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https://github.com/hyprwm/Hyprland.git
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sessionLock: ensure sls focus in some edge cases (#7647)
* input: return early in mouseMoveUnified when the session is locked * sessionLock: make make a commit an opportunity to focus session lock surfaces * compositor: allow resetting focus when session is locked * input: remove redundant PMONITOR checks PMONITOR is checked above * input: check isSessionLocked earlier in mouseMoveUnified A bit of reordering, so that we don't call some stuff that is irrelevant when the session is locked
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@ -1117,7 +1117,7 @@ void CCompositor::focusSurface(SP<CWLSurfaceResource> pSurface, PHLWINDOW pWindo
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if (g_pSeatManager->state.keyboardFocus == pSurface || (pWindowOwner && g_pSeatManager->state.keyboardFocus == pWindowOwner->m_pWLSurface->resource()))
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return; // Don't focus when already focused on this.
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if (g_pSessionLockManager->isSessionLocked() && !g_pSessionLockManager->isSurfaceSessionLock(pSurface))
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if (g_pSessionLockManager->isSessionLocked() && pSurface && !g_pSessionLockManager->isSurfaceSessionLock(pSurface))
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return;
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if (g_pSeatManager->seatGrab && !g_pSeatManager->seatGrab->accepts(pSurface)) {
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@ -30,6 +30,9 @@ SSessionLockSurface::SSessionLockSurface(SP<CSessionLockSurface> surface_) : sur
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listeners.commit = surface_->events.commit.registerListener([this](std::any data) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(iMonitorID);
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if (mapped && pWlrSurface != g_pCompositor->m_pLastFocus)
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g_pInputManager->simulateMouseMovement();
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if (PMONITOR)
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g_pHyprRenderer->damageMonitor(PMONITOR);
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});
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@ -153,7 +153,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool silent) {
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Vector2D surfacePos = Vector2D(-1337, -1337);
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PHLWINDOW pFoundWindow;
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PHLLS pFoundLayerSurface;
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SSessionLockSurface* pSessionLock = nullptr;
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if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown || g_pCompositor->m_bUnsafeState)
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return;
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@ -190,17 +189,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool silent) {
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if (!PMONITOR->solitaryClient.lock() && g_pHyprRenderer->shouldRenderCursor() && g_pPointerManager->softwareLockedFor(PMONITOR->self.lock()) && !skipFrameSchedule)
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g_pCompositor->scheduleFrameForMonitor(PMONITOR, Aquamarine::IOutput::AQ_SCHEDULE_CURSOR_MOVE);
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PHLWINDOW forcedFocus = m_pForcedFocus.lock();
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if (!forcedFocus)
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forcedFocus = g_pCompositor->getForceFocus();
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if (forcedFocus) {
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pFoundWindow = forcedFocus;
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surfacePos = pFoundWindow->m_vRealPosition.value();
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foundSurface = pFoundWindow->m_pWLSurface->resource();
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}
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// constraints
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if (!g_pSeatManager->mouse.expired() && isConstrained()) {
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const auto SURF = CWLSurface::fromResource(g_pCompositor->m_pLastFocus.lock());
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@ -227,6 +215,33 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool silent) {
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Debug::log(ERR, "BUG THIS: Null SURF/CONSTRAINT in mouse refocus. Ignoring constraints. {:x} {:x}", (uintptr_t)SURF.get(), (uintptr_t)CONSTRAINT.get());
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}
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if (PMONITOR != g_pCompositor->m_pLastMonitor.get() && (*PMOUSEFOCUSMON || refocus) && m_pForcedFocus.expired())
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g_pCompositor->setActiveMonitor(PMONITOR);
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if (g_pSessionLockManager->isSessionLocked()) {
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const auto PSESSIONLOCKSURFACE = g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID);
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surfacePos = PMONITOR->vecPosition;
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foundSurface = PSESSIONLOCKSURFACE ? PSESSIONLOCKSURFACE->surface->surface() : nullptr;
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g_pCompositor->focusSurface(foundSurface);
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const auto SURFACELOCAL = mouseCoords - surfacePos;
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g_pSeatManager->setPointerFocus(foundSurface, SURFACELOCAL);
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g_pSeatManager->sendPointerMotion(time, SURFACELOCAL);
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return;
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}
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PHLWINDOW forcedFocus = m_pForcedFocus.lock();
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if (!forcedFocus)
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forcedFocus = g_pCompositor->getForceFocus();
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if (forcedFocus) {
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pFoundWindow = forcedFocus;
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surfacePos = pFoundWindow->m_vRealPosition.value();
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foundSurface = pFoundWindow->m_pWLSurface->resource();
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}
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// if we are holding a pointer button,
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// and we're not dnd-ing, don't refocus. Keep focus on last surface.
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if (!PROTO::data->dndActive() && !m_lCurrentlyHeldButtons.empty() && g_pCompositor->m_pLastFocus && g_pSeatManager->state.pointerFocus && !m_bHardInput) {
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@ -258,19 +273,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool silent) {
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g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
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if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor.get() && (*PMOUSEFOCUSMON || refocus) && m_pForcedFocus.expired())
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g_pCompositor->setActiveMonitor(PMONITOR);
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if (g_pSessionLockManager->isSessionLocked()) {
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pSessionLock = PMONITOR ? g_pSessionLockManager->getSessionLockSurfaceForMonitor(PMONITOR->ID) : nullptr;
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if (!pSessionLock)
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return;
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foundSurface = pSessionLock->surface->surface();
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surfacePos = PMONITOR->vecPosition;
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}
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if (!foundSurface)
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foundSurface = g_pCompositor->vectorToLayerPopupSurface(mouseCoords, PMONITOR, &surfaceCoords, &pFoundLayerSurface);
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@ -460,9 +462,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus, bool silent) {
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restoreCursorIconToApp();
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}
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if (pSessionLock != nullptr)
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g_pCompositor->focusSurface(foundSurface);
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else if (pFoundWindow) {
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if (pFoundWindow) {
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// change cursor icon if hovering over border
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if (*PRESIZEONBORDER && *PRESIZECURSORICON) {
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if (!pFoundWindow->isFullscreen() && !pFoundWindow->hasPopupAt(mouseCoords)) {
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