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Add an advance rule to pass nodes.
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@ -74,6 +74,7 @@ module Data.Syntax.Assignment
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, symbol
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, symbol
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, source
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, source
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, children
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, children
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, advance
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, while
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, while
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, until
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, until
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, manyThrough
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, manyThrough
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@ -129,6 +130,7 @@ data AssignmentF ast grammar a where
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Project :: HasCallStack => (forall x. F.Base ast x -> a) -> AssignmentF ast grammar a
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Project :: HasCallStack => (forall x. F.Base ast x -> a) -> AssignmentF ast grammar a
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Source :: HasCallStack => AssignmentF ast grammar ByteString
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Source :: HasCallStack => AssignmentF ast grammar ByteString
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Children :: HasCallStack => Assignment ast grammar a -> AssignmentF ast grammar a
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Children :: HasCallStack => Assignment ast grammar a -> AssignmentF ast grammar a
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Advance :: HasCallStack => AssignmentF ast grammar ()
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Choose :: HasCallStack => [grammar] -> IntMap.IntMap a -> AssignmentF ast grammar a
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Choose :: HasCallStack => [grammar] -> IntMap.IntMap a -> AssignmentF ast grammar a
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Many :: HasCallStack => Assignment ast grammar a -> AssignmentF ast grammar [a]
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Many :: HasCallStack => Assignment ast grammar a -> AssignmentF ast grammar [a]
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Alt :: HasCallStack => NonEmpty a -> AssignmentF ast grammar a
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Alt :: HasCallStack => NonEmpty a -> AssignmentF ast grammar a
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@ -162,6 +164,8 @@ source = withFrozenCallStack $ Source `Then` return
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children :: HasCallStack => Assignment ast grammar a -> Assignment ast grammar a
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children :: HasCallStack => Assignment ast grammar a -> Assignment ast grammar a
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children forEach = withFrozenCallStack $ Children forEach `Then` return
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children forEach = withFrozenCallStack $ Children forEach `Then` return
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advance :: HasCallStack => Assignment ast grammar ()
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advance = withFrozenCallStack $ Advance `Then` return
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-- | Collect a list of values passing a predicate.
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-- | Collect a list of values passing a predicate.
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while :: (Alternative m, Monad m, HasCallStack) => (a -> Bool) -> m a -> m [a]
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while :: (Alternative m, Monad m, HasCallStack) => (a -> Bool) -> m a -> m [a]
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@ -245,6 +249,7 @@ runAssignment toNode source = \ assignment state -> go assignment state >>= requ
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Children child -> do
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Children child -> do
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(a, state') <- go child state { stateNodes = toList node } >>= requireExhaustive
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(a, state') <- go child state { stateNodes = toList node } >>= requireExhaustive
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yield a (advance state' { stateNodes = stateNodes })
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yield a (advance state' { stateNodes = stateNodes })
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Advance -> yield () (advance state)
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Choose _ choices | Just choice <- IntMap.lookup (toIndex (nodeSymbol (toNode node))) choices -> yield choice state
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Choose _ choices | Just choice <- IntMap.lookup (toIndex (nodeSymbol (toNode node))) choices -> yield choice state
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Catch during handler -> go during state `catchError` (flip go state . handler) >>= uncurry yield
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Catch during handler -> go during state `catchError` (flip go state . handler) >>= uncurry yield
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_ -> anywhere (Just node)
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_ -> anywhere (Just node)
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@ -261,6 +266,7 @@ runAssignment toNode source = \ assignment state -> go assignment state >>= requ
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Project{} -> Left (makeError node)
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Project{} -> Left (makeError node)
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Children{} -> Left (makeError node)
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Children{} -> Left (makeError node)
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Source -> Left (makeError node)
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Source -> Left (makeError node)
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Advance{} -> Left (makeError node)
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Label child label -> go child state `catchError` (\ err -> throwError err { errorExpected = [Left label] }) >>= uncurry yield
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Label child label -> go child state `catchError` (\ err -> throwError err { errorExpected = [Left label] }) >>= uncurry yield
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state@State{..} = if not (null expectedSymbols) && all ((== Regular) . symbolType) expectedSymbols then dropAnonymous initialState else initialState
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state@State{..} = if not (null expectedSymbols) && all ((== Regular) . symbolType) expectedSymbols then dropAnonymous initialState else initialState
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@ -362,6 +368,7 @@ instance MonadError (Error (Either String grammar)) (Assignment ast grammar) whe
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instance Show grammar => Show1 (AssignmentF ast grammar) where
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instance Show grammar => Show1 (AssignmentF ast grammar) where
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liftShowsPrec sp sl d a = case a of
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liftShowsPrec sp sl d a = case a of
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End -> showString "End" . showChar ' ' . sp d ()
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End -> showString "End" . showChar ' ' . sp d ()
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Advance -> showString "Advance" . showChar ' ' . sp d ()
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Location -> showString "Location" . sp d (Info.Range 0 0 :. Info.Span (Info.Pos 1 1) (Info.Pos 1 1) :. Nil)
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Location -> showString "Location" . sp d (Info.Range 0 0 :. Info.Span (Info.Pos 1 1) (Info.Pos 1 1) :. Nil)
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Project projection -> showsUnaryWith (const (const (showChar '_'))) "Project" d projection
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Project projection -> showsUnaryWith (const (const (showChar '_'))) "Project" d projection
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Source -> showString "Source" . showChar ' ' . sp d ""
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Source -> showString "Source" . showChar ' ' . sp d ""
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