graphql-engine/scripts/make/frontend.mk

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CONSOLE_CE_ASSETS_PATH = frontend/dist/apps/server-assets-console-ce
CONSOLE_EE_ASSETS_PATH = frontend/dist/apps/server-assets-console-ee
.PHONY: build-console-ce-assets
## build-console-ce-assets: Build Console assets required for the CE server
build-console-ce-assets: $(CONSOLE_CE_ASSETS_PATH)
.PHONY: build-console-ee-assets
## build-console-ee-assets: Build Console assets required for the EE server
build-console-ee-assets: $(CONSOLE_EE_ASSETS_PATH)
# We split the named, phony targets from the path-based targets below so that
# `make` has a chance of avoiding rework, by recognizing that the output path
# is newer than the inputs.
#
# We use `touch` to ensure that the path is marked as newer, because modified
# timestamps on directories can be quite unreliable.
#
# `$@` refers to the target.
$(CONSOLE_CE_ASSETS_PATH): frontend/node_modules
cd frontend && npm run server-build:ce
touch $@
$(CONSOLE_EE_ASSETS_PATH): frontend/node_modules
cd frontend && npm run server-build:ee
touch $@
# Install node_modules if package-lock.json changes
frontend/node_modules: frontend/package-lock.json
cd frontend && npm install
touch $@
# Cleanly install node_modules if package.json changes
frontend/package-lock.json: frontend/package.json
cd frontend && npm ci