mirror of
https://github.com/hasura/graphql-engine.git
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1477ada1bb
* gofmt * cli: Update promptui to v0.8.0 This is in order to avoid the dependency on the abandoned kingping.v3-unstable, which was causing dependency conflicts compiling the pro/cli securelink code. GitOrigin-RevId: 1264a86ca31b15b2a48c375cd123977084ac558e
175 lines
4.6 KiB
Go
175 lines
4.6 KiB
Go
package update
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// adapted from
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// https://github.com/inconshreveable/go-update
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import (
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"encoding/json"
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"fmt"
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"io"
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"net/http"
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"os"
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"path/filepath"
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"runtime"
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"time"
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"github.com/kardianos/osext"
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"github.com/Masterminds/semver"
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"github.com/pkg/errors"
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)
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const updateCheckURL = "https://releases.hasura.io/graphql-engine?agent=cli"
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type updateCheckResponse struct {
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Latest *semver.Version `json:"latest"`
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PreRelease *semver.Version `json:"prerelease"`
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}
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func getLatestVersion() (*semver.Version, *semver.Version, error) {
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res, err := http.Get(updateCheckURL)
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if err != nil {
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return nil, nil, errors.Wrap(err, "update check request")
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}
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defer res.Body.Close()
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var response updateCheckResponse
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err = json.NewDecoder(res.Body).Decode(&response)
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if err != nil {
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return nil, nil, errors.Wrap(err, "decoding update check response")
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}
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if response.Latest == nil && response.PreRelease == nil {
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return nil, nil, fmt.Errorf("expected version info not found at %s", updateCheckURL)
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}
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return response.Latest, response.PreRelease, nil
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}
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func buildAssetURL(v string) string {
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os := runtime.GOOS
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arch := runtime.GOARCH
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extension := ""
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if os == "windows" {
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extension = ".exe"
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}
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return fmt.Sprintf(
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"https://github.com/hasura/graphql-engine/releases/download/v%s/cli-hasura-%s-%s%s",
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v, os, arch, extension,
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)
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}
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func downloadAsset(url, fileName, filePath string) (*os.File, error) {
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res, err := http.Get(url)
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if err != nil {
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return nil, errors.Wrap(err, "downloading asset")
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}
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defer res.Body.Close()
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if res.StatusCode != 200 {
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return nil, errors.New("could not find the release asset")
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}
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asset, err := os.OpenFile(
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filepath.Join(filePath, fileName),
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os.O_CREATE|os.O_WRONLY|os.O_TRUNC,
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0755,
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)
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if err != nil {
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return nil, errors.Wrap(err, "creating new binary file")
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}
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defer asset.Close()
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_, err = io.Copy(asset, res.Body)
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if err != nil {
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return nil, errors.Wrap(err, "saving downloaded file")
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}
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return asset, nil
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}
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// HasUpdate tells us if there is a new stable or prerelease update available.
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func HasUpdate(currentVersion *semver.Version, timeFile string) (bool, *semver.Version, bool, *semver.Version, error) {
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if timeFile != "" {
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defer writeTimeToFile(timeFile, time.Now().UTC())
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}
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latestVersion, preReleaseVersion, err := getLatestVersion()
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if err != nil {
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return false, nil, false, nil, errors.Wrap(err, "get latest version")
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}
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return latestVersion.GreaterThan(currentVersion), latestVersion, preReleaseVersion.GreaterThan(currentVersion), preReleaseVersion, nil
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}
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// ApplyUpdate downloads and applies the update indicated by version v.
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func ApplyUpdate(v *semver.Version) error {
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// get the current executable
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exe, err := osext.Executable()
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if err != nil {
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return errors.Wrap(err, "find executable")
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}
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// extract the filename and path
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exePath := filepath.Dir(exe)
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exeName := filepath.Base(exe)
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// download the new binary
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asset, err := downloadAsset(
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buildAssetURL(v.String()), "."+exeName+".new", exePath,
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)
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if err != nil {
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return errors.Wrap(err, "download asset")
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}
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// get the downloaded binary name and build the absolute path
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newExe := asset.Name()
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// build name and absolute path for saving old binary
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oldExeName := "." + exeName + ".old"
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oldExe := filepath.Join(exePath, oldExeName)
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// delete any existing old binary file - this is necessary on Windows for two reasons:
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// 1. after a successful update, Windows can't remove the .old file because the process is still running
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// 2. windows rename operations fail if the destination file already exists
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_ = os.Remove(oldExe)
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// rename the current binary as old binary
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err = os.Rename(exe, oldExe)
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if err != nil {
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return errors.Wrap(err, "rename exe to old")
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}
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// rename the new binary as the current binary
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err = os.Rename(newExe, exe)
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if err != nil {
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// rename unsuccessfull
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//
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// The filesystem is now in a bad state. We have successfully
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// moved the existing binary to a new location, but we couldn't move the new
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// binary to take its place. That means there is no file where the current executable binary
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// used to be!
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// Try to rollback by restoring the old binary to its original path.
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rerr := os.Rename(oldExe, exe)
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if rerr != nil {
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// rolling back failed, ask user to re-install cli
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return errors.Wrap(
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rerr,
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"rename old to exe: inconsistent state, re-install cli",
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)
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}
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// rolled back, throw update error
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return errors.Wrap(err, "rename new to exe")
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}
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// rename success, remove the old binary
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errRemove := os.Remove(oldExe)
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// windows has trouble removing old binaries, so hide it instead
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// it will be removed next time this code runs.
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if errRemove != nil {
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_ = hideFile(oldExe)
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}
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return nil
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}
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