// Zak Betz, copyright Gigablast Jan 2005 //Get stuff from remote hosts... // #ifndef _MSG1F_H_ #define _MSG1F_H_ #include "UdpSlot.h" #include "UdpServer.h" #include "TcpSocket.h" class Msg1f { public: Msg1f(); ~Msg1f(); static bool init(); static bool getLog(long hostId, long numBytes, void *state, void ( *callback) (void *state, UdpSlot* slot)); private: /* TcpSocket *m_socket; */ /* void *m_state; */ /* void ( *m_callback) (void *state)); */ }; #endif