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dwindle: round wbox before setting
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2a002f31e4
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@ -226,10 +226,13 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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g_pXWaylandManager->setWindowSize(PWINDOW, wb.size());
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} else {
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PWINDOW->m_vRealSize = calcSize;
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PWINDOW->m_vRealPosition = calcPos;
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CBox wb = {calcPos, calcSize};
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wb.round(); // avoid rounding mess
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g_pXWaylandManager->setWindowSize(PWINDOW, calcSize);
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PWINDOW->m_vRealSize = wb.size();
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PWINDOW->m_vRealPosition = wb.pos();
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g_pXWaylandManager->setWindowSize(PWINDOW, wb.size());
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}
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if (force) {
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@ -645,8 +648,10 @@ void CHyprDwindleLayout::resizeActiveWindow(const Vector2D& pixResize, eRectCorn
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else
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PWINDOW->m_vPseudoSize.y -= pixResize.y * 2;
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PWINDOW->m_vPseudoSize.x = std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, PNODE->box.w);
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PWINDOW->m_vPseudoSize.y = std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, PNODE->box.h);
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CBox wbox = PNODE->box;
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wbox.round();
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PWINDOW->m_vPseudoSize = {std::clamp(PWINDOW->m_vPseudoSize.x, 30.0, wbox.w), std::clamp(PWINDOW->m_vPseudoSize.y, 30.0, wbox.h)};
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PWINDOW->m_vLastFloatingSize = PWINDOW->m_vPseudoSize;
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PNODE->recalcSizePosRecursive(*PANIMATE == 0);
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