{-# LANGUAGE DataKinds #-} module Data.Syntax.Assignment.Spec where import Data.ByteString.Char8 as B (words, length) import Data.Source import Data.Syntax.Assignment import Info import Prologue hiding (State) import Test.Hspec import Text.Parser.TreeSitter.Language (Symbol(..), SymbolType(..)) spec :: Spec spec = do describe "Applicative" $ it "matches in sequence" $ fst <$> runAssignment headF "helloworld" ((,) <$> red <*> red) (makeState [node Red 0 5 [], node Red 5 10 []]) `shouldBe` Right (Out "hello", Out "world") describe "Alternative" $ do it "attempts multiple alternatives" $ fst <$> runAssignment headF "hello" (green <|> red) (makeState [node Red 0 5 []]) `shouldBe` Right (Out "hello") it "matches repetitions" $ let s = "colourless green ideas sleep furiously" w = words s (_, nodes) = foldl (\ (i, prev) word -> (i + B.length word + 1, prev <> [node Red i (i + B.length word) []])) (0, []) w in fst <$> runAssignment headF (fromBytes s) (many red) (makeState nodes) `shouldBe` Right (Out <$> w) it "matches one-or-more repetitions against one or more input nodes" $ fst <$> runAssignment headF "hello" (some red) (makeState [node Red 0 5 []]) `shouldBe` Right [Out "hello"] it "distributes through overlapping committed choices, matching the left alternative" $ fst <$> runAssignment headF "(red (green))" (symbol Red *> children green <|> symbol Red *> children blue) (makeState [node Red 0 13 [node Green 5 12 []]]) `shouldBe` Right (Out "(green)") it "distributes through overlapping committed choices, matching the right alternative" $ fst <$> runAssignment headF "(red (blue))" (symbol Red *> children green <|> symbol Red *> children blue) (makeState [node Red 0 12 [node Blue 5 11 []]]) `shouldBe` Right (Out "(blue)") it "distributes through overlapping committed choices, matching the left alternatives" $ fst <$> runAssignment headF "magenta green green" (symbol Magenta *> many green <|> symbol Magenta *> many blue) (makeState [node Magenta 0 7 [], node Green 8 13 [], node Green 14 19 []]) `shouldBe` Right [Out "green", Out "green"] it "distributes through overlapping committed choices, matching the right alternatives" $ fst <$> runAssignment headF "magenta blue blue" (symbol Magenta *> many green <|> symbol Magenta *> many blue) (makeState [node Magenta 0 7 [], node Blue 8 12 [], node Blue 13 17 []]) `shouldBe` Right [Out "blue", Out "blue"] it "distributes through overlapping committed choices, dropping anonymous nodes & matching the left alternative" $ fst <$> runAssignment headF "magenta green" (symbol Magenta *> green <|> symbol Magenta *> blue) (makeState [node Magenta 0 7 [], node Green 8 13 []]) `shouldBe` Right (Out "green") it "distributes through overlapping committed choices, dropping anonymous nodes & matching the right alternative" $ fst <$> runAssignment headF "magenta blue" (symbol Magenta *> green <|> symbol Magenta *> blue) (makeState [node Magenta 0 7 [], node Blue 8 12 []]) `shouldBe` Right (Out "blue") it "alternates repetitions, matching the left alternative" $ fst <$> runAssignment headF "green green" (many green <|> many blue) (makeState [node Green 0 5 [], node Green 6 11 []]) `shouldBe` Right [Out "green", Out "green"] it "alternates repetitions, matching the right alternative" $ fst <$> runAssignment headF "blue blue" (many green <|> many blue) (makeState [node Blue 0 4 [], node Blue 5 9 []]) `shouldBe` Right [Out "blue", Out "blue"] it "alternates repetitions, matching at the end of input" $ fst <$> runAssignment headF "" (many green <|> many blue) (makeState []) `shouldBe` Right [] it "distributes through children rules" $ fst <$> runAssignment headF "(red (blue))" (children (many green) <|> children (many blue)) (makeState [node Red 0 12 [node Blue 5 11 []]]) `shouldBe` Right [Out "(blue)"] describe "symbol" $ do it "matches nodes with the same symbol" $ fst <$> runAssignment headF "hello" red (makeState [node Red 0 5 []]) `shouldBe` Right (Out "hello") it "does not advance past the current node" $ runAssignment headF "hi" (symbol Red) (makeState [ node Red 0 2 [] ]) `shouldBe` Left (Error (Info.Pos 1 1) [] (Just Red)) describe "without catchError" $ do it "assignment returns unexpected symbol error" $ runAssignment headF "A" red (makeState [node Green 0 1 []]) `shouldBe` Left (Error (Info.Pos 1 1) [Red] (Just Green)) it "assignment returns unexpected end of input" $ runAssignment headF "A" (symbol Green *> children (some red)) (makeState [node Green 0 1 []]) `shouldBe` Left (Error (Info.Pos 1 1) [Red] Nothing) describe "catchError" $ do it "handler that always matches" $ fst <$> runAssignment headF "A" (red `catchError` (\ _ -> OutError <$ location <*> source)) (makeState [node Green 0 1 []]) `shouldBe` Right (OutError "A") it "handler that matches" $ fst <$> runAssignment headF "A" (red `catchError` const green) (makeState [node Green 0 1 []]) `shouldBe` Right (Out "A") it "handler that doesn't match produces error" $ runAssignment headF "A" (red `catchError` const blue) (makeState [node Green 0 1 []]) `shouldBe` Left (Error (Info.Pos 1 1) [Blue] (Just Green)) describe "in many" $ do it "handler that always matches" $ fst <$> runAssignment headF "PG" (symbol Palette *> children ( many (red `catchError` (\ _ -> OutError <$ location <*> source)) )) (makeState [node Palette 0 1 [node Green 1 2 []]]) `shouldBe` Right [OutError "G"] it "handler that matches" $ fst <$> runAssignment headF "PG" (symbol Palette *> children ( many (red `catchError` const green) )) (makeState [node Palette 0 1 [node Green 1 2 []]]) `shouldBe` Right [Out "G"] it "handler that doesn't match produces error" $ runAssignment headF "PG" (symbol Palette *> children ( many (red `catchError` const blue) )) (makeState [node Palette 0 1 [node Green 1 2 []]]) `shouldBe` Left (Error (Info.Pos 1 2) [Blue] (Just Green)) it "handler that always matches with apply consumes and then errors" $ runAssignment headF "PG" (symbol Palette *> children ( (,) <$> many (red `catchError` (\ _ -> OutError <$ location <*> source)) <*> green )) (makeState [node Palette 0 1 [node Green 1 2 []]]) `shouldBe` Left (Error (Info.Pos 1 3) [Green] Nothing) it "handler that doesn't match with apply" $ fst <$> runAssignment headF "PG" (symbol Palette *> children ( (,) <$> many (red `catchError` const blue) <*> green )) (makeState [node Palette 0 1 [node Green 1 2 []]]) `shouldBe` Right ([], Out "G") describe "many" $ do it "takes ones and only one zero width repetition" $ fst <$> runAssignment headF "PGG" (symbol Palette *> children ( many (green <|> pure (Out "always")) )) (makeState [node Palette 0 1 [node Green 1 2 [], node Green 2 3 []]]) `shouldBe` Right [Out "G", Out "G", Out "always"] describe "source" $ do it "produces the node’s source" $ assignBy headF "hi" source (node Red 0 2 []) `shouldBe` Right "hi" it "advances past the current node" $ snd <$> runAssignment headF "hi" source (makeState [ node Red 0 2 [] ]) `shouldBe` Right (State 2 (Info.Pos 1 3) Nothing 1 []) describe "children" $ do it "advances past the current node" $ snd <$> runAssignment headF "a" (children (pure (Out ""))) (makeState [node Red 0 1 []]) `shouldBe` Right (State 1 (Info.Pos 1 2) Nothing 1 []) it "matches if its subrule matches" $ () <$ runAssignment headF "a" (children red) (makeState [node Blue 0 1 [node Red 0 1 []]]) `shouldBe` Right () it "does not match if its subrule does not match" $ runAssignment headF "a" (children red) (makeState [node Blue 0 1 [node Green 0 1 []]]) `shouldBe` Left (Error (Info.Pos 1 1) [Red] (Just Green)) it "matches nested children" $ fst <$> runAssignment headF "1" (symbol Red *> children (symbol Green *> children (symbol Blue *> source))) (makeState [ node Red 0 1 [ node Green 0 1 [ node Blue 0 1 [] ] ] ]) `shouldBe` Right "1" it "continues after children" $ fst <$> runAssignment headF "BC" (many (symbol Red *> children (symbol Green *> source) <|> symbol Blue *> source)) (makeState [ node Red 0 1 [ node Green 0 1 [] ] , node Blue 1 2 [] ]) `shouldBe` Right ["B", "C"] it "matches multiple nested children" $ fst <$> runAssignment headF "12" (symbol Red *> children (many (symbol Green *> children (symbol Blue *> source)))) (makeState [ node Red 0 2 [ node Green 0 1 [ node Blue 0 1 [] ] , node Green 1 2 [ node Blue 1 2 [] ] ] ]) `shouldBe` Right ["1", "2"] describe "runAssignment" $ do it "drops anonymous nodes before matching symbols" $ fst <$> runAssignment headF "magenta red" red (makeState [node Magenta 0 7 [], node Red 8 11 []]) `shouldBe` Right (Out "red") it "does not drop anonymous nodes after matching" $ stateNodes . snd <$> runAssignment headF "red magenta" red (makeState [node Red 0 3 [], node Magenta 4 11 []]) `shouldBe` Right [node Magenta 4 11 []] it "does not drop anonymous nodes when requested" $ fst <$> runAssignment headF "magenta red" ((,) <$> magenta <*> red) (makeState [node Magenta 0 7 [], node Red 8 11 []]) `shouldBe` Right (Out "magenta", Out "red") node :: symbol -> Int -> Int -> [AST symbol] -> AST symbol node symbol start end children = cofree $ Node symbol (Range start end) (Info.Span (Info.Pos 1 (succ start)) (Info.Pos 1 (succ end))) :< children data Grammar = Palette | Red | Green | Blue | Magenta deriving (Enum, Eq, Show) instance Symbol Grammar where symbolType Magenta = Anonymous symbolType _ = Regular data Out = Out ByteString | OutError ByteString deriving (Eq, Show) red :: Assignment (AST Grammar) Grammar Out red = Out <$ symbol Red <*> source green :: Assignment (AST Grammar) Grammar Out green = Out <$ symbol Green <*> source blue :: Assignment (AST Grammar) Grammar Out blue = Out <$ symbol Blue <*> source magenta :: Assignment (AST Grammar) Grammar Out magenta = Out <$ symbol Magenta <*> source