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151 lines
5.6 KiB
Swift
151 lines
5.6 KiB
Swift
/// A `Location` is a structure similar to a `Lens` which allows introspection of & update to subtrees of some tree.
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///
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/// In the former case, a `Location` is essentially an implementation of a [Zipper][], allowing exploration into and out of nodes, as well as to adjacent nodes.
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///
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/// [Hinze & Jeuring][] then extended this to support replacing the focused node. `Location` implements their approach (see §5, “A Read-write Web”).
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///
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/// This is also closely related to [McBride][]’s observations about the derivative of regular types.
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///
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/// [Zipper]: https://www.st.cs.uni-saarland.de/edu/seminare/2005/advanced-fp/docs/huet-zipper.pdf
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/// [Hinze & Jeuring]: https://github.com/github/semantic-diff/files/27297/Weaving.a.Web.pdf
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/// [McBride]: http://strictlypositive.org/diff.pdf
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public struct Location<A>: SequenceType {
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/// Construct a `Location` representing some position within a tree.
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public init(it: A, into: A -> Location?, up: A -> Location?, left: A -> Location?, right: A -> Location?) {
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self.it = it
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_left = left
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_right = right
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_up = up
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_into = into
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}
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/// The node currently in focus.
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public let it: A
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public var into: Location? { return _into(it) }
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public var up: Location? { return _up(it) }
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public var left: Location? { return _left(it) }
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public var right: Location? { return _right(it) }
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/// The root `Location` in the current exploration.
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public var root: Location {
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return up?.root ?? self
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}
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/// Returns the logically next `Location` after the receiver in a pre-order depth-first traversal.
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public var next: Location? {
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return into ?? nextAfter
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}
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/// Returns the logically next `Location` after the receiver and its children in a pre-order depth-first traversal.
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private var nextAfter: Location? {
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return right ?? up?.nextAfter
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}
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/// Return a new `Location` by replacing the current value with a new one produced by `f`.
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public func modify(@noescape f: A -> A) -> Location {
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return Location(it: f(it), into: _into, up: _up, left: _left, right: _right)
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}
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public typealias Weave = A -> Unweave
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public typealias Unweave = (A -> Location?) -> Location?
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// MARK: - Constructors
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public static func nullary(up: A -> Location?) -> Location? {
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return nil
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}
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public static func unary(t1: A, _ weave: Weave, _ reconstruct: A -> A)(_ up: A -> Location?) -> Location? {
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return Location(flip(weave), { $0[0] } >>> reconstruct >>> up, [t1])
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}
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public static func binary(t1: A, _ t2: A, _ weave: Weave, _ reconstruct: (A, A) -> A)(_ up: A -> Location?) -> Location? {
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return Location(flip(weave), { ($0[0], $0[1]) } >>> reconstruct >>> up, [t1, t2])
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}
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public static func ternary(t1: A, _ t2: A, _ t3: A, _ weave: Weave, _ reconstruct: (A, A, A) -> A)(_ up: A -> Location?) -> Location? {
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return Location(flip(weave), { ($0[0], $0[1], $0[2]) } >>> reconstruct >>> up, [t1, t2, t3])
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}
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public static func variadic<C: MutableCollectionType where C.Generator.Element == A, C.Index: BidirectionalIndexType>(ts: C, _ weave: Weave, _ reconstruct: C -> A)(_ up: A -> Location?) -> Location? {
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return Location(flip(weave), reconstruct >>> up, ts)
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}
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public static func variadic<Key>(ts: [Key:A], _ weave: Weave, _ reconstruct: [Key:A] -> A)(_ up: A -> Location?) -> Location? {
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return Location(flip(weave), Dictionary.init >>> reconstruct >>> up, Array(ts))
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}
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public static func explore(weave: Weave)(_ a : A) -> Location {
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return Location(it: a, into: flip(weave)(explore(weave) >>> Optional.Some), up: const(nil), left: const(nil), right: const(nil))
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}
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// MARK: - Implementation details
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private init?<C: MutableCollectionType where C.Generator.Element == A, C.Index: BidirectionalIndexType>(_ weave: (A -> Location?) -> A -> Location?, _ up: C -> Location?, _ ts: C) {
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func update(index: C.Index, _ ts: C)(_ f: C -> Location?)(_ a: A) -> Location? {
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guard ts.indices.contains(index) else { return nil }
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var copy = ts
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copy[index] = a
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return f(copy)
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}
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func into(index: C.Index)(_ ts: C) -> Location? {
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guard ts.indices.contains(index) else { return nil }
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return Location(it: ts[index], into: weave(update(index, ts)(into(index))), up: update(index, ts)(up), left: update(index, ts)(into(index.predecessor())), right: update(index, ts)(into(index.successor())))
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}
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guard let location = into(ts.startIndex)(ts) else { return nil }
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self = location
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}
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private init?<C: MutableCollectionType, Key where C.Generator.Element == (Key, A), C.Index: BidirectionalIndexType>(_ weave: (A -> Location?) -> A -> Location?, _ up: C -> Location?, _ ts: C) {
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func update(index: C.Index, _ ts: C)(_ f: C -> Location?)(_ key: Key)(_ a: A) -> Location? {
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guard ts.indices.contains(index) else { return nil }
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var copy = ts
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copy[index] = (key, a)
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return f(copy)
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}
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func into(index: C.Index)(_ ts: C) -> Location? {
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guard ts.indices.contains(index) else { return nil }
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let (key, value) = ts[index]
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return Location(it: value, into: weave(update(index, ts)(into(index))(key)), up: update(index, ts)(up)(key), left: update(index, ts)(into(index.predecessor()))(key), right: update(index, ts)(into(index.successor()))(key))
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}
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guard let location = into(ts.startIndex)(ts) else { return nil }
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self = location
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}
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private let _into: A -> Location?
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private let _up: A -> Location?
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private let _left: A -> Location?
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private let _right: A -> Location?
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// MARK: SequenceType
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public func generate() -> AnyGenerator<Location> {
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var current: Location? = self
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return anyGenerator {
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let next = current
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current = current?.next
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return next
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}
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}
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}
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// Flipping of curried functions.
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private func flip<A, B, C>(f: A -> B -> C)(_ b: B)(_ a: A) -> C {
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return f(a)(b)
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}
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import Prelude
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