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semantic/test/Data/Syntax/Assignment/Spec.hs

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{-# LANGUAGE DataKinds #-}
module Data.Syntax.Assignment.Spec where
import Data.ByteString.Char8 as B (words, length)
import Data.Source
import Data.Syntax.Assignment
import Info
import Prologue hiding (State)
import Test.Hspec
import Text.Parser.TreeSitter.Language (Symbol(..), SymbolType(..))
spec :: Spec
spec = do
describe "Applicative" $
it "matches in sequence" $
fst <$> runAssignment headF "helloworld" ((,) <$> red <*> red) (makeState [node Red 0 5 [], node Red 5 10 []])
`shouldBe`
Right (Out "hello", Out "world")
describe "Alternative" $ do
it "attempts multiple alternatives" $
fst <$> runAssignment headF "hello" (green <|> red) (makeState [node Red 0 5 []])
`shouldBe`
Right (Out "hello")
it "matches repetitions" $
let s = "colourless green ideas sleep furiously"
w = words s
(_, nodes) = foldl (\ (i, prev) word -> (i + B.length word + 1, prev <> [node Red i (i + B.length word) []])) (0, []) w in
fst <$> runAssignment headF (fromBytes s) (many red) (makeState nodes)
`shouldBe`
Right (Out <$> w)
it "matches one-or-more repetitions against one or more input nodes" $
fst <$> runAssignment headF "hello" (some red) (makeState [node Red 0 5 []])
`shouldBe`
Right [Out "hello"]
it "distributes through overlapping committed choices, matching the left alternative" $
fst <$> runAssignment headF "(red (green))" (symbol Red *> children green <|> symbol Red *> children blue) (makeState [node Red 0 13 [node Green 5 12 []]])
`shouldBe`
Right (Out "(green)")
describe "symbol" $ do
it "matches nodes with the same symbol" $
fst <$> runAssignment headF "hello" red (makeState [node Red 0 5 []]) `shouldBe` Right (Out "hello")
it "does not advance past the current node" $
runAssignment headF "hi" (symbol Red) (makeState [ node Red 0 2 [] ]) `shouldBe` Left (Error (Info.Pos 1 1) [] (Just Red))
describe "without catchError" $ do
it "assignment returns unexpected symbol error" $
runAssignment headF "A"
red
(makeState [node Green 0 1 []])
`shouldBe`
Left (Error (Info.Pos 1 1) [Red] (Just Green))
it "assignment returns unexpected end of input" $
runAssignment headF "A"
(symbol Green *> children (some red))
(makeState [node Green 0 1 []])
`shouldBe`
Left (Error (Info.Pos 1 1) [Red] Nothing)
describe "catchError" $ do
it "handler that always matches" $
fst <$> runAssignment headF "A"
(red `catchError` (\ _ -> OutError <$ location <*> source))
(makeState [node Green 0 1 []])
`shouldBe`
Right (OutError "A")
it "handler that matches" $
fst <$> runAssignment headF "A"
(red `catchError` const green)
(makeState [node Green 0 1 []])
`shouldBe`
Right (Out "A")
it "handler that doesn't match produces error" $
runAssignment headF "A"
(red `catchError` const blue)
(makeState [node Green 0 1 []])
`shouldBe`
Left (Error (Info.Pos 1 1) [Blue] (Just Green))
describe "in many" $ do
it "handler that always matches" $
fst <$> runAssignment headF "PG"
(symbol Palette *> children (
many (red `catchError` (\ _ -> OutError <$ location <*> source))
))
(makeState [node Palette 0 1 [node Green 1 2 []]])
`shouldBe`
Right [OutError "G"]
it "handler that matches" $
fst <$> runAssignment headF "PG"
(symbol Palette *> children ( many (red `catchError` const green) ))
(makeState [node Palette 0 1 [node Green 1 2 []]])
`shouldBe`
Right [Out "G"]
it "handler that doesn't match produces error" $
runAssignment headF "PG"
(symbol Palette *> children ( many (red `catchError` const blue) ))
(makeState [node Palette 0 1 [node Green 1 2 []]])
`shouldBe`
Left (Error (Info.Pos 1 2) [Blue] (Just Green))
it "handler that always matches with apply consumes and then errors" $
runAssignment headF "PG"
