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Only attempt error recovery at nodes.
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04a9b2dc25
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@ -287,6 +287,10 @@ runAssignment toNode source = (\ assignment state -> disamb Left (Right . minimu
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(a, state') <- go child state { stateNodes = toList node } >>= requireExhaustive
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(a, state') <- go child state { stateNodes = toList node } >>= requireExhaustive
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yield a (advance state' { stateNodes = stateNodes })
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yield a (advance state' { stateNodes = stateNodes })
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Choose _ choices _ | symbol <- nodeSymbol (toNode node), inRange (bounds choices) symbol, Just choice <- choices ! symbol -> yield choice state
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Choose _ choices _ | symbol <- nodeSymbol (toNode node), inRange (bounds choices) symbol, Just choice <- choices ! symbol -> yield choice state
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Catch during handler -> go during state `catchError` (\ (err, state') -> if state == state' then
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go (handler err) state { stateErrorCounter = succ stateErrorCounter }
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else
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None (err, state')) >>= uncurry yield
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_ -> anywhere (Just node)
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_ -> anywhere (Just node)
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anywhere node = case assignment of
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anywhere node = case assignment of
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@ -297,10 +301,7 @@ runAssignment toNode source = (\ assignment state -> disamb Left (Right . minimu
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None (err, state') -> if state == state' then next else None (err, state')
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None (err, state') -> if state == state' then next else None (err, state')
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Some as -> Some as) (None (makeError node, state)) as
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Some as -> Some as) (None (makeError node, state)) as
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Throw e -> None (e, state)
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Throw e -> None (e, state)
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Catch during handler -> go during state `catchError` (\ (err, state') -> if state == state' then
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Catch during _ -> go during state >>= uncurry yield
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go (handler err) state { stateErrorCounter = succ stateErrorCounter }
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else
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None (err, state')) >>= uncurry yield
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Choose{} -> None (makeError node, state)
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Choose{} -> None (makeError node, state)
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Project{} -> None (makeError node, state)
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Project{} -> None (makeError node, state)
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Children{} -> None (makeError node, state)
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Children{} -> None (makeError node, state)
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