
|
endif (DEFINED TEST)
|
|
|
|
endif (WIN32)
|
|
|
|
|
|
# ==============
|
|
# Define targets
|
|
# ==============
|
|
|
|
# Create a library?
|
|
# add_library(libFOO STATIC
|
|
# ${src_files}
|
|
# ${src_utility_files}
|
|
# ${header_files}
|
|
# ${header_utility_files}
|
|
# )
|
|
|
|
# remove the extra "lib" from "liblibFOO"
|
|
# SET_TARGET_PROPERTIES(libFOO PROPERTIES PREFIX "")
|
|
|
|
# Create a command-line app?
|
|
# if (NOT DEFINED TEST)
|
|
# add_executable(main
|
|
# src/main.c
|
|
# src/d_string.c
|
|
# src/d_string.h
|
|
# ${header_files}
|
|
# )
|
|
#
|
|
# Link the library to the app?
|
|
# target_link_libraries(main libFOO)
|
|
# endif()
|
|
|
|
# Xcode settings for fat binaries
|
|
# set_target_properties(libFOO PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")
|
|
# set_target_properties(main PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")
|
|
|
|
|
|
# ==========================
|
|
# Build Installer with CPack
|
|
# ==========================
|
|
|
|
# You're largely on your own here
|
|
|
|
# install (FILES ${CMAKE_CURRENT_LIST_DIR}/README.md ${PROJECT_SOURCE_DIR}/LICENSE.txt
|
|
# DESTINATION .
|
|
# )
|
|
|
|
# Use something like this to install public header files (after adding them
|
|
# with the ADD_PUBLIC_HEADER() macro)
|
|
|
|
# install (FILES ${public_header_files} DESTINATION local/include/libFoo)
|
|
|
|
set (CPACK_PACKAGE_DESCRIPTION_SUMMARY "${My_Project_Description}")
|
|
set (CPACK_PACKAGE_VENDOR "${My_Project_Author}")
|
|
set (CPACK_PACKAGE_VERSION "${My_Project_Version_Major}.${My_Project_Version_Minor}.${My_Project_Version_Patch}")
|
|
set (CPACK_PACKAGE_VERSION_MAJOR "${My_Project_Version_Major}")
|
|
set (CPACK_PACKAGE_VERSION_MINOR "${My_Project_Version_Minor}")
|
|
set (CPACK_PACKAGE_VERSION_PATCH "My_Project_Version_Patch")
|
|
|
|
set (CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE.txt")
|
|
|
|
if (APPLE)
|
|
set (CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-Mac-${CPACK_PACKAGE_VERSION}")
|
|
else (APPLE)
|
|
set (CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${CMAKE_SYSTEM_NAME}-${CPACK_PACKAGE_VERSION}")
|
|
endif (APPLE)
|
|
|
|
# Use some default install locations (if appropriate)
|
|
if (WIN32)
|
|
set (CPACK_INSTALL_PREFIX "")
|
|
set (CPACK_NSIS_MODIFY_PATH ON)
|
|
else (WIN32)
|
|
set (CPACK_INSTALL_PREFIX /usr/local)
|
|
endif (WIN32)
|
|
|
|
set (CPACK_PACKAGE_INSTALL_DIRECTORY ${PROJECT})
|
|
|
|
include (CPack)
|