graphql-engine/cli/directory.go

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package cli
import (
"fmt"
"os"
"path/filepath"
"regexp"
"strings"
"github.com/pkg/errors"
)
// validateDirectory sets execution directory and validate it to see that or any
// of the parent directory is a valid project directory. A valid project
// directory contains the following:
// 1. migrations directory
// 2. config.yaml file
// 3. metadata.yaml (optional)
// If the current directory or any parent directory (upto filesystem root) is
// found to have these files, ExecutionDirectory is set as that directory.
func (ec *ExecutionContext) validateDirectory() error {
var err error
if len(ec.ExecutionDirectory) == 0 {
cwd, err := os.Getwd()
if err != nil {
return errors.Wrap(err, "error getting current working directory")
}
ec.ExecutionDirectory = cwd
} else {
ec.ExecutionDirectory, err = filepath.Abs(ec.ExecutionDirectory)
if err != nil {
return fmt.Errorf("error finding absolute path for project directory: %w", err)
}
}
ed, err := os.Stat(ec.ExecutionDirectory)
if err != nil {
if os.IsNotExist(err) {
return errors.Wrap(err, "did not find required directory. use 'init'?")
}
return errors.Wrap(err, "error getting directory details")
}
if !ed.IsDir() {
return errors.Errorf("'%s' is not a directory", ed.Name())
}
// config.yaml
// migrations/
// (optional) metadata.yaml
dir, err := recursivelyValidateDirectory(ec.ExecutionDirectory)
if err != nil {
return errors.Wrap(err, "validate")
}
ec.ExecutionDirectory = dir
return nil
}
// filesRequired are the files that are mandatory to qualify for a project
// directory.
var filesRequired = []string{
"config.yaml",
}
// recursivelyValidateDirectory tries to parse 'startFrom' as a project
// directory by checking for the 'filesRequired'. If the parent of 'startFrom'
// (nextDir) is filesystem root, error is returned. Otherwise, 'nextDir' is
// validated, recursively.
func recursivelyValidateDirectory(startFrom string) (validDir string, err error) {
err = ValidateDirectory(startFrom)
if err != nil {
nextDir := filepath.Dir(startFrom)
// to catch error gracefully in loop situation
if nextDir == startFrom {
return "", fmt.Errorf("failed recursively find config.yaml: search stopped due to a possible infinite filesystem traversal at %s", nextDir)
}
if err := CheckFilesystemBoundary(nextDir); err != nil {
return nextDir, errors.Wrapf(err, "cannot find [%s] | search stopped", strings.Join(filesRequired, ", "))
}
return recursivelyValidateDirectory(nextDir)
}
return startFrom, nil
}
// validateDirectory tries to parse dir for the filesRequired and returns error
// if any one of them is missing.
func ValidateDirectory(dir string) error {
notFound := []string{}
for _, f := range filesRequired {
if _, err := os.Stat(filepath.Join(dir, f)); os.IsNotExist(err) {
relpath, e := filepath.Rel(dir, f)
if e == nil {
f = relpath
}
notFound = append(notFound, f)
}
}
if len(notFound) > 0 {
return errors.Errorf("cannot validate directory '%s': [%s] not found", dir, strings.Join(notFound, ", "))
}
return nil
}
// CheckFilesystemBiundary returns an error if dir is filesystem root
func CheckFilesystemBoundary(dir string) error {
// since filepath.Abs calls filepath.Clean the path is expected to be in "clean" state
isWindowsRoot, _ := regexp.MatchString(`^[a-zA-Z]:\\$`, dir)
// return error if filesystem boundary is hit
if dir == "/" || isWindowsRoot {
return errors.Errorf("filesystem boundary hit")
}
return nil
}