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https://github.com/git-learning-game/oh-my-git.git
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30 lines
723 B
GDScript
30 lines
723 B
GDScript
extends Node2D
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var label = "label" setget label_set
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var target: String setget target_set
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var repository: Container
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func _ready():
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pass
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func _process(_delta):
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var end = global_position + Vector2(0, 50)
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if repository and repository.objects.has(target):
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var t = repository.objects[target]
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end = t.global_position
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$Target.hide()
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else:
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$Target.text = target
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$Target.show()
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$Line.points[1] = end - global_position
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$Label.position = ($Line.points[0] + $Line.points[1])/2
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$Tip.position = ($Line.points[0] + $Line.points[1])/2
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$Tip.rotation = PI+$Line.points[0].angle_to($Line.points[1])
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func label_set(new_label):
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label = new_label
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$Label/ID.text = label
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func target_set(new_target):
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target = new_target
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