graphql-engine/cli/update/update.go
Robert 1477ada1bb cli: update promptui dependency (#51)
* gofmt

* cli: Update promptui to v0.8.0

This is in order to avoid the dependency on the abandoned
kingping.v3-unstable, which was causing dependency conflicts
compiling the pro/cli securelink code.

GitOrigin-RevId: 1264a86ca31b15b2a48c375cd123977084ac558e
2020-11-18 13:36:24 +00:00

175 lines
4.6 KiB
Go

package update
// adapted from
// https://github.com/inconshreveable/go-update
import (
"encoding/json"
"fmt"
"io"
"net/http"
"os"
"path/filepath"
"runtime"
"time"
"github.com/kardianos/osext"
"github.com/Masterminds/semver"
"github.com/pkg/errors"
)
const updateCheckURL = "https://releases.hasura.io/graphql-engine?agent=cli"
type updateCheckResponse struct {
Latest *semver.Version `json:"latest"`
PreRelease *semver.Version `json:"prerelease"`
}
func getLatestVersion() (*semver.Version, *semver.Version, error) {
res, err := http.Get(updateCheckURL)
if err != nil {
return nil, nil, errors.Wrap(err, "update check request")
}
defer res.Body.Close()
var response updateCheckResponse
err = json.NewDecoder(res.Body).Decode(&response)
if err != nil {
return nil, nil, errors.Wrap(err, "decoding update check response")
}
if response.Latest == nil && response.PreRelease == nil {
return nil, nil, fmt.Errorf("expected version info not found at %s", updateCheckURL)
}
return response.Latest, response.PreRelease, nil
}
func buildAssetURL(v string) string {
os := runtime.GOOS
arch := runtime.GOARCH
extension := ""
if os == "windows" {
extension = ".exe"
}
return fmt.Sprintf(
"https://github.com/hasura/graphql-engine/releases/download/v%s/cli-hasura-%s-%s%s",
v, os, arch, extension,
)
}
func downloadAsset(url, fileName, filePath string) (*os.File, error) {
res, err := http.Get(url)
if err != nil {
return nil, errors.Wrap(err, "downloading asset")
}
defer res.Body.Close()
if res.StatusCode != 200 {
return nil, errors.New("could not find the release asset")
}
asset, err := os.OpenFile(
filepath.Join(filePath, fileName),
os.O_CREATE|os.O_WRONLY|os.O_TRUNC,
0755,
)
if err != nil {
return nil, errors.Wrap(err, "creating new binary file")
}
defer asset.Close()
_, err = io.Copy(asset, res.Body)
if err != nil {
return nil, errors.Wrap(err, "saving downloaded file")
}
return asset, nil
}
// HasUpdate tells us if there is a new stable or prerelease update available.
func HasUpdate(currentVersion *semver.Version, timeFile string) (bool, *semver.Version, bool, *semver.Version, error) {
if timeFile != "" {
defer writeTimeToFile(timeFile, time.Now().UTC())
}
latestVersion, preReleaseVersion, err := getLatestVersion()
if err != nil {
return false, nil, false, nil, errors.Wrap(err, "get latest version")
}
return latestVersion.GreaterThan(currentVersion), latestVersion, preReleaseVersion.GreaterThan(currentVersion), preReleaseVersion, nil
}
// ApplyUpdate downloads and applies the update indicated by version v.
func ApplyUpdate(v *semver.Version) error {
// get the current executable
exe, err := osext.Executable()
if err != nil {
return errors.Wrap(err, "find executable")
}
// extract the filename and path
exePath := filepath.Dir(exe)
exeName := filepath.Base(exe)
// download the new binary
asset, err := downloadAsset(
buildAssetURL(v.String()), "."+exeName+".new", exePath,
)
if err != nil {
return errors.Wrap(err, "download asset")
}
// get the downloaded binary name and build the absolute path
newExe := asset.Name()
// build name and absolute path for saving old binary
oldExeName := "." + exeName + ".old"
oldExe := filepath.Join(exePath, oldExeName)
// delete any existing old binary file - this is necessary on Windows for two reasons:
// 1. after a successful update, Windows can't remove the .old file because the process is still running
// 2. windows rename operations fail if the destination file already exists
_ = os.Remove(oldExe)
// rename the current binary as old binary
err = os.Rename(exe, oldExe)
if err != nil {
return errors.Wrap(err, "rename exe to old")
}
// rename the new binary as the current binary
err = os.Rename(newExe, exe)
if err != nil {
// rename unsuccessfull
//
// The filesystem is now in a bad state. We have successfully
// moved the existing binary to a new location, but we couldn't move the new
// binary to take its place. That means there is no file where the current executable binary
// used to be!
// Try to rollback by restoring the old binary to its original path.
rerr := os.Rename(oldExe, exe)
if rerr != nil {
// rolling back failed, ask user to re-install cli
return errors.Wrap(
rerr,
"rename old to exe: inconsistent state, re-install cli",
)
}
// rolled back, throw update error
return errors.Wrap(err, "rename new to exe")
}
// rename success, remove the old binary
errRemove := os.Remove(oldExe)
// windows has trouble removing old binaries, so hide it instead
// it will be removed next time this code runs.
if errRemove != nil {
_ = hideFile(oldExe)
}
return nil
}