(symbol Palette *> children (
(,) <$> many (red `catchError` (\ _ -> OutError <$ location <*> source)) <*> green
))
(makeState [node Palette 0 1 [node Green 1 2 []]])
`shouldBe`
Left (Error (Info.Pos 1 3) [Green] Nothing)
it "handler that doesn't match with apply" $
fst <$> runAssignment headF "PG"
(symbol Palette *> children (
(,) <$> many (red `catchError` const blue) <*> green
))
(makeState [node Palette 0 1 [node Green 1 2 []]])
`shouldBe`
Right ([], Out "G")
describe "many" $ do
it "takes ones and only one zero width repetition" $
fst <$> runAssignment headF "PGG"
(symbol Palette *> children ( many (green <|> pure (Out "always")) ))
(makeState [node Palette 0 1 [node Green 1 2 [], node Green 2 3 []]])
`shouldBe`
Right [Out "G", Out "G", Out "always"]
describe "source" $ do
it "produces the nodes source" $
assignBy headF "hi" source (node Red 0 2 []) `shouldBe` Right "hi"
it "advances past the current node" $
snd <$> runAssignment headF "hi" source (makeState [ node Red 0 2 [] ])
`shouldBe`
Right (State 2 (Info.Pos 1 3) Nothing 1 [])
describe "children" $ do
it "advances past the current node" $
snd <$> runAssignment headF "a" (children (pure (Out ""))) (makeState [node Red 0 1 []])
`shouldBe`
Right (State 1 (Info.Pos 1 2) Nothing 1 [])
it "matches if its subrule matches" $
() <$ runAssignment headF "a" (children red) (makeState [node Blue 0 1 [node Red 0 1 []]])
`shouldBe`
Right ()
it "does not match if its subrule does not match" $
runAssignment headF "a" (children red) (makeState [node Blue 0 1 [node Green 0 1 []]])
`shouldBe`
Left (Error (Info.Pos 1 1) [Red] (Just Green))
it "matches nested children" $
fst <$> runAssignment headF "1"
(symbol Red *> children (symbol Green *> children (symbol Blue *> source)))
(makeState [ node Red 0 1 [ node Green 0 1 [ node Blue 0 1 [] ] ] ])
`shouldBe`
Right "1"
it "continues after children" $
fst <$> runAssignment headF "BC"
(many (symbol Red *> children (symbol Green *> source)
<|> symbol Blue *> source))
(makeState [ node Red 0 1 [ node Green 0 1 [] ]
, node Blue 1 2 [] ])
`shouldBe`
Right ["B", "C"]
it "matches multiple nested children" $
fst <$> runAssignment headF "12"
(symbol Red *> children (many (symbol Green *> children (symbol Blue *> source))))
(makeState [ node Red 0 2 [ node Green 0 1 [ node Blue 0 1 [] ]
, node Green 1 2 [ node Blue 1 2 [] ] ] ])
`shouldBe`
Right ["1", "2"]
describe "runAssignment" $ do
it "drops anonymous nodes before matching symbols" $
fst <$> runAssignment headF "magenta red" red (makeState [node Magenta 0 7 [], node Red 8 11 []])
`shouldBe`
Right (Out "red")
it "does not drop anonymous nodes after matching" $
stateNodes . snd <$> runAssignment headF "red magenta" red (makeState [node Red 0 3 [], node Magenta 4 11 []])
`shouldBe`
Right [node Magenta 4 11 []]
it "does not drop anonymous nodes when requested" $
fst <$> runAssignment headF "magenta red" ((,) <$> magenta <*> red) (makeState [node Magenta 0 7 [], node Red 8 11 []])
`shouldBe`
Right (Out "magenta", Out "red")
node :: symbol -> Int -> Int -> [AST symbol] -> AST symbol
node symbol start end children = cofree $ Node symbol (Range start end) (Info.Span (Info.Pos 1 (succ start)) (Info.Pos 1 (succ end))) :< children
data Grammar = Palette | Red | Green | Blue | Magenta
deriving (Enum, Eq, Show)
instance Symbol Grammar where
symbolType Magenta = Anonymous
symbolType _ = Regular
data Out = Out ByteString | OutError ByteString
deriving (Eq, Show)
red :: Assignment (AST Grammar) Grammar Out
red = Out <$ symbol Red <*> source
green :: Assignment (AST Grammar) Grammar Out
green = Out <$ symbol Green <*> source
blue :: Assignment (AST Grammar) Grammar Out
blue = Out <$ symbol Blue <*> source
magenta :: Assignment (AST Grammar) Grammar Out
magenta = Out <$ symbol Magenta <*> source