mirror of
https://github.com/gitbutlerapp/gitbutler.git
synced 2024-12-28 03:55:02 +03:00
Improve nested drag & drop functionality
- wait until dropped before removing wrapped containers - propagate empty events up the compenents tree
This commit is contained in:
parent
baa0bc8978
commit
707707ba52
@ -6,7 +6,7 @@ import { subSeconds, subMinutes, subHours } from 'date-fns';
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export const load: PageLoad = async () => {
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const branches: Branch[] = [
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{
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id: 'c1',
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id: 'b1',
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name: 'feature-1',
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active: true,
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kind: 'branch',
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@ -93,8 +93,8 @@ export const load: PageLoad = async () => {
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kind: 'branch',
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commits: [
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{
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id: 'c2',
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description: 'Second commit',
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id: 'c3',
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description: 'Third commit',
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committedAt: subMinutes(new Date(), 50),
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kind: 'commit',
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files: [
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@ -2,7 +2,7 @@
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import { flip } from 'svelte/animate';
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import { dndzone } from 'svelte-dnd-action';
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import Lane from './BranchLane.svelte';
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import type { Branch, File, Hunk } from './types';
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import type { Branch, Commit, File, Hunk } from './types';
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import type { DndEvent } from 'svelte-dnd-action/typings';
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export let branches: Branch[];
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@ -10,30 +10,92 @@
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const flipDurationMs = 300;
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function handleDndEvent(
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e: CustomEvent<DndEvent<Branch | File | Hunk>> & { target: HTMLElement }
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e: CustomEvent<DndEvent<Branch | Commit | File | Hunk>>,
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isFinal: boolean
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) {
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branches = e.detail.items.filter((item) => item.kind == 'branch') as Branch[];
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// TODO: Create lanes out of dropped files/hunks
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const branchItems = e.detail.items.filter((item) => item.kind == 'branch') as Branch[];
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const commitItems = e.detail.items.filter((item) => item.kind == 'commit') as Commit[];
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const fileItems = e.detail.items.filter((item) => item.kind == 'file') as File[];
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const hunkItems = e.detail.items.filter((item) => item.kind == 'hunk') as Hunk[];
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for (const hunk of hunkItems) {
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branchItems.push({
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id: `${Date.now()}-${hunk.id}-branch`,
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name: 'new branch',
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active: true,
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kind: 'branch',
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commits: [
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{
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id: `${Date.now()}-${hunk.id}-commit`,
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description: 'New commit',
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kind: 'commit',
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files: [
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{
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id: `${Date.now()}-${hunk.id}-hunk`,
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path: hunk.filePath,
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kind: 'file',
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hunks: [{ ...hunk, isDndShadowItem: !isFinal }]
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}
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]
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}
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]
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});
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}
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for (const file of fileItems) {
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branchItems.push({
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id: `${Date.now()}-${file.id}-branch`,
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name: 'new branch',
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active: true,
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kind: 'branch',
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commits: [
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{
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id: `${Date.now()}-${file.id}-commit`,
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description: '',
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kind: 'commit',
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files: [file],
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isDndShadowItem: !isFinal
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}
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]
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});
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}
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for (const commit of commitItems) {
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branchItems.push({
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id: `${Date.now()}-${commit.id}-branch`,
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name: 'new branch',
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kind: 'branch',
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active: true,
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commits: [commit],
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isDndShadowItem: !isFinal
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});
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}
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branches = branchItems.filter((commit) => commit.active);
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}
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function handleEmpty() {
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const emptyIndex = branches.findIndex((item) => !item.commits || item.commits.length == 0);
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if (emptyIndex != -1) {
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// TODO: Figure out what to do when a branch is empty. Just removing it is a bit jarring.
