Make Repository into a container, so we can resize them conveniently

This commit is contained in:
Sebastian Morr 2020-09-03 17:50:03 +02:00
parent b60c4b05d5
commit 75bf6ed86a
7 changed files with 56 additions and 23 deletions

View File

@ -2,13 +2,13 @@ extends Node2D
var label = "label" setget label_set
var target: String setget target_set
var repository: Node2D
var repository: Container
func _ready():
pass
func _process(delta):
if repository.objects.has(target):
if repository and repository.objects.has(target):
var t = repository.objects[target]
#print(t)
$Line.points[1] = t.global_position - global_position

10
main.gd
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@ -7,6 +7,8 @@ var client_connection
onready var input = $Terminal/Control/Input
onready var output = $Terminal/Control/Output
onready var goal_repository = $Repositories/GoalRepository
onready var active_repository = $Repositories/ActiveRepository
func _ready():
# Initialize level select.
@ -57,8 +59,8 @@ func load_level(id):
construct_repo(goal_script, goal_repository_path)
construct_repo(active_script, active_repository_path)
$GoalRepository.path = goal_repository_path
$ActiveRepository.path = active_repository_path
goal_repository.path = goal_repository_path
active_repository.path = active_repository_path
func construct_repo(script, path):
print(path)
@ -99,11 +101,11 @@ func _process(delta):
func read_commit_message():
$CommitMessage.show()
input.editable = false
$CommitMessage.text = game.read_file($ActiveRepository.path+"/.git/COMMIT_EDITMSG")
$CommitMessage.text = game.read_file(active_repository.path+"/.git/COMMIT_EDITMSG")
$CommitMessage.grab_focus()
func save_commit_message():
game.write_file($ActiveRepository.path+"/.git/COMMIT_EDITMSG", $CommitMessage.text)
game.write_file(active_repository.path+"/.git/COMMIT_EDITMSG", $CommitMessage.text)
print("disconnect")
client_connection.disconnect_from_host()
input.editable = true

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@ -109,15 +109,6 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="GoalRepository" parent="." instance=ExtResource( 3 )]
visible = false
position = Vector2( 21.5742, 19.4168 )
size = Vector2( 500, 1000 )
[node name="ActiveRepository" parent="." instance=ExtResource( 3 )]
position = Vector2( 356.756, 44.1985 )
size = Vector2( 500, 1000 )
[node name="LevelSelect" type="MenuButton" parent="."]
visible = false
margin_left = 11.5584
@ -129,5 +120,35 @@ flat = false
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Repositories" type="HBoxContainer" parent="."]
margin_left = 5.0
margin_top = 75.0
margin_right = 1203.0
margin_bottom = 1079.0
custom_constants/separation = 0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="GoalRepository" parent="Repositories" instance=ExtResource( 3 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 0.0
margin_top = 0.0
margin_right = 599.0
margin_bottom = 1004.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ActiveRepository" parent="Repositories" instance=ExtResource( 3 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 599.0
margin_top = 0.0
margin_right = 1198.0
margin_bottom = 1004.0
size_flags_horizontal = 3
size_flags_vertical = 3
[connection signal="text_entered" from="Terminal/Control/Input" to="Terminal" method="send_command"]
[connection signal="pressed" from="CommitMessage/SaveButton" to="." method="save_commit_message"]

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@ -3,7 +3,7 @@ extends Node2D
var id setget id_set
var content setget content_set
var type setget type_set
var repository: Node2D
var repository: Container
var children = {} setget children_set
var id_always_visible = false

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@ -1,8 +1,8 @@
extends Node2D
extends Container
export var path: String setget set_path, get_path
export var size: Vector2
var objects = {}
var node = preload("res://node.tscn")
func _ready():
@ -32,7 +32,7 @@ func update_index():
$Index.text = git("ls-files")
func random_position():
return Vector2(rand_range(0, size.x), rand_range(0, size.y))
return Vector2(rand_range(0, rect_size.x), rand_range(0, rect_size.y))
func update_objects():
for o in all_objects():
@ -97,8 +97,9 @@ func apply_forces():
var f = 3000/pow(d+0.00001,1.5)
o.position += dir*f
o2.position -= dir*f
var d = o.position.distance_to(Vector2(size.x/2, size.y/2))
var dir = (o.position - Vector2(size.x/2, size.y/2)).normalized()
var center_of_gravity = rect_size/2
var d = o.position.distance_to(center_of_gravity)
var dir = (o.position - center_of_gravity).normalized()
var f = (d+0.00001)*0.01
o.position -= dir*f

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@ -2,8 +2,17 @@
[ext_resource path="res://repository.gd" type="Script" id=1]
[node name="Repository" type="Node2D"]
[node name="Repository" type="Container"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 2.0
margin_top = 3.0
margin_right = -6.0
margin_bottom = -4.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Index" type="Label" parent="."]
visible = false

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@ -32,4 +32,4 @@ func run_command_in_a_thread(command):
input.text = ""
output.text = output.text + "$ " + command + "\n" + o
output.scroll_vertical = 999999
$"../ActiveRepository".update_everything()
$"../Repositories/ActiveRepository".update_everything() # FIXME