diff --git a/src/helpers/WLClasses.hpp b/src/helpers/WLClasses.hpp index 247aa8f0..bcd6bf10 100644 --- a/src/helpers/WLClasses.hpp +++ b/src/helpers/WLClasses.hpp @@ -51,6 +51,9 @@ struct SRenderData { PHLWINDOW pWindow; bool popup = false; + + // counts how many surfaces this pass has rendered + int surfaceCounter = 0; }; struct SSwipeGesture { diff --git a/src/protocols/core/Compositor.cpp b/src/protocols/core/Compositor.cpp index db6e3258..165da6ee 100644 --- a/src/protocols/core/Compositor.cpp +++ b/src/protocols/core/Compositor.cpp @@ -277,8 +277,26 @@ void CWLSurfaceResource::resetRole() { } void CWLSurfaceResource::bfHelper(std::vector> nodes, std::function, const Vector2D&, void*)> fn, void* data) { - for (auto& n : nodes) { + std::vector> nodes2; + + // first, gather all nodes below + for (auto& n : nodes) { + std::erase_if(n->subsurfaces, [](const auto& e) { return e.expired(); }); + // subsurfaces is sorted lowest -> highest + for (auto& c : n->subsurfaces) { + if (c->zIndex >= 0) + break; + nodes2.push_back(c->surface.lock()); + } + } + + if (!nodes2.empty()) + bfHelper(nodes2, fn, data); + + nodes2.clear(); + + for (auto& n : nodes) { Vector2D offset = {}; if (n->role->role() == SURFACE_ROLE_SUBSURFACE) { auto subsurface = (CWLSubsurfaceResource*)n->role.get(); @@ -288,11 +306,10 @@ void CWLSurfaceResource::bfHelper(std::vector> nodes, std fn(n, offset, data); } - std::vector> nodes2; - for (auto& n : nodes) { - std::erase_if(n->subsurfaces, [](const auto& e) { return e.expired(); }); for (auto& c : n->subsurfaces) { + if (c->zIndex < 0) + continue; nodes2.push_back(c->surface.lock()); } } diff --git a/src/protocols/core/Subcompositor.cpp b/src/protocols/core/Subcompositor.cpp index d407636c..cbc4063a 100644 --- a/src/protocols/core/Subcompositor.cpp +++ b/src/protocols/core/Subcompositor.cpp @@ -23,15 +23,29 @@ CWLSubsurfaceResource::CWLSubsurfaceResource(SP resource_, SPsubsurfaces, self.lock()); + auto pushAboveIndex = [this](int idx) -> void { + for (auto& c : parent->subsurfaces) { + if (c->zIndex >= idx) + c->zIndex++; + } + }; + + std::erase_if(parent->subsurfaces, [this](const auto& e) { return e == self || !e; }); auto it = std::find(parent->subsurfaces.begin(), parent->subsurfaces.end(), SURF); if (it == parent->subsurfaces.end()) { - LOGM(ERR, "Invalid surface reference in placeAbove"); - parent->subsurfaces.emplace_back(self.lock()); - } else - parent->subsurfaces.insert(it, self.lock()); + LOGM(ERR, "Invalid surface reference in placeAbove, likely parent"); + pushAboveIndex(1); + parent->subsurfaces.emplace_back(self); + zIndex = 1; + } else { + pushAboveIndex((*it)->zIndex); + zIndex = (*it)->zIndex; + parent->subsurfaces.emplace_back(self); + } + + std::sort(parent->subsurfaces.begin(), parent->subsurfaces.end(), [](const auto& a, const auto& b) { return a->zIndex < b->zIndex; }); }); resource->setPlaceBelow([this](CWlSubsurface* r, wl_resource* surf) { @@ -40,15 +54,29 @@ CWLSubsurfaceResource::CWLSubsurfaceResource(SP resource_, SPsubsurfaces, self.lock()); + auto pushBelowIndex = [this](int idx) -> void { + for (auto& c : parent->subsurfaces) { + if (c->zIndex <= idx) + c->zIndex--; + } + }; + + std::erase_if(parent->subsurfaces, [this](const auto& e) { return e == self || !e; }); auto it = std::find(parent->subsurfaces.begin(), parent->subsurfaces.end(), SURF); if (it == parent->subsurfaces.end()) { - LOGM(ERR, "Invalid surface reference in placeBelow"); - parent->subsurfaces.emplace_back(self.lock()); - } else - parent->subsurfaces.insert(it--, self.lock()); + LOGM(ERR, "Invalid surface reference in placeBelow, likely parent"); + pushBelowIndex(-1); + parent->subsurfaces.emplace_back(self); + zIndex = -1; + } else { + pushBelowIndex((*it)->zIndex); + zIndex = (*it)->zIndex; + parent->subsurfaces.emplace_back(self); + } + + std::sort(parent->subsurfaces.begin(), parent->subsurfaces.end(), [](const auto& a, const auto& b) { return a->zIndex < b->zIndex; }); }); listeners.commitSurface = surface->events.commit.registerListener([this](std::any d) { diff --git a/src/protocols/core/Subcompositor.hpp b/src/protocols/core/Subcompositor.hpp index abcfbf6d..824f0ffc 100644 --- a/src/protocols/core/Subcompositor.hpp +++ b/src/protocols/core/Subcompositor.hpp @@ -35,6 +35,8 @@ class CWLSubsurfaceResource : public ISurfaceRole { WP self; + int zIndex = 1; // by default, it's above + struct { CSignal destroy; } events; diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 19b646a4..f56fb5d6 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -209,7 +209,10 @@ static void renderSurface(SP surface, int x, int y, void* da else g_pHyprOpenGL->blend(true); - if (RDATA->surface && surface == RDATA->surface) { + // FIXME: This is wrong and will bug the blur out as shit if the first surface + // is a subsurface that does NOT cover the entire frame. In such cases, we probably should fall back + // to what we do for misaligned surfaces (blur the entire thing and then render shit without blur) + if (RDATA->surfaceCounter == 0) { if (RDATA->blur) g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, surface, rounding, RDATA->blockBlurOptimization, RDATA->fadeAlpha); else @@ -235,6 +238,9 @@ static void renderSurface(SP surface, int x, int y, void* da g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1); g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1); g_pHyprOpenGL->m_RenderData.useNearestNeighbor = NEARESTNEIGHBORSET; + + // up the counter so that we dont blur any surfaces above this one + RDATA->surfaceCounter++; } bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, CMonitor* pMonitor) { @@ -602,6 +608,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, CMonitor* pMonitor, timespec renderdata.blur = false; } + renderdata.surfaceCounter = 0; pWindow->m_pWLSurface->resource()->breadthfirst([](SP s, const Vector2D& offset, void* data) { renderSurface(s, offset.x, offset.y, data); }, &renderdata); @@ -658,6 +665,8 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, CMonitor* pMonitor, timespec if (pWindow->m_sAdditionalConfigData.nearestNeighbor.toUnderlying()) g_pHyprOpenGL->m_RenderData.useNearestNeighbor = true; + renderdata.surfaceCounter = 0; + pWindow->m_pPopupHead->breadthfirst( [](CPopup* popup, void* data) { if (!popup->m_pWLSurface || !popup->m_pWLSurface->resource()) @@ -743,6 +752,7 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, CMonitor* pMonitor, timespec* time renderdata.dontRound = true; renderdata.popup = true; renderdata.blur = pLayer->forceBlurPopups; + renderdata.surfaceCounter = 0; if (popups) { pLayer->popupHead->breadthfirst( [](CPopup* popup, void* data) {