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}
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}
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</script>
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<section
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class="flex gap-x-4 p-4"
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class="flex w-full gap-x-8 p-8"
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use:dndzone={{
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items: branches,
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flipDurationMs,
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types: ['branch'],
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receives: ['branch', 'file', 'hunk']
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receives: ['branch', 'commit', 'file', 'hunk']
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}}
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on:consider={handleDndEvent}
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on:finalize={handleDndEvent}
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on:consider={(e) => handleDndEvent(e, false)}
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on:finalize={(e) => handleDndEvent(e, true)}
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>
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{#each branches.filter((c) => c.active) as { id, name, commits }, idx (id)}
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<div
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class="flex w-64 border border-zinc-700 bg-zinc-900/50 p-4"
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animate:flip={{ duration: flipDurationMs }}
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>
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<Lane {name} bind:commits />
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<Lane {name} bind:commits on:empty={handleEmpty} />
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</div>
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{/each}
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</section>
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@ -4,17 +4,49 @@
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import type { DndEvent } from 'svelte-dnd-action/typings';
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import type { Commit, File, Hunk } from './types';
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import CommitGroup from './CommitGroup.svelte';
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import { createEventDispatcher } from 'svelte';
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export let name: string;
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export let commits: Commit[];
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const flipDurationMs = 150;
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const dispatch = createEventDispatcher();
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function handleDndEvent(
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e: CustomEvent<DndEvent<Commit | File | Hunk>> & { target: HTMLElement }
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) {
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commits = e.detail.items.filter((item) => item.kind == 'commit') as Commit[];
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// TODO: Create lanes out of dropped files/hunks
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function handleDndEvent(e: CustomEvent<DndEvent<Commit | File | Hunk>>, isFinal: boolean) {
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const commitItems = e.detail.items.filter((item) => item.kind == 'commit') as Commit[];
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const fileItems = e.detail.items.filter((item) => item.kind == 'file') as File[];
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const hunkItems = e.detail.items.filter((item) => item.kind == 'hunk') as Hunk[];
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// Merge hunks into existing files, or create new where none exist
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for (const hunk of hunkItems) {
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commitItems.push({
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id: `${Date.now()}-${hunk.id}-commit`,
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description: 'New commit',
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kind: 'commit',
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files: [
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{
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id: `${Date.now()}-${hunk.id}-hunk`,
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path: hunk.filePath,
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kind: 'file',
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hunks: [{ ...hunk, isDndShadowItem: !isFinal }]
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}
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]
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});
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}
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for (const file of fileItems) {
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commitItems.push({
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id: `${Date.now()}-${file.id}`,
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description: '',
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kind: 'commit',
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files: [file],
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isDndShadowItem: !isFinal
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});
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}
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commits = commitItems.filter((commit) => commit.files && commit.files.length > 0);
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if (e.type == 'finalize' && (!commits || commits.length == 0)) {
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dispatch('empty');
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}
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}
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function handleEmpty() {
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@ -22,6 +54,9 @@
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if (emptyIndex != -1) {
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commits.splice(emptyIndex, 1);
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}
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if (commits.length == 0) {
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dispatch('empty');
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}
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}
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</script>
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@ -36,10 +71,10 @@
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flipDurationMs,
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zoneTabIndex: -1,
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types: ['commit'],
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receives: ['commit']
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receives: ['commit', 'file', 'hunk']
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}}
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on:consider={(e) => handleDndEvent(e)}
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on:finalize={(e) => handleDndEvent(e)}
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on:consider={(e) => handleDndEvent(e, false)}
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on:finalize={(e) => handleDndEvent(e, true)}
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>
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{#each commits.filter((x) => x.files) as { id, description, files }, idx (id)}
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<div animate:flip={{ duration: flipDurationMs }}>
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@ -2,14 +2,16 @@
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import { flip } from 'svelte/animate';
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import { dndzone } from 'svelte-dnd-action';
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import type { DndEvent } from 'svelte-dnd-action/typings';
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import type { Commit, File, Hunk } from './types';
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import type { File, Hunk } from './types';
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import FileCard from './FileCard.svelte';
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import { createEventDispatcher } from 'svelte';
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export let description: string;
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export let id: string;
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export let files: File[];
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const flipDurationMs = 150;
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const dispatch = createEventDispatcher();
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function handleDndEvent(e: CustomEvent<DndEvent<File | Hunk>>, isFinal: boolean) {
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const fileItems = e.detail.items.filter((item) => item.kind == 'file') as File[];
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@ -25,27 +27,26 @@
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id: `${Date.now()}-${hunk.id}`,
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path: hunk.filePath,
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kind: 'file',
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hunks: [
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{
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id: hunk.id,
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filePath: hunk.filePath,
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kind: hunk.kind,
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modifiedAt: hunk.modifiedAt,
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name: hunk.name,
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isDndShadowItem: !isFinal
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}
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]
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hunks: [{ ...hunk, isDndShadowItem: !isFinal }]
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});
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}
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}
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files = fileItems.filter((file) => file.hunks && file.hunks.length > 0);
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if (e.type == 'finalize' && (!files || files.length == 0)) {
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dispatch('empty');
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return;
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}
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}
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function handleEmptyFile() {
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function handleEmpty() {
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const emptyIndex = files.findIndex((item) => !item.hunks || item.hunks.length == 0);
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if (emptyIndex != -1) {
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files.splice(emptyIndex, 1);
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}
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if (files.length == 0) {
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dispatch('empty');
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}
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}
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</script>
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@ -64,7 +65,7 @@
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>
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{#each files.filter((x) => x.hunks) as file, idx (file.id)}
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<div animate:flip={{ duration: flipDurationMs }}>
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<FileCard bind:file on:empty={handleEmptyFile} />
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<FileCard bind:file on:empty={handleEmpty} />
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</div>
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{/each}
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<div>
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@ -13,12 +13,12 @@
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const flipDurationMs = 150;
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function handleDndEvent(e: CustomEvent<DndEvent<Hunk>>) {
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if (!file.hunks || file.hunks.length == 0) {
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dispatch('empty');
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return;
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}
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e.detail.items.sort((itemA, itemB) => compareDesc(itemA.modifiedAt, itemB.modifiedAt));
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file.hunks = e.detail.items;
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if (e.type == 'finalize' && (!file.hunks || file.hunks.length == 0)) {
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dispatch('empty');
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}
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}
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</script>
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@ -18,9 +18,10 @@ export type File = {
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export type Commit = {
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id: string;
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description: string;
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committedAt: Date;
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committedAt?: Date;
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files: File[];
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kind: string;
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isDndShadowItem?: boolean;
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};
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export type Branch = {
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@ -29,4 +30,5 @@ export type Branch = {
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active: boolean;
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commits: Commit[];
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kind: string;
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isDndShadowItem?: boolean;
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};